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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*
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* Copyright (c) 2020, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullRefPtr.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/Types.h>
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#include <Kernel/FileSystem/FileSystem.h>
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#include <Kernel/Storage/Partition/DiskPartition.h>
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#include <Kernel/Storage/StorageController.h>
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#include <Kernel/Storage/StorageDevice.h>
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namespace Kernel {
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class PartitionTable;
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class StorageManagement {
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AK_MAKE_ETERNAL;
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public:
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StorageManagement(String boot_argument, bool force_pio);
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static bool initialized();
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static void initialize(String boot_argument, bool force_pio);
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static StorageManagement& the();
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NonnullRefPtr<FS> root_filesystem() const;
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static int major_number();
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static int minor_number();
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private:
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bool boot_argument_contains_partition_uuid();
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NonnullRefPtrVector<StorageController> enumerate_controllers(bool force_pio) const;
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NonnullRefPtrVector<StorageDevice> enumerate_storage_devices() const;
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NonnullRefPtrVector<DiskPartition> enumerate_disk_partitions() const;
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void determine_boot_device();
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void determine_boot_device_with_partition_uuid();
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OwnPtr<PartitionTable> try_to_initialize_partition_table(const StorageDevice&) const;
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RefPtr<BlockDevice> boot_block_device() const;
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String m_boot_argument;
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RefPtr<BlockDevice> m_boot_block_device { nullptr };
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NonnullRefPtrVector<StorageController> m_controllers;
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NonnullRefPtrVector<StorageDevice> m_storage_devices;
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NonnullRefPtrVector<DiskPartition> m_disk_partitions;
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};
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}
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