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164 lines
3.4 KiB
C++
164 lines
3.4 KiB
C++
#include <AK/NonnullRefPtrVector.h>
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#include <AK/StringBuilder.h>
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#include <Kernel/FileSystem/Inode.h>
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#include <Kernel/FileSystem/InodeWatcher.h>
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#include <Kernel/Net/LocalSocket.h>
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#include <Kernel/VM/InodeVMObject.h>
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InlineLinkedList<Inode>& all_inodes()
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{
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static InlineLinkedList<Inode>* list;
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if (!list)
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list = new InlineLinkedList<Inode>;
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return *list;
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}
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void Inode::sync()
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{
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NonnullRefPtrVector<Inode, 32> inodes;
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{
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InterruptDisabler disabler;
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for (auto& inode : all_inodes()) {
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if (inode.is_metadata_dirty())
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inodes.append(inode);
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}
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}
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for (auto& inode : inodes) {
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ASSERT(inode.is_metadata_dirty());
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inode.flush_metadata();
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}
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}
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ByteBuffer Inode::read_entire(FileDescription* descriptor) const
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{
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size_t initial_size = metadata().size ? metadata().size : 4096;
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StringBuilder builder(initial_size);
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ssize_t nread;
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u8 buffer[4096];
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off_t offset = 0;
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for (;;) {
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nread = read_bytes(offset, sizeof(buffer), buffer, descriptor);
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ASSERT(nread <= (ssize_t)sizeof(buffer));
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if (nread <= 0)
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break;
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builder.append((const char*)buffer, nread);
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offset += nread;
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}
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if (nread < 0) {
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kprintf("Inode::read_entire: ERROR: %d\n", nread);
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return nullptr;
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}
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return builder.to_byte_buffer();
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}
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unsigned Inode::fsid() const
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{
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return m_fs.fsid();
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}
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Inode::Inode(FS& fs, unsigned index)
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: m_fs(fs)
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, m_index(index)
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{
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all_inodes().append(this);
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}
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Inode::~Inode()
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{
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all_inodes().remove(this);
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}
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void Inode::will_be_destroyed()
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{
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if (m_metadata_dirty)
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flush_metadata();
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}
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void Inode::inode_contents_changed(off_t offset, ssize_t size, const u8* data)
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{
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if (m_vmobject)
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m_vmobject->inode_contents_changed({}, offset, size, data);
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}
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void Inode::inode_size_changed(size_t old_size, size_t new_size)
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{
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if (m_vmobject)
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m_vmobject->inode_size_changed({}, old_size, new_size);
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}
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int Inode::set_atime(time_t)
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{
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return -ENOTIMPL;
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}
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int Inode::set_ctime(time_t)
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{
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return -ENOTIMPL;
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}
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int Inode::set_mtime(time_t)
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{
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return -ENOTIMPL;
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}
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int Inode::increment_link_count()
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{
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return -ENOTIMPL;
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}
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int Inode::decrement_link_count()
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{
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return -ENOTIMPL;
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}
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void Inode::set_vmo(VMObject& vmo)
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{
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m_vmobject = vmo.make_weak_ptr();
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}
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bool Inode::bind_socket(LocalSocket& socket)
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{
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ASSERT(!m_socket);
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m_socket = socket;
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return true;
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}
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bool Inode::unbind_socket()
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{
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ASSERT(m_socket);
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m_socket = nullptr;
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return true;
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}
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void Inode::register_watcher(Badge<InodeWatcher>, InodeWatcher& watcher)
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{
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LOCKER(m_lock);
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ASSERT(!m_watchers.contains(&watcher));
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m_watchers.set(&watcher);
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}
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void Inode::unregister_watcher(Badge<InodeWatcher>, InodeWatcher& watcher)
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{
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LOCKER(m_lock);
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ASSERT(m_watchers.contains(&watcher));
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m_watchers.remove(&watcher);
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}
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void Inode::set_metadata_dirty(bool metadata_dirty)
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{
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if (m_metadata_dirty == metadata_dirty)
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return;
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m_metadata_dirty = metadata_dirty;
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if (m_metadata_dirty) {
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// FIXME: Maybe we should hook into modification events somewhere else, I'm not sure where.
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// We don't always end up on this particular code path, for instance when writing to an ext2fs file.
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LOCKER(m_lock);
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for (auto& watcher : m_watchers) {
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watcher->notify_inode_event({}, InodeWatcher::Event::Type::Modified);
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}
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}
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}
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