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149e382735
Provide a function to create an ELF image in a format GDB expects. Outside of ELF platforms this image doesn't make much sense, and in MacOS a Mach-O memory image is required: see https://chromium.googlesource.com/v8/v8.git/+/refs/heads/main/src/diagnostics/gdb-jit.cc#1802 Since GDB requires active runtime addresses for the code, copying the generated code into the image will not help. Instead, `build_gdb_image` writes the runtime addresses of the code into a NOBITS `.text` section.
28 lines
1,011 B
C++
28 lines
1,011 B
C++
/*
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* Copyright (c) 2023, Jesús Lapastora <cyber.gsuscode@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/FixedArray.h>
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#include <AK/Span.h>
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#include <AK/StringView.h>
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namespace JIT::GDB {
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void register_into_gdb(ReadonlyBytes data);
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void unregister_from_gdb(ReadonlyBytes data);
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// Build a GDB compatible image to register with the GDB JIT Interface.
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// Returns Optional since the platform may not be supported.
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// The `code` must be the region of memory that will be executed, since the
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// image will hold direct references to addresses within the code. This way GDB
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// will be able to identify the code region and insert breakpoints into it.
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// Both `file_symbol_name` and `code_symbol_name` will end up in the symbol
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// table of the image. They represent a file name for the image and a name for
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// the region of code that is being executed.
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Optional<FixedArray<u8>> build_gdb_image(ReadonlyBytes code, StringView file_symbol_name, StringView code_symbol_name);
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}
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