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0d934fc991
Alot of code is shared between i386/i686/x86 and x86_64 and a lot probably will be used for compatability modes. So we start by moving the headers into one Directory. We will probalby be able to move some cpp files aswell.
190 lines
5.1 KiB
C++
190 lines
5.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Atomic.h>
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#include <AK/Types.h>
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#include <Kernel/Arch/x86/CPU.h>
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#include <Kernel/Forward.h>
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namespace Kernel {
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template<typename BaseType = u32>
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class SpinLock {
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AK_MAKE_NONCOPYABLE(SpinLock);
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AK_MAKE_NONMOVABLE(SpinLock);
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public:
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SpinLock() = default;
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ALWAYS_INLINE u32 lock()
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{
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u32 prev_flags;
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Processor::current().enter_critical(prev_flags);
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while (m_lock.exchange(1, AK::memory_order_acquire) != 0) {
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Processor::wait_check();
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}
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return prev_flags;
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}
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ALWAYS_INLINE void unlock(u32 prev_flags)
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{
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VERIFY(is_locked());
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m_lock.store(0, AK::memory_order_release);
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Processor::current().leave_critical(prev_flags);
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}
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[[nodiscard]] ALWAYS_INLINE bool is_locked() const
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{
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return m_lock.load(AK::memory_order_relaxed) != 0;
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}
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ALWAYS_INLINE void initialize()
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{
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m_lock.store(0, AK::memory_order_relaxed);
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}
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private:
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Atomic<BaseType> m_lock { 0 };
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};
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class RecursiveSpinLock {
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AK_MAKE_NONCOPYABLE(RecursiveSpinLock);
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AK_MAKE_NONMOVABLE(RecursiveSpinLock);
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public:
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RecursiveSpinLock() = default;
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ALWAYS_INLINE u32 lock()
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{
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auto& proc = Processor::current();
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FlatPtr cpu = FlatPtr(&proc);
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u32 prev_flags;
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proc.enter_critical(prev_flags);
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FlatPtr expected = 0;
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while (!m_lock.compare_exchange_strong(expected, cpu, AK::memory_order_acq_rel)) {
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if (expected == cpu)
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break;
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Processor::wait_check();
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expected = 0;
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}
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m_recursions++;
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return prev_flags;
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}
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ALWAYS_INLINE void unlock(u32 prev_flags)
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{
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VERIFY(m_recursions > 0);
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VERIFY(m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current()));
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if (--m_recursions == 0)
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m_lock.store(0, AK::memory_order_release);
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Processor::current().leave_critical(prev_flags);
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}
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[[nodiscard]] ALWAYS_INLINE bool is_locked() const
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{
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return m_lock.load(AK::memory_order_relaxed) != 0;
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}
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[[nodiscard]] ALWAYS_INLINE bool own_lock() const
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{
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return m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current());
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}
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ALWAYS_INLINE void initialize()
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{
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m_lock.store(0, AK::memory_order_relaxed);
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}
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private:
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Atomic<FlatPtr> m_lock { 0 };
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u32 m_recursions { 0 };
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};
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template<typename LockType>
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class [[nodiscard]] ScopedSpinLock {
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AK_MAKE_NONCOPYABLE(ScopedSpinLock);
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public:
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ScopedSpinLock() = delete;
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ScopedSpinLock& operator=(ScopedSpinLock&&) = delete;
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ScopedSpinLock(LockType& lock)
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: m_lock(&lock)
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{
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VERIFY(m_lock);
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m_prev_flags = m_lock->lock();
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m_have_lock = true;
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}
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ScopedSpinLock(ScopedSpinLock&& from)
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: m_lock(from.m_lock)
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, m_prev_flags(from.m_prev_flags)
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, m_have_lock(from.m_have_lock)
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{
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from.m_lock = nullptr;
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from.m_prev_flags = 0;
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from.m_have_lock = false;
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}
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~ScopedSpinLock()
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{
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if (m_lock && m_have_lock) {
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m_lock->unlock(m_prev_flags);
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}
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}
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ALWAYS_INLINE void lock()
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{
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VERIFY(m_lock);
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VERIFY(!m_have_lock);
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m_prev_flags = m_lock->lock();
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m_have_lock = true;
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}
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ALWAYS_INLINE void unlock()
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{
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VERIFY(m_lock);
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VERIFY(m_have_lock);
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m_lock->unlock(m_prev_flags);
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m_prev_flags = 0;
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m_have_lock = false;
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}
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[[nodiscard]] ALWAYS_INLINE bool have_lock() const
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{
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return m_have_lock;
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}
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private:
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LockType* m_lock { nullptr };
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u32 m_prev_flags { 0 };
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bool m_have_lock { false };
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};
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}
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