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84 lines
2.7 KiB
C++
84 lines
2.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Object.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Rect.h>
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namespace WindowServer {
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class KeyEvent;
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class Window;
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class WindowSwitcher final : public Core::Object {
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C_OBJECT(WindowSwitcher)
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public:
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static WindowSwitcher& the();
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WindowSwitcher();
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virtual ~WindowSwitcher() override;
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bool is_visible() const { return m_visible; }
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void set_visible(bool);
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void show() { set_visible(true); }
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void hide() { set_visible(false); }
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void on_key_event(const KeyEvent&);
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void refresh();
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void refresh_if_needed();
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void select_window(Window&);
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private:
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int thumbnail_width() const { return 40; }
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int thumbnail_height() const { return 40; }
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int item_height() const { return 10 + thumbnail_height(); }
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int padding() const { return 8; }
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int item_padding() const { return 8; }
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void draw();
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void redraw();
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void select_window_at_index(int index);
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Gfx::Rect item_rect(int index) const;
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Window* selected_window();
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virtual void event(Core::Event&) override;
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RefPtr<Window> m_switcher_window;
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Gfx::Rect m_rect;
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bool m_visible { false };
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Vector<WeakPtr<Window>> m_windows;
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int m_selected_index { 0 };
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int m_hovered_index { -1 };
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};
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}
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