ladybird/Libraries/LibGUI/Frame.h
Andreas Kling 116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00

61 lines
2.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibGfx/StylePainter.h>
#include <LibGUI/Widget.h>
namespace GUI {
class Frame : public Widget {
C_OBJECT(Frame)
public:
virtual ~Frame() override;
int frame_thickness() const { return m_thickness; }
void set_frame_thickness(int thickness);
Gfx::FrameShadow frame_shadow() const { return m_shadow; }
void set_frame_shadow(Gfx::FrameShadow shadow) { m_shadow = shadow; }
Gfx::FrameShape frame_shape() const { return m_shape; }
void set_frame_shape(Gfx::FrameShape shape) { m_shape = shape; }
Gfx::IntRect frame_inner_rect_for_size(const Gfx::IntSize& size) const { return { m_thickness, m_thickness, size.width() - m_thickness * 2, size.height() - m_thickness * 2 }; }
Gfx::IntRect frame_inner_rect() const { return frame_inner_rect_for_size(size()); }
protected:
Frame();
void paint_event(PaintEvent&) override;
private:
int m_thickness { 0 };
Gfx::FrameShadow m_shadow { Gfx::FrameShadow::Plain };
Gfx::FrameShape m_shape { Gfx::FrameShape::NoFrame };
};
}