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The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm. |
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.. | ||
ResizeObservation.cpp | ||
ResizeObservation.h | ||
ResizeObserver.cpp | ||
ResizeObserver.h | ||
ResizeObserver.idl | ||
ResizeObserverEntry.cpp | ||
ResizeObserverEntry.h | ||
ResizeObserverEntry.idl | ||
ResizeObserverSize.cpp | ||
ResizeObserverSize.h | ||
ResizeObserverSize.idl |