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d5f515cf6c
Track how many fds are open for a socket's Accepted and Connected roles. This allows fork() to clone a socket fd without a subsequent close() walking all over the parent process's fd.
171 lines
4.9 KiB
C++
171 lines
4.9 KiB
C++
#include <Kernel/LocalSocket.h>
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#include <Kernel/UnixTypes.h>
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#include <Kernel/Process.h>
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#include <Kernel/VirtualFileSystem.h>
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#include <LibC/errno_numbers.h>
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RetainPtr<LocalSocket> LocalSocket::create(int type)
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{
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return adopt(*new LocalSocket(type));
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}
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LocalSocket::LocalSocket(int type)
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: Socket(AF_LOCAL, type, 0)
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{
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kprintf("%s(%u) LocalSocket{%p} created with type=%u\n", current->name().characters(), current->pid(), this, type);
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}
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LocalSocket::~LocalSocket()
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{
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}
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bool LocalSocket::get_address(sockaddr* address, socklen_t* address_size)
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{
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// FIXME: Look into what fallback behavior we should have here.
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if (*address_size != sizeof(sockaddr_un))
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return false;
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memcpy(address, &m_address, sizeof(sockaddr_un));
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*address_size = sizeof(sockaddr_un);
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return true;
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}
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bool LocalSocket::bind(const sockaddr* address, socklen_t address_size, int& error)
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{
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ASSERT(!is_connected());
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if (address_size != sizeof(sockaddr_un)) {
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error = -EINVAL;
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return false;
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}
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if (address->sa_family != AF_LOCAL) {
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error = -EINVAL;
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return false;
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}
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const sockaddr_un& local_address = *reinterpret_cast<const sockaddr_un*>(address);
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char safe_address[sizeof(local_address.sun_path) + 1];
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memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path));
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kprintf("%s(%u) LocalSocket{%p} bind(%s)\n", current->name().characters(), current->pid(), this, safe_address);
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m_file = VFS::the().open(safe_address, error, O_CREAT | O_EXCL, S_IFSOCK | 0666, *current->cwd_inode());
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if (!m_file) {
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if (error == -EEXIST)
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error = -EADDRINUSE;
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return false;
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}
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ASSERT(m_file->inode());
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m_file->inode()->bind_socket(*this);
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m_address = local_address;
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m_bound = true;
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return true;
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}
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bool LocalSocket::connect(const sockaddr* address, socklen_t address_size, int& error)
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{
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ASSERT(!m_bound);
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if (address_size != sizeof(sockaddr_un)) {
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error = -EINVAL;
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return false;
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}
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if (address->sa_family != AF_LOCAL) {
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error = -EINVAL;
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return false;
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}
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const sockaddr_un& local_address = *reinterpret_cast<const sockaddr_un*>(address);
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char safe_address[sizeof(local_address.sun_path) + 1];
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memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path));
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kprintf("%s(%u) LocalSocket{%p} connect(%s)\n", current->name().characters(), current->pid(), this, safe_address);
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m_file = VFS::the().open(safe_address, error, 0, 0, *current->cwd_inode());
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if (!m_file) {
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error = -ECONNREFUSED;
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return false;
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}
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ASSERT(m_file->inode());
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if (!m_file->inode()->socket()) {
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error = -ECONNREFUSED;
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return false;
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}
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m_address = local_address;
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auto peer = m_file->inode()->socket();
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kprintf("Queueing up connection\n");
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if (!peer->queue_connection_from(*this, error))
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return false;
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kprintf("Waiting for connect...\n");
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if (!current->wait_for_connect(*this, error))
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return false;
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kprintf("CONNECTED!\n");
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return true;
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}
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void LocalSocket::attach_fd(SocketRole role)
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{
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if (role == SocketRole::Accepted) {
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++m_accepted_fds_open;
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} else if (role == SocketRole::Connected) {
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++m_connected_fds_open;
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}
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}
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void LocalSocket::detach_fd(SocketRole role)
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{
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if (role == SocketRole::Accepted) {
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ASSERT(m_accepted_fds_open);
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--m_accepted_fds_open;
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} else if (role == SocketRole::Connected) {
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ASSERT(m_connected_fds_open);
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--m_connected_fds_open;
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}
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}
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bool LocalSocket::can_read(SocketRole role) const
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{
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if (role == SocketRole::Listener)
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return can_accept();
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if (role == SocketRole::Accepted)
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return !m_connected_fds_open || !m_for_server.is_empty();
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if (role == SocketRole::Connected)
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return !m_accepted_fds_open || !m_for_client.is_empty();
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ASSERT_NOT_REACHED();
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}
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ssize_t LocalSocket::read(SocketRole role, byte* buffer, size_t size)
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{
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if (role == SocketRole::Accepted)
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return m_for_server.read(buffer, size);
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if (role == SocketRole::Connected)
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return m_for_client.read(buffer, size);
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ASSERT_NOT_REACHED();
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}
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ssize_t LocalSocket::write(SocketRole role, const byte* data, size_t size)
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{
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if (role == SocketRole::Accepted) {
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if (!m_accepted_fds_open)
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return -EPIPE;
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return m_for_client.write(data, size);
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}
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if (role == SocketRole::Connected) {
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if (!m_connected_fds_open)
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return -EPIPE;
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return m_for_server.write(data, size);
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}
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ASSERT_NOT_REACHED();
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}
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bool LocalSocket::can_write(SocketRole role) const
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{
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if (role == SocketRole::Accepted)
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return !m_connected_fds_open || m_for_client.bytes_in_write_buffer() < 4096;
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if (role == SocketRole::Connected)
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return !m_accepted_fds_open || m_for_server.bytes_in_write_buffer() < 4096;
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ASSERT_NOT_REACHED();
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}
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