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c911781c21
This is a new option in clang-format-16.
241 lines
7.1 KiB
C++
241 lines
7.1 KiB
C++
/*
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* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Atomic.h>
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#include <AK/Function.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/Queue.h>
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#include <AK/Time.h>
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#include <LibCore/SharedCircularQueue.h>
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#include <LibGfx/Bitmap.h>
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#include <LibThreading/ConditionVariable.h>
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#include <LibThreading/Mutex.h>
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#include <LibThreading/Thread.h>
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#include <LibVideo/Containers/Demuxer.h>
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#include <LibVideo/Containers/Matroska/Document.h>
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#include "VideoDecoder.h"
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namespace Video {
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class FrameQueueItem {
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public:
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FrameQueueItem()
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: m_data(Empty())
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, m_timestamp(Duration::zero())
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{
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}
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static constexpr Duration no_timestamp = Duration::min();
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enum class Type {
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Frame,
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Error,
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};
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static FrameQueueItem frame(RefPtr<Gfx::Bitmap> bitmap, Duration timestamp)
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{
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return FrameQueueItem(move(bitmap), timestamp);
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}
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static FrameQueueItem error_marker(DecoderError&& error, Duration timestamp)
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{
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return FrameQueueItem(move(error), timestamp);
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}
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bool is_frame() const { return m_data.has<RefPtr<Gfx::Bitmap>>(); }
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RefPtr<Gfx::Bitmap> bitmap() const { return m_data.get<RefPtr<Gfx::Bitmap>>(); }
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Duration timestamp() const { return m_timestamp; }
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bool is_error() const { return m_data.has<DecoderError>(); }
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DecoderError const& error() const { return m_data.get<DecoderError>(); }
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DecoderError release_error()
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{
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auto error = move(m_data.get<DecoderError>());
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m_data.set(Empty());
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return error;
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}
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bool is_empty() const { return m_data.has<Empty>(); }
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DeprecatedString debug_string() const
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{
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if (is_error())
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return DeprecatedString::formatted("{} at {}ms", error().string_literal(), timestamp().to_milliseconds());
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return DeprecatedString::formatted("frame at {}ms", timestamp().to_milliseconds());
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}
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private:
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FrameQueueItem(RefPtr<Gfx::Bitmap> bitmap, Duration timestamp)
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: m_data(move(bitmap))
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, m_timestamp(timestamp)
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{
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VERIFY(m_timestamp != no_timestamp);
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}
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FrameQueueItem(DecoderError&& error, Duration timestamp)
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: m_data(move(error))
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, m_timestamp(timestamp)
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{
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}
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Variant<Empty, RefPtr<Gfx::Bitmap>, DecoderError> m_data { Empty() };
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Duration m_timestamp { no_timestamp };
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};
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static constexpr size_t frame_buffer_count = 4;
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using VideoFrameQueue = Core::SharedSingleProducerCircularQueue<FrameQueueItem, frame_buffer_count>;
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enum class PlaybackState {
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Playing,
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Paused,
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Buffering,
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Seeking,
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Stopped,
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};
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class PlaybackManager {
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AK_MAKE_NONCOPYABLE(PlaybackManager);
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AK_MAKE_NONMOVABLE(PlaybackManager);
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public:
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enum class SeekMode {
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Accurate,
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Fast,
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};
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static constexpr SeekMode DEFAULT_SEEK_MODE = SeekMode::Accurate;
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static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> from_file(StringView file);
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static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> from_mapped_file(NonnullRefPtr<Core::MappedFile> file);
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static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> from_data(ReadonlyBytes data);
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PlaybackManager(NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder, VideoFrameQueue&& frame_queue);
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~PlaybackManager();
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void resume_playback();
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void pause_playback();
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void restart_playback();
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void seek_to_timestamp(Duration, SeekMode = DEFAULT_SEEK_MODE);
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bool is_playing() const
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{
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return m_playback_handler->is_playing();
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}
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PlaybackState get_state() const
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{
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return m_playback_handler->get_state();
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}
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u64 number_of_skipped_frames() const { return m_skipped_frames; }
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Duration current_playback_time();
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Duration duration();
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Function<void(RefPtr<Gfx::Bitmap>)> on_video_frame;
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Function<void()> on_playback_state_change;
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Function<void(DecoderError)> on_decoder_error;
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Function<void(Error)> on_fatal_playback_error;
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Track const& selected_video_track() const { return m_selected_video_track; }
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private:
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class PlaybackStateHandler;
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// Abstract class to allow resuming play/pause after the state is completed.
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class ResumingStateHandler;
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class PlayingStateHandler;
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class PausedStateHandler;
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class BufferingStateHandler;
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class SeekingStateHandler;
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class StoppedStateHandler;
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static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> create(NonnullOwnPtr<Demuxer> demuxer);
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void timer_callback();
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// This must be called with m_demuxer_mutex locked!
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DecoderErrorOr<Optional<Duration>> seek_demuxer_to_most_recent_keyframe(Duration timestamp, Optional<Duration> earliest_available_sample = OptionalNone());
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Optional<FrameQueueItem> dequeue_one_frame();
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void set_state_update_timer(int delay_ms);
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void decode_and_queue_one_sample();
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void dispatch_decoder_error(DecoderError error);
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void dispatch_new_frame(RefPtr<Gfx::Bitmap> frame);
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// Returns whether we changed playback states. If so, any PlaybackStateHandler processing must cease.
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[[nodiscard]] bool dispatch_frame_queue_item(FrameQueueItem&&);
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void dispatch_state_change();
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void dispatch_fatal_error(Error);
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Duration m_last_present_in_media_time = Duration::zero();
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NonnullOwnPtr<Demuxer> m_demuxer;
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Threading::Mutex m_demuxer_mutex;
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Track m_selected_video_track;
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VideoFrameQueue m_frame_queue;
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RefPtr<Core::Timer> m_state_update_timer;
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unsigned m_decoding_buffer_time_ms = 16;
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RefPtr<Threading::Thread> m_decode_thread;
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NonnullOwnPtr<VideoDecoder> m_decoder;
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Atomic<bool> m_stop_decoding { false };
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Threading::Mutex m_decode_wait_mutex;
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Threading::ConditionVariable m_decode_wait_condition;
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Atomic<bool> m_buffer_is_full { false };
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OwnPtr<PlaybackStateHandler> m_playback_handler;
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Optional<FrameQueueItem> m_next_frame;
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u64 m_skipped_frames { 0 };
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// This is a nested class to allow private access.
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class PlaybackStateHandler {
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public:
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PlaybackStateHandler(PlaybackManager& manager)
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: m_manager(manager)
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{
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}
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virtual ~PlaybackStateHandler() = default;
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virtual StringView name() = 0;
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virtual ErrorOr<void> on_enter() { return {}; }
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virtual ErrorOr<void> play() { return {}; }
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virtual bool is_playing() const = 0;
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virtual PlaybackState get_state() const = 0;
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virtual ErrorOr<void> pause() { return {}; }
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virtual ErrorOr<void> buffer() { return {}; }
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virtual ErrorOr<void> seek(Duration target_timestamp, SeekMode);
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virtual ErrorOr<void> stop();
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virtual Duration current_time() const;
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virtual ErrorOr<void> do_timed_state_update() { return {}; }
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protected:
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template<class T, class... Args>
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ErrorOr<void> replace_handler_and_delete_this(Args... args);
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PlaybackManager& manager() const;
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PlaybackManager& manager()
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{
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return const_cast<PlaybackManager&>(const_cast<PlaybackStateHandler const*>(this)->manager());
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}
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private:
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PlaybackManager& m_manager;
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#if PLAYBACK_MANAGER_DEBUG
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bool m_has_exited { false };
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#endif
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};
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};
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}
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