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9685080bd4
This patchset adds a generic convolution matrix spatial filter, and a few named derivatives such as BoxBlur, Laplacian, Sharpen and GaussianBlur.
92 lines
3 KiB
C++
92 lines
3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Noncopyable.h>
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#include <AK/RefCounted.h>
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#include <AK/String.h>
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#include <AK/Weakable.h>
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#include <LibGfx/Bitmap.h>
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namespace PixelPaint {
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class Image;
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class Layer
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: public RefCounted<Layer>
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, public Weakable<Layer> {
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AK_MAKE_NONCOPYABLE(Layer);
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AK_MAKE_NONMOVABLE(Layer);
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public:
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static RefPtr<Layer> create_with_size(Image&, const Gfx::IntSize&, const String& name);
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~Layer() { }
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const Gfx::IntPoint& location() const { return m_location; }
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void set_location(const Gfx::IntPoint& location) { m_location = location; }
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const Gfx::Bitmap& bitmap() const { return *m_bitmap; }
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Gfx::Bitmap& bitmap() { return *m_bitmap; }
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Gfx::IntSize size() const { return bitmap().size(); }
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Gfx::IntRect relative_rect() const { return { location(), size() }; }
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Gfx::IntRect rect() const { return { {}, size() }; }
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const String& name() const { return m_name; }
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void set_name(const String&);
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void set_bitmap(Gfx::Bitmap& bitmap) { m_bitmap = bitmap; }
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void did_modify_bitmap(Image&);
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void set_selected(bool selected) { m_selected = selected; }
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bool is_selected() const { return m_selected; }
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bool is_visible() const { return m_visible; }
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void set_visible(bool visible);
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int opacity_percent() const { return m_opacity_percent; }
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void set_opacity_percent(int);
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private:
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explicit Layer(Image&, const Gfx::IntSize&, const String& name);
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Image& m_image;
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String m_name;
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Gfx::IntPoint m_location;
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RefPtr<Gfx::Bitmap> m_bitmap;
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bool m_selected { false };
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bool m_visible { true };
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int m_opacity_percent { 100 };
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};
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}
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