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88b334135b
It's now up to the caller to provide a VMObject when constructing a new Region object. This will make it easier to handle things going wrong, like allocation failures, etc.
194 lines
6 KiB
C++
194 lines
6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/InlineLinkedList.h>
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#include <AK/String.h>
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#include <AK/Weakable.h>
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#include <Kernel/Heap/SlabAllocator.h>
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#include <Kernel/VM/RangeAllocator.h>
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namespace Kernel {
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class Inode;
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class VMObject;
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enum class PageFaultResponse {
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ShouldCrash,
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Continue,
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};
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class Region final
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: public InlineLinkedListNode<Region>
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, public Weakable<Region> {
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friend class MemoryManager;
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MAKE_SLAB_ALLOCATED(Region)
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public:
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enum Access {
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Read = 1,
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Write = 2,
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Execute = 4,
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};
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static NonnullOwnPtr<Region> create_user_accessible(const Range&, NonnullRefPtr<VMObject>, size_t offset_in_vmobject, const StringView& name, u8 access, bool cacheable = true);
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static NonnullOwnPtr<Region> create_kernel_only(const Range&, NonnullRefPtr<VMObject>, size_t offset_in_vmobject, const StringView& name, u8 access, bool cacheable = true);
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~Region();
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const Range& range() const { return m_range; }
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VirtualAddress vaddr() const { return m_range.base(); }
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size_t size() const { return m_range.size(); }
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bool is_readable() const { return m_access & Access::Read; }
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bool is_writable() const { return m_access & Access::Write; }
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bool is_executable() const { return m_access & Access::Execute; }
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bool is_cacheable() const { return m_cacheable; }
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const String& name() const { return m_name; }
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unsigned access() const { return m_access; }
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void set_name(const String& name) { m_name = name; }
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const VMObject& vmobject() const { return *m_vmobject; }
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VMObject& vmobject() { return *m_vmobject; }
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bool is_shared() const { return m_shared; }
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void set_shared(bool shared) { m_shared = shared; }
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bool is_stack() const { return m_stack; }
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void set_stack(bool stack) { m_stack = stack; }
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bool is_mmap() const { return m_mmap; }
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void set_mmap(bool mmap) { m_mmap = mmap; }
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bool is_user_accessible() const { return m_user_accessible; }
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void set_user_accessible(bool b) { m_user_accessible = b; }
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PageFaultResponse handle_fault(const PageFault&);
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NonnullOwnPtr<Region> clone();
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bool contains(VirtualAddress vaddr) const
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{
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return m_range.contains(vaddr);
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}
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bool contains(const Range& range) const
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{
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return m_range.contains(range);
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}
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unsigned page_index_from_address(VirtualAddress vaddr) const
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{
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return (vaddr - m_range.base()).get() / PAGE_SIZE;
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}
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size_t first_page_index() const
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{
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return m_offset_in_vmobject / PAGE_SIZE;
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}
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size_t last_page_index() const
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{
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return (first_page_index() + page_count()) - 1;
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}
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size_t page_count() const
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{
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return size() / PAGE_SIZE;
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}
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size_t offset_in_vmobject() const
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{
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return m_offset_in_vmobject;
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}
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bool commit();
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bool commit(size_t page_index);
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size_t amount_resident() const;
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size_t amount_shared() const;
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size_t amount_dirty() const;
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bool should_cow(size_t page_index) const;
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void set_should_cow(size_t page_index, bool);
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u32 cow_pages() const;
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void set_readable(bool b) { set_access_bit(Access::Read, b); }
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void set_writable(bool b) { set_access_bit(Access::Write, b); }
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void set_executable(bool b) { set_access_bit(Access::Execute, b); }
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void set_page_directory(PageDirectory&);
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void map(PageDirectory&);
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enum class ShouldDeallocateVirtualMemoryRange {
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No,
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Yes,
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};
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void unmap(ShouldDeallocateVirtualMemoryRange = ShouldDeallocateVirtualMemoryRange::Yes);
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void remap();
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void remap_page(size_t index);
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// For InlineLinkedListNode
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Region* m_next { nullptr };
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Region* m_prev { nullptr };
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// NOTE: These are public so we can make<> them.
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Region(const Range&, NonnullRefPtr<VMObject>, size_t offset_in_vmobject, const String&, u8 access, bool cacheable);
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private:
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Bitmap& ensure_cow_map() const;
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void set_access_bit(Access access, bool b)
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{
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if (b)
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m_access |= access;
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else
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m_access &= ~access;
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}
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PageFaultResponse handle_cow_fault(size_t page_index);
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PageFaultResponse handle_inode_fault(size_t page_index);
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PageFaultResponse handle_zero_fault(size_t page_index);
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void map_individual_page_impl(size_t page_index);
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RefPtr<PageDirectory> m_page_directory;
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Range m_range;
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size_t m_offset_in_vmobject { 0 };
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NonnullRefPtr<VMObject> m_vmobject;
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String m_name;
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u8 m_access { 0 };
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bool m_shared : 1 { false };
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bool m_user_accessible : 1 { false };
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bool m_cacheable : 1 { false };
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bool m_stack : 1 { false };
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bool m_mmap : 1 { false };
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mutable OwnPtr<Bitmap> m_cow_map;
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};
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}
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