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1b36348d8b
This patch allows to insert "%uid" in `IPC_CLIENT_CONNECTION` declaration and in SystemServer's ini files. This pattern is replaced then replaced by the UID of the owner of the service. It opens a path for seamlessly managed, per-user portal.
43 lines
926 B
C++
43 lines
926 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <ImageDecoder/ImageDecoderClientEndpoint.h>
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#include <ImageDecoder/ImageDecoderServerEndpoint.h>
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#include <LibIPC/ConnectionToServer.h>
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namespace ImageDecoderClient {
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struct Frame {
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RefPtr<Gfx::Bitmap> bitmap;
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u32 duration { 0 };
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};
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struct DecodedImage {
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bool is_animated { false };
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u32 loop_count { 0 };
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Vector<Frame> frames;
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};
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class Client final
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: public IPC::ConnectionToServer<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>
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, public ImageDecoderClientEndpoint {
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IPC_CLIENT_CONNECTION(Client, "/tmp/portal/image"sv);
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public:
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Optional<DecodedImage> decode_image(ReadonlyBytes);
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Function<void()> on_death;
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private:
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Client(NonnullOwnPtr<Core::Stream::LocalSocket>);
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virtual void die() override;
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};
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}
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