ladybird/Userland/Applications/FontEditor
Shannon Booth e2e7c4d574 Everywhere: Use to_number<T> instead of to_{int,uint,float,double}
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:

```
Optional<I> opt;
if constexpr (IsSigned<I>)
    opt = view.to_int<I>();
else
    opt = view.to_uint<I>();
```

For us.

The main goal here however is to have a single generic number conversion
API between all of the String classes.
2023-12-23 20:41:07 +01:00
..
CMakeLists.txt Meta: Rename compile_gml to stringify_gml 2023-08-11 21:33:48 +02:00
FontEditorWindow.gml FontEditor: Allow application to launch without a font 2023-05-13 12:53:49 +02:00
FontPreviewWindow.gml LibGfx+Userland: Merge FrameShape and FrameShadow into FrameStyle 2023-04-30 05:49:46 +02:00
GlyphEditorWidget.cpp FontEditor: Don't add ineffectual glyph moves to the undo stack 2023-06-09 17:21:43 +02:00
GlyphEditorWidget.h FontEditor: Don't add ineffectual glyph moves to the undo stack 2023-06-09 17:21:43 +02:00
main.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
MainWidget.cpp Everywhere: Use to_number<T> instead of to_{int,uint,float,double} 2023-12-23 20:41:07 +01:00
MainWidget.h FontEditor: Show complete filename in error messages 2023-05-17 06:47:57 +02:00
NewFontDialog.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
NewFontDialog.h LibGfx: Convert Font APIs to return String instead of DeprecatedString 2023-09-06 11:29:03 -04:00
NewFontDialogPage1.gml Userland: Run gml-format 2022-02-13 02:36:35 +02:00
NewFontDialogPage2.gml FontEditor: Update GML for new layout system 2022-07-06 14:25:30 +02:00
Resources.h FontEditor: Don't crash on missing icons 2023-05-13 12:53:49 +02:00
UndoSelection.h Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30