ladybird/Libraries/LibJS/Runtime/NumberConstructor.h
2020-04-26 20:36:59 +02:00

51 lines
2 KiB
C++

/*
* Copyright (c) 2020, Linus Groh <mail@linusgroh.de>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibJS/Runtime/NativeFunction.h>
namespace JS {
class NumberConstructor final : public NativeFunction {
public:
NumberConstructor();
virtual ~NumberConstructor() override;
virtual Value call(Interpreter&) override;
virtual Value construct(Interpreter&) override;
private:
virtual bool has_constructor() const override { return true; }
virtual const char* class_name() const override { return "NumberConstructor"; }
static Value is_finite(Interpreter&);
static Value is_integer(Interpreter&);
static Value is_nan(Interpreter&);
static Value is_safe_integer(Interpreter&);
};
}