mirror of
https://github.com/LadybirdBrowser/ladybird.git
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350 lines
12 KiB
C++
350 lines
12 KiB
C++
/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Demangle.h>
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#include <AK/DeprecatedString.h>
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#include <AK/Function.h>
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#include <AK/HashMap.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Optional.h>
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#include <AK/OwnPtr.h>
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#include <LibCore/MappedFile.h>
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#include <LibDebug/DebugInfo.h>
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#include <LibDebug/ProcessInspector.h>
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#include <signal.h>
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#include <stdio.h>
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#include <sys/arch/regs.h>
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#include <sys/ptrace.h>
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#include <sys/wait.h>
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#include <unistd.h>
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namespace Debug {
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class DebugSession : public ProcessInspector {
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public:
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static OwnPtr<DebugSession> exec_and_attach(DeprecatedString const& command, DeprecatedString source_root = {}, Function<ErrorOr<void>()> setup_child = {}, Function<void(float)> on_initialization_progress = {});
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static OwnPtr<DebugSession> attach(pid_t pid, DeprecatedString source_root = {}, Function<void(float)> on_initialization_progress = {});
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virtual ~DebugSession() override;
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// ^Debug::ProcessInspector
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virtual bool poke(FlatPtr address, FlatPtr data) override;
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virtual Optional<FlatPtr> peek(FlatPtr address) const override;
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virtual PtraceRegisters get_registers() const override;
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virtual void set_registers(PtraceRegisters const&) override;
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virtual void for_each_loaded_library(Function<IterationDecision(LoadedLibrary const&)>) const override;
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int pid() const { return m_debuggee_pid; }
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bool poke_debug(u32 register_index, FlatPtr data) const;
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Optional<FlatPtr> peek_debug(u32 register_index) const;
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enum class BreakPointState {
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Enabled,
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Disabled,
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};
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struct BreakPoint {
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FlatPtr address { 0 };
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FlatPtr original_first_word { 0 };
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BreakPointState state { BreakPointState::Disabled };
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};
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struct InsertBreakpointAtSymbolResult {
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DeprecatedString library_name;
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FlatPtr address { 0 };
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};
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Optional<InsertBreakpointAtSymbolResult> insert_breakpoint(DeprecatedString const& symbol_name);
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struct InsertBreakpointAtSourcePositionResult {
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DeprecatedString library_name;
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DeprecatedString filename;
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size_t line_number { 0 };
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FlatPtr address { 0 };
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};
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Optional<InsertBreakpointAtSourcePositionResult> insert_breakpoint(DeprecatedString const& filename, size_t line_number);
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bool insert_breakpoint(FlatPtr address);
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bool disable_breakpoint(FlatPtr address);
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bool enable_breakpoint(FlatPtr address);
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bool remove_breakpoint(FlatPtr address);
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bool breakpoint_exists(FlatPtr address) const;
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struct WatchPoint {
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FlatPtr address { 0 };
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u32 debug_register_index { 0 };
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u32 ebp { 0 };
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};
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bool insert_watchpoint(FlatPtr address, u32 ebp);
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bool remove_watchpoint(FlatPtr address);
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bool disable_watchpoint(FlatPtr address);
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bool watchpoint_exists(FlatPtr address) const;
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void dump_breakpoints()
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{
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for (auto addr : m_breakpoints.keys()) {
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dbgln("{}", addr);
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}
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}
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enum class ContinueType {
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FreeRun,
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Syscall,
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};
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void continue_debuggee(ContinueType type = ContinueType::FreeRun);
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void stop_debuggee();
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// Returns the wstatus result of waitpid()
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int continue_debuggee_and_wait(ContinueType type = ContinueType::FreeRun);
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// Returns the new eip
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FlatPtr single_step();
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void detach();
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enum DesiredInitialDebugeeState {
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Running,
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Stopped
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};
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template<typename Callback>
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void run(DesiredInitialDebugeeState, Callback);
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enum DebugDecision {
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Continue,
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SingleStep,
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ContinueBreakAtSyscall,
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Detach,
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Kill,
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};
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enum DebugBreakReason {
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Breakpoint,
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Syscall,
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Exited,
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};
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private:
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explicit DebugSession(pid_t, DeprecatedString source_root, Function<void(float)> on_initialization_progress = {});
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// x86 breakpoint instruction "int3"
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static constexpr u8 BREAKPOINT_INSTRUCTION = 0xcc;
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ErrorOr<void> update_loaded_libs();
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int m_debuggee_pid { -1 };
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DeprecatedString m_source_root;
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bool m_is_debuggee_dead { false };
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HashMap<FlatPtr, BreakPoint> m_breakpoints;
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HashMap<FlatPtr, WatchPoint> m_watchpoints;
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// Maps from library name to LoadedLibrary object
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HashMap<DeprecatedString, NonnullOwnPtr<LoadedLibrary>> m_loaded_libraries;
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Function<void(float)> m_on_initialization_progress;
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};
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template<typename Callback>
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void DebugSession::run(DesiredInitialDebugeeState initial_debugee_state, Callback callback)
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{
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enum class State {
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FirstIteration,
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FreeRun,
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Syscall,
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ConsecutiveBreakpoint,
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SingleStep,
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};
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State state { State::FirstIteration };
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auto do_continue_and_wait = [&]() {
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int wstatus = continue_debuggee_and_wait((state == State::Syscall) ? ContinueType::Syscall : ContinueType::FreeRun);
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// FIXME: This check actually only checks whether the debuggee
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// stopped because it hit a breakpoint/syscall/is in single stepping mode or not
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if (WSTOPSIG(wstatus) != SIGTRAP && WSTOPSIG(wstatus) != SIGSTOP) {
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callback(DebugBreakReason::Exited, Optional<PtraceRegisters>());
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m_is_debuggee_dead = true;
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return true;
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}
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return false;
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};
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for (;;) {
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if ((state == State::FirstIteration && initial_debugee_state == DesiredInitialDebugeeState::Running) || state == State::FreeRun || state == State::Syscall) {
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if (do_continue_and_wait())
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break;
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}
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if (state == State::FirstIteration)
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state = State::FreeRun;
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auto regs = get_registers();
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#if ARCH(X86_64)
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FlatPtr current_instruction = regs.rip;
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#elif ARCH(AARCH64)
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FlatPtr current_instruction;
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TODO_AARCH64();
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#elif ARCH(RISCV64)
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FlatPtr current_instruction;
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TODO_RISCV64();
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#else
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# error Unknown architecture
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#endif
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auto debug_status = peek_debug(DEBUG_STATUS_REGISTER);
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if (debug_status.has_value() && (debug_status.value() & 0b1111) > 0) {
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// Tripped a watchpoint
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auto watchpoint_index = debug_status.value() & 0b1111;
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Optional<WatchPoint> watchpoint {};
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for (auto wp : m_watchpoints) {
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if ((watchpoint_index & (1 << wp.value.debug_register_index)) == 0)
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continue;
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watchpoint = wp.value;
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break;
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}
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if (watchpoint.has_value()) {
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auto required_ebp = watchpoint.value().ebp;
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auto found_ebp = false;
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#if ARCH(X86_64)
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FlatPtr current_ebp = regs.rbp;
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#elif ARCH(AARCH64)
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FlatPtr current_ebp;
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TODO_AARCH64();
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#elif ARCH(RISCV64)
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FlatPtr current_ebp;
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TODO_RISCV64();
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#else
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# error Unknown architecture
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#endif
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do {
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if (current_ebp == required_ebp) {
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found_ebp = true;
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break;
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}
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auto return_address = peek(current_ebp + sizeof(FlatPtr));
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auto next_ebp = peek(current_ebp);
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VERIFY(return_address.has_value());
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VERIFY(next_ebp.has_value());
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current_instruction = return_address.value();
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current_ebp = next_ebp.value();
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} while (current_ebp && current_instruction);
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if (!found_ebp) {
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dbgln("Removing watchpoint at {:p} because it went out of scope!", watchpoint.value().address);
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remove_watchpoint(watchpoint.value().address);
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continue;
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}
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}
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}
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Optional<BreakPoint> current_breakpoint;
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if (state == State::FreeRun || state == State::Syscall) {
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current_breakpoint = m_breakpoints.get(current_instruction - 1);
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if (current_breakpoint.has_value())
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state = State::FreeRun;
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} else {
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current_breakpoint = m_breakpoints.get(current_instruction);
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}
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if (current_breakpoint.has_value()) {
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// We want to make the breakpoint transparent to the user of the debugger.
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// To achieve this, we perform two rollbacks:
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// 1. Set regs.eip to point at the actual address of the instruction we broke on.
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// regs.eip currently points to one byte after the address of the original instruction,
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// because the cpu has just executed the INT3 we patched into the instruction.
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// 2. We restore the original first byte of the instruction,
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// because it was patched with INT3.
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auto breakpoint_addr = bit_cast<FlatPtr>(current_breakpoint.value().address);
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#if ARCH(X86_64)
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regs.rip = breakpoint_addr;
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#elif ARCH(AARCH64)
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(void)breakpoint_addr;
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TODO_AARCH64();
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#elif ARCH(RISCV64)
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(void)breakpoint_addr;
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TODO_RISCV64();
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#else
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# error Unknown architecture
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#endif
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set_registers(regs);
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disable_breakpoint(current_breakpoint.value().address);
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}
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DebugBreakReason reason = (state == State::Syscall && !current_breakpoint.has_value()) ? DebugBreakReason::Syscall : DebugBreakReason::Breakpoint;
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DebugDecision decision = callback(reason, regs);
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if (reason == DebugBreakReason::Syscall) {
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// skip the exit from the syscall
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if (do_continue_and_wait())
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break;
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}
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if (decision == DebugDecision::Continue) {
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state = State::FreeRun;
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} else if (decision == DebugDecision::ContinueBreakAtSyscall) {
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state = State::Syscall;
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}
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bool did_single_step = false;
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// Re-enable the breakpoint if it wasn't removed by the user
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if (current_breakpoint.has_value()) {
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auto current_breakpoint_address = bit_cast<FlatPtr>(current_breakpoint.value().address);
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if (m_breakpoints.contains(current_breakpoint_address)) {
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// The current breakpoint was removed to make it transparent to the user.
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// We now want to re-enable it - the code execution flow could hit it again.
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// To re-enable the breakpoint, we first perform a single step and execute the
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// instruction of the breakpoint, and then redo the INT3 patch in its first byte.
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// If the user manually inserted a breakpoint at the current instruction,
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// we need to disable that breakpoint because we want to singlestep over that
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// instruction (we re-enable it again later anyways).
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if (m_breakpoints.contains(current_breakpoint_address) && m_breakpoints.get(current_breakpoint_address).value().state == BreakPointState::Enabled) {
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disable_breakpoint(current_breakpoint.value().address);
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}
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auto stopped_address = single_step();
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enable_breakpoint(current_breakpoint.value().address);
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did_single_step = true;
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// If there is another breakpoint after the current one,
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// Then we are already on it (because of single_step)
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auto breakpoint_at_next_instruction = m_breakpoints.get(stopped_address);
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if (breakpoint_at_next_instruction.has_value()
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&& breakpoint_at_next_instruction.value().state == BreakPointState::Enabled) {
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state = State::ConsecutiveBreakpoint;
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}
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}
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}
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if (decision == DebugDecision::SingleStep) {
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state = State::SingleStep;
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}
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if (decision == DebugDecision::Detach) {
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detach();
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break;
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}
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if (decision == DebugDecision::Kill) {
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kill(m_debuggee_pid, SIGTERM);
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break;
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}
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if (state == State::SingleStep && !did_single_step) {
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single_step();
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}
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}
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}
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}
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