264cc76ab4
Before, some loader plugins implemented their own buffering (FLAC&MP3), some didn't require any (WAV), and some didn't buffer at all (QOA). This meant that in practice, while you could load arbitrary amounts of samples from some loader plugins, you couldn't do that with some others. Also, it was ill-defined how many samples you would actually get back from a get_more_samples call. This commit fixes that by introducing a layer of abstraction between the loader and its plugins (because that's the whole point of having the extra class!). The plugins now only implement a load_chunks() function, which is much simpler to implement and allows plugins to play fast and loose with what they actually return. Basically, they can return many chunks of samples, where one chunk is simply a convenient block of samples to load. In fact, some loaders such as FLAC and QOA have separate internal functions for loading exactly one chunk. The loaders *should* load as many chunks as necessary for the sample count to be reached or surpassed (the latter simplifies loading loops in the implementations, since you don't need to know how large your next chunk is going to be; a problem for e.g. FLAC). If a plugin has no problems returning data of arbitrary size (currently WAV), it can return a single chunk that exactly (or roughly) matches the requested sample count. If a plugin is at the stream end, it can also return less samples than was requested! The loader can handle all of these cases and may call into load_chunk multiple times. If the plugin returns an empty chunk list (or only empty chunks; again, they can play fast and loose), the loader takes that as a stream end signal. Otherwise, the loader will always return exactly as many samples as the user requested. Buffering is handled by the loader, allowing any underlying plugin to deal with any weird sample count requirement the user throws at it (looking at you, SoundPlayer!). This (not accidentally!) makes QOA work in SoundPlayer. |
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.devcontainer | ||
.github | ||
AK | ||
Base | ||
Documentation | ||
Kernel | ||
Ladybird | ||
Meta | ||
Ports | ||
Tests | ||
Toolchain | ||
Userland | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
.pre-commit-config.yaml | ||
.prettierignore | ||
.prettierrc | ||
.ycm_extra_conf.py | ||
azure-pipelines.yml | ||
CMakeLists.txt | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md | ||
SECURITY.md |
SerenityOS
Graphical Unix-like operating system for x86-64 computers.
About
SerenityOS is a love letter to '90s user interfaces with a custom Unix-like core. It flatters with sincerity by stealing beautiful ideas from various other systems.
Roughly speaking, the goal is a marriage between the aesthetic of late-1990s productivity software and the power-user accessibility of late-2000s *nix. This is a system by us, for us, based on the things we like.
You can watch videos of the system being developed on YouTube:
FAQ: Frequently Asked Questions
Screenshot
Features
- Modern x86 64-bit kernel with pre-emptive multi-threading
- Browser with JavaScript, WebAssembly, and more (check the spec compliance for JS, CSS, and Wasm)
- Security features (hardware protections, limited userland capabilities, W^X memory,
pledge
&unveil
, (K)ASLR, OOM-resistance, web-content isolation, state-of-the-art TLS algorithms, ...) - System services (WindowServer, LoginServer, AudioServer, WebServer, RequestServer, CrashServer, ...) and modern IPC
- Good POSIX compatibility (LibC, Shell, syscalls, signals, pseudoterminals, filesystem notifications, standard Unix utilities, ...)
- POSIX-like virtual file systems (/proc, /dev, /sys, /tmp, ...) and ext2 file system
- Network stack and applications with support for IPv4, TCP, UDP; DNS, HTTP, Gemini, IMAP, NTP
- Profiling, debugging and other development tools (Kernel-supported profiling, detailed program analysis with software emulation in UserspaceEmulator, CrashReporter, interactive GUI playground, HexEditor, HackStudio IDE for C++ and more)
- Libraries for everything from cryptography to OpenGL, audio, JavaScript, GUI, playing chess, ...
- Support for many common and uncommon file formats (PNG, JPEG, GIF, MP3, WAV, FLAC, ZIP, TAR, PDF, QOI, Gemini, ...)
- Unified style and design philosophy, flexible theming system, custom (bitmap and vector) fonts
- Games (Solitaire, Minesweeper, 2048, chess, Conway's Game of Life, ...) and demos (CatDog, Starfield, Eyes, mandelbrot set, WidgetGallery, ...)
- Every-day GUI programs and utilities (Spreadsheet with JavaScript, TextEditor, Terminal, PixelPaint, various multimedia viewers and players, Mail, Assistant, Calculator, ...)
... and all of the above are right in this repository, no extra dependencies, built from-scratch by us :^)
Additionally, there are over two hundred ports of popular open-source software, including games, compilers, Unix tools, multimedia apps and more.
How do I read the documentation?
Man pages are available online at man.serenityos.org. These pages are generated from the Markdown source files in Base/usr/share/man
and updated automatically.
When running SerenityOS you can use man
for the terminal interface, or help
for the GUI.
Code-related documentation can be found in the documentation folder.
How do I build and run this?
See the SerenityOS build instructions. Serenity runs on Linux, macOS (aarch64 might be a challenge), Windows (with WSL2) and many other *Nixes with hardware or software virtualization.
Get in touch and participate!
Join our Discord server: SerenityOS Discord
Before opening an issue, please see the issue policy.
A general guide for contributing can be found in CONTRIBUTING.md
.
Authors
- Andreas Kling - awesomekling
- Robin Burchell - rburchell
- Conrad Pankoff - deoxxa
- Sergey Bugaev - bugaevc
- Liav A - supercomputer7
- Linus Groh - linusg
- Ali Mohammad Pur - alimpfard
- Shannon Booth - shannonbooth
- Hüseyin ASLITÜRK - asliturk
- Matthew Olsson - mattco98
- Nico Weber - nico
- Brian Gianforcaro - bgianfo
- Ben Wiederhake - BenWiederhake
- Tom - tomuta
- Paul Scharnofske - asynts
- Itamar Shenhar - itamar8910
- Luke Wilde - Lubrsi
- Brendan Coles - bcoles
- Andrew Kaster - ADKaster
- thankyouverycool - thankyouverycool
- Idan Horowitz - IdanHo
- Gunnar Beutner - gunnarbeutner
- Tim Flynn - trflynn89
- Jean-Baptiste Boric - boricj
- Stephan Unverwerth - sunverwerth
- Max Wipfli - MaxWipfli
- Daniel Bertalan - BertalanD
- Jelle Raaijmakers - GMTA
- Sam Atkins - AtkinsSJ
- Tobias Christiansen - TobyAsE
- Lenny Maiorani - ldm5180
- sin-ack - sin-ack
- Jesse Buhagiar - Quaker762
- Peter Elliott - Petelliott
- Karol Kosek - krkk
- Mustafa Quraish - mustafaquraish
- David Tuin - davidot
- Leon Albrecht - Hendiadyoin1
- Tim Schumacher - timschumi
- Marcus Nilsson - metmo
- Gegga Thor - Xexxa
- kleines Filmröllchen - kleinesfilmroellchen
- Kenneth Myhra - kennethmyhra
- Maciej - sppmacd
- Sahan Fernando - ccapitalK
- Benjamin Maxwell - MacDue
- Dennis Esternon - djwisdom
- frhun - frhun
- networkException - networkException
- Brandon Jordan - electrikmilk
- Lucas Chollet - LucasChollet
- Timon Kruiper - FireFox317
- Martin Falisse - martinfalisse
- Gregory Bertilson - Zaggy1024
- Erik Wouters - EWouters
- Rodrigo Tobar - rtobar
And many more! See here for a full contributor list. The people listed above have landed more than 100 commits in the project. :^)
License
SerenityOS is licensed under a 2-clause BSD license.