ladybird/Userland/Libraries/LibWeb/DOM/Event.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

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/*
* Copyright (c) 2020, the SerenityOS developers.
* Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/TypeCasts.h>
#include <LibWeb/Bindings/EventPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/Node.h>
#include <LibWeb/DOM/ShadowRoot.h>
#include <LibWeb/HighResolutionTime/TimeOrigin.h>
namespace Web::DOM {
JS_DEFINE_ALLOCATOR(Event);
JS::NonnullGCPtr<Event> Event::create(JS::Realm& realm, FlyString const& event_name, EventInit const& event_init)
{
return realm.heap().allocate<Event>(realm, realm, event_name, event_init);
}
WebIDL::ExceptionOr<JS::NonnullGCPtr<Event>> Event::construct_impl(JS::Realm& realm, FlyString const& event_name, EventInit const& event_init)
{
return create(realm, event_name, event_init);
}
// https://dom.spec.whatwg.org/#inner-event-creation-steps
Event::Event(JS::Realm& realm, FlyString const& type)
: PlatformObject(realm)
, m_type(type)
, m_initialized(true)
, m_time_stamp(HighResolutionTime::current_high_resolution_time(HTML::relevant_global_object(*this)))
{
}
// https://dom.spec.whatwg.org/#inner-event-creation-steps
Event::Event(JS::Realm& realm, FlyString const& type, EventInit const& event_init)
: PlatformObject(realm)
, m_type(type)
, m_bubbles(event_init.bubbles)
, m_cancelable(event_init.cancelable)
, m_composed(event_init.composed)
, m_initialized(true)
, m_time_stamp(HighResolutionTime::current_high_resolution_time(HTML::relevant_global_object(*this)))
{
}
void Event::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(Event);
}
void Event::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_target);
visitor.visit(m_related_target);
visitor.visit(m_current_target);
for (auto& it : m_path) {
visitor.visit(it.invocation_target);
visitor.visit(it.shadow_adjusted_target);
visitor.visit(it.related_target);
visitor.visit(it.touch_target_list);
}
visitor.visit(m_touch_target_list);
}
// https://dom.spec.whatwg.org/#concept-event-path-append
void Event::append_to_path(EventTarget& invocation_target, JS::GCPtr<EventTarget> shadow_adjusted_target, JS::GCPtr<EventTarget> related_target, TouchTargetList& touch_targets, bool slot_in_closed_tree)
{
// 1. Let invocationTargetInShadowTree be false.
bool invocation_target_in_shadow_tree = false;
// 3. Let root-of-closed-tree be false.
bool root_of_closed_tree = false;
// 2. If invocationTarget is a node and its root is a shadow root, then set invocationTargetInShadowTree to true.
if (is<Node>(invocation_target)) {
auto& invocation_target_node = verify_cast<Node>(invocation_target);
if (is<ShadowRoot>(invocation_target_node.root()))
invocation_target_in_shadow_tree = true;
if (is<ShadowRoot>(invocation_target_node)) {
auto& invocation_target_shadow_root = verify_cast<ShadowRoot>(invocation_target_node);
// 4. If invocationTarget is a shadow root whose mode is "closed", then set root-of-closed-tree to true.
root_of_closed_tree = invocation_target_shadow_root.mode() == Bindings::ShadowRootMode::Closed;
}
}
// 5. Append a new struct to events path whose invocation target is invocationTarget, invocation-target-in-shadow-tree is invocationTargetInShadowTree,
// shadow-adjusted target is shadowAdjustedTarget, relatedTarget is relatedTarget, touch target list is touchTargets, root-of-closed-tree is root-of-closed-tree,
// and slot-in-closed-tree is slot-in-closed-tree.
m_path.append({ invocation_target, invocation_target_in_shadow_tree, shadow_adjusted_target, related_target, touch_targets, root_of_closed_tree, slot_in_closed_tree, m_path.size() });
}
void Event::set_cancelled_flag()
{
if (m_cancelable && !m_in_passive_listener)
m_cancelled = true;
}
// https://dom.spec.whatwg.org/#concept-event-initialize
void Event::initialize_event(String const& type, bool bubbles, bool cancelable)
{
// 1. Set events initialized flag.
m_initialized = true;
// 2. Unset events stop propagation flag, stop immediate propagation flag, and canceled flag.
m_stop_propagation = false;
m_stop_immediate_propagation = false;
m_cancelled = false;
// 3. Set events isTrusted attribute to false.
m_is_trusted = false;
// 4. Set events target to null.
m_target = nullptr;
// 5. Set events type attribute to type.
m_type = type;
// 6. Set events bubbles attribute to bubbles.
m_bubbles = bubbles;
// 8. Set events cancelable attribute to cancelable.
m_cancelable = cancelable;
}
// https://dom.spec.whatwg.org/#dom-event-initevent
void Event::init_event(String const& type, bool bubbles, bool cancelable)
{
// 1. If thiss dispatch flag is set, then return.
if (m_dispatch)
return;
// 2. Initialize this with type, bubbles, and cancelable.
initialize_event(type, bubbles, cancelable);
}
// https://dom.spec.whatwg.org/#dom-event-timestamp
double Event::time_stamp() const
{
return m_time_stamp;
}
// https://dom.spec.whatwg.org/#dom-event-composedpath
Vector<JS::Handle<EventTarget>> Event::composed_path() const
{
// 1. Let composedPath be an empty list.
Vector<JS::Handle<EventTarget>> composed_path;
// 2. Let path be thiss path. (NOTE: Not necessary)
// 3. If path is empty, then return composedPath.
if (m_path.is_empty())
return composed_path;
// 4. Let currentTarget be thiss currentTarget attribute value. (NOTE: Not necessary)
// 5. Append currentTarget to composedPath.
// NOTE: If path is not empty, then the event is being dispatched and will have a currentTarget.
VERIFY(m_current_target);
composed_path.append(const_cast<EventTarget*>(m_current_target.ptr()));
// 6. Let currentTargetIndex be 0.
size_t current_target_index = 0;
// 7. Let currentTargetHiddenSubtreeLevel be 0.
size_t current_target_hidden_subtree_level = 0;
// 8. Let index be paths size 1.
// 9. While index is greater than or equal to 0:
for (ssize_t index = m_path.size() - 1; index >= 0; --index) {
auto& path_entry = m_path.at(index);
// 1. If path[index]'s root-of-closed-tree is true, then increase currentTargetHiddenSubtreeLevel by 1.
if (path_entry.root_of_closed_tree)
++current_target_hidden_subtree_level;
// 2. If path[index]'s invocation target is currentTarget, then set currentTargetIndex to index and break.
if (path_entry.invocation_target == m_current_target) {
current_target_index = index;
break;
}
// 3. If path[index]'s slot-in-closed-tree is true, then decrease currentTargetHiddenSubtreeLevel by 1.
if (path_entry.slot_in_closed_tree)
--current_target_hidden_subtree_level;
// 4. Decrease index by 1.
}
// 10. Let currentHiddenLevel and maxHiddenLevel be currentTargetHiddenSubtreeLevel.
size_t current_hidden_level = current_target_hidden_subtree_level;
size_t max_hidden_level = current_target_hidden_subtree_level;
// 11. Set index to currentTargetIndex 1.
// 12. While index is greater than or equal to 0:
for (ssize_t index = current_target_index - 1; index >= 0; --index) {
auto& path_entry = m_path.at(index);
// 1. If path[index]'s root-of-closed-tree is true, then increase currentHiddenLevel by 1.
if (path_entry.root_of_closed_tree)
++current_hidden_level;
// 2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then prepend path[index]'s invocation target to composedPath.
if (current_hidden_level <= max_hidden_level) {
VERIFY(path_entry.invocation_target);
composed_path.prepend(const_cast<EventTarget*>(path_entry.invocation_target.ptr()));
}
// 3. If path[index]'s slot-in-closed-tree is true, then:
if (path_entry.slot_in_closed_tree) {
// 1. Decrease currentHiddenLevel by 1.
--current_hidden_level;
// 2. If currentHiddenLevel is less than maxHiddenLevel, then set maxHiddenLevel to currentHiddenLevel.
if (current_hidden_level < max_hidden_level)
max_hidden_level = current_hidden_level;
}
// 4. Decrease index by 1.
}
// 13. Set currentHiddenLevel and maxHiddenLevel to currentTargetHiddenSubtreeLevel.
current_hidden_level = current_target_hidden_subtree_level;
max_hidden_level = current_target_hidden_subtree_level;
// 14. Set index to currentTargetIndex + 1.
// 15. While index is less than paths size:
for (size_t index = current_target_index + 1; index < m_path.size(); ++index) {
auto& path_entry = m_path.at(index);
// 1. If path[index]'s slot-in-closed-tree is true, then increase currentHiddenLevel by 1.
if (path_entry.slot_in_closed_tree)
++current_hidden_level;
// 2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then append path[index]'s invocation target to composedPath.
if (current_hidden_level <= max_hidden_level) {
VERIFY(path_entry.invocation_target);
composed_path.append(const_cast<EventTarget*>(path_entry.invocation_target.ptr()));
}
// 3. If path[index]'s root-of-closed-tree is true, then:
if (path_entry.root_of_closed_tree) {
// 1. Decrease currentHiddenLevel by 1.
--current_hidden_level;
// 2. If currentHiddenLevel is less than maxHiddenLevel, then set maxHiddenLevel to currentHiddenLevel.
if (current_hidden_level < max_hidden_level)
max_hidden_level = current_hidden_level;
}
// 4. Increase index by 1.
}
// 16. Return composedPath.
return composed_path;
}
}