ladybird/Userland/Libraries/LibWebSocket/WebSocket.h
Guilherme Gonçalves 230c0b34d4 LibWeb+LibWebSocket: DOM WebSocket subprotocol support
This adds support for WebSocket subprotocols to WebSocket DOM
objects, with some necessary plumbing to LibWebSocket and its
clients.

See the associated pull request for how this was tested.
2023-02-02 14:41:34 +01:00

117 lines
2.9 KiB
C++

/*
* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Span.h>
#include <LibCore/Object.h>
#include <LibWebSocket/ConnectionInfo.h>
#include <LibWebSocket/Impl/WebSocketImpl.h>
#include <LibWebSocket/Message.h>
namespace WebSocket {
enum class ReadyState {
Connecting = 0,
Open = 1,
Closing = 2,
Closed = 3,
};
class WebSocket final : public Core::Object {
C_OBJECT(WebSocket)
public:
static NonnullRefPtr<WebSocket> create(ConnectionInfo, RefPtr<WebSocketImpl> = nullptr);
virtual ~WebSocket() override = default;
URL const& url() const { return m_connection.url(); }
ReadyState ready_state();
DeprecatedString subprotocol_in_use();
// Call this to start the WebSocket connection.
void start();
// This can only be used if the `ready_state` is `ReadyState::Open`
void send(Message const&);
// This can only be used if the `ready_state` is `ReadyState::Open`
void close(u16 code = 1005, DeprecatedString const& reason = {});
Function<void()> on_open;
Function<void(u16 code, DeprecatedString reason, bool was_clean)> on_close;
Function<void(Message message)> on_message;
enum class Error {
CouldNotEstablishConnection,
ConnectionUpgradeFailed,
ServerClosedSocket,
};
Function<void(Error)> on_error;
private:
WebSocket(ConnectionInfo, RefPtr<WebSocketImpl>);
// As defined in section 5.2
enum class OpCode : u8 {
Continuation = 0x0,
Text = 0x1,
Binary = 0x2,
ConnectionClose = 0x8,
Ping = 0x9,
Pong = 0xA,
};
void drain_read();
void send_client_handshake();
void read_server_handshake();
void read_frame();
void send_frame(OpCode, ReadonlyBytes, bool is_final);
void notify_open();
void notify_close(u16 code, DeprecatedString reason, bool was_clean);
void notify_error(Error);
void notify_message(Message);
void fatal_error(Error);
void discard_connection();
enum class InternalState {
NotStarted,
EstablishingProtocolConnection,
SendingClientHandshake,
WaitingForServerHandshake,
Open,
Closing,
Closed,
Errored,
};
InternalState m_state { InternalState::NotStarted };
DeprecatedString m_subprotocol_in_use { DeprecatedString::empty() };
DeprecatedString m_websocket_key;
bool m_has_read_server_handshake_first_line { false };
bool m_has_read_server_handshake_upgrade { false };
bool m_has_read_server_handshake_connection { false };
bool m_has_read_server_handshake_accept { false };
u16 m_last_close_code { 1005 };
DeprecatedString m_last_close_message;
ConnectionInfo m_connection;
RefPtr<WebSocketImpl> m_impl;
Vector<u8> m_buffered_data;
};
}