ladybird/Ports/gltron/patches
2023-04-26 09:37:16 +01:00
..
0001-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch Ports: Remove gltron patch for glext.h 2023-01-03 19:48:16 -05:00
0002-Build-Remove-ansi-build-argument.patch Ports: Remove gltron patch for glext.h 2023-01-03 19:48:16 -05:00
0003-Build-Fix-char-vs.-const-char-arguments.patch Ports: Remove gltron patch for glext.h 2023-01-03 19:48:16 -05:00
0004-System-Make-sure-to-exit-the-loop-on-receiving-SDL_Q.patch Ports/gltron: Exit the game when SDL_QUIT is received 2023-04-26 09:37:16 +01:00
ReadMe.md Ports/gltron: Exit the game when SDL_QUIT is received 2023-04-26 09:37:16 +01:00

Patches for gltron on SerenityOS

0001-Build-Replace-lGL-with-lgl-to-reference-our-LibGL.patch

Build: Replace -lGL with -lgl to reference our LibGL

0002-Build-Remove-ansi-build-argument.patch

Build: Remove -ansi build argument

0003-Build-Fix-char-vs.-const-char-arguments.patch

Build: Fix char* vs. const char* arguments

These arguments are of the wrong constness, which will trip our compiler.

0004-System-Make-sure-to-exit-the-loop-on-receiving-SDL_Q.patch

System: Make sure to exit the loop on receiving SDL_QUIT

This is fixed in more modern adaptations, as can be seen here:

336dbbb75a/nebu/base/system.c (L135)

Since we work with the original source material, we better patch this ourselves.