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4bf4a071a6
This will let the WindowManager choose the location of the window
113 lines
4.2 KiB
C++
113 lines
4.2 KiB
C++
/*
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* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "KeyboardMapperWidget.h"
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#include <LibCore/ArgsParser.h>
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#include <LibGUI/AboutDialog.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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int main(int argc, char** argv)
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{
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const char* path = nullptr;
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Core::ArgsParser args_parser;
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args_parser.add_positional_argument(path, "Keyboard character mapping file.", "file", Core::ArgsParser::Required::No);
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args_parser.parse(argc, argv);
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auto app = GUI::Application::construct(argc, argv);
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auto app_icon = GUI::Icon::default_icon("app-keyboard-mapper");
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auto window = GUI::Window::construct();
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window->set_title("KeyboardMapper");
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window->set_icon(app_icon.bitmap_for_size(16));
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window->set_main_widget<KeyboardMapperWidget>();
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window->resize(775, 315);
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window->set_resizable(false);
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window->show();
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auto keyboard_mapper_widget = (KeyboardMapperWidget*)window->main_widget();
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if (path != nullptr) {
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keyboard_mapper_widget->load_from_file(path);
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} else {
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keyboard_mapper_widget->load_from_file("/res/keymaps/en.json");
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}
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// Actions
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auto open_action = GUI::CommonActions::make_open_action(
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[&](auto&) {
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Optional<String> path = GUI::FilePicker::get_open_filepath(window, "Open");
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if (path.has_value()) {
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keyboard_mapper_widget->load_from_file(path.value());
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}
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});
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auto save_action = GUI::CommonActions::make_save_action(
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[&](auto&) {
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keyboard_mapper_widget->save();
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});
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auto save_as_action = GUI::Action::create("Save as...", { Mod_Ctrl | Mod_Shift, Key_S }, Gfx::Bitmap::load_from_file("/res/icons/16x16/save.png"),
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[&](auto&) {
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String m_name = "Unnamed";
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Optional<String> save_path = GUI::FilePicker::get_save_filepath(window, m_name, "json");
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if (!save_path.has_value())
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return;
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keyboard_mapper_widget->save_to_file(save_path.value());
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});
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auto quit_action = GUI::CommonActions::make_quit_action(
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[&](auto&) {
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app->quit();
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});
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auto about_action = GUI::Action::create("About",
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[&](auto&) {
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GUI::AboutDialog::show("KeyboardMapper", app_icon.bitmap_for_size(32), window);
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});
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// Menu
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auto menubar = GUI::MenuBar::construct();
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auto& app_menu = menubar->add_menu("KeyboardMapper");
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app_menu.add_action(open_action);
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app_menu.add_action(save_action);
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app_menu.add_action(save_as_action);
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app_menu.add_separator();
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app_menu.add_action(quit_action);
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auto& help_menu = menubar->add_menu("Help");
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help_menu.add_action(about_action);
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app->set_menubar(move(menubar));
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return app->exec();
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}
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