ladybird/Userland/Libraries/LibWebSocket/Message.h
Linus Groh 6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00

43 lines
905 B
C++

/*
* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/DeprecatedString.h>
#include <AK/Optional.h>
namespace WebSocket {
class Message {
public:
explicit Message(DeprecatedString const& data)
: m_is_text(true)
, m_data(ByteBuffer::copy(data.bytes()).release_value_but_fixme_should_propagate_errors()) // FIXME: Handle possible OOM situation.
{
}
explicit Message(ByteBuffer data, bool is_text)
: m_is_text(is_text)
, m_data(move(data))
{
}
explicit Message(ByteBuffer const&& data, bool is_text)
: m_is_text(is_text)
, m_data(move(data))
{
}
bool is_text() const { return m_is_text; }
ByteBuffer const& data() const { return m_data; }
private:
bool m_is_text { false };
ByteBuffer m_data;
};
}