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bad44f8fc9
This was resulting in a whole lot of rebuilding whenever a new IDL interface was added. Instead, just directly include the prototype in every C++ file which needs it. While we only really need a forward declaration in each cpp file; including the full prototype header (which itself only includes LibJS/Object.h, which is already transitively brought in by PlatformObject) - it seems like a small price to pay compared to what feels like a full rebuild of LibWeb whenever a new IDL file is added. Given all of these includes are only needed for the ::initialize method, there is probably a smart way of avoiding this problem altogether. I've considered both using some macro trickery or generating these functions somehow instead.
265 lines
9.9 KiB
C++
265 lines
9.9 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/TypeCasts.h>
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#include <LibWeb/Bindings/EventPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/Node.h>
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#include <LibWeb/DOM/ShadowRoot.h>
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#include <LibWeb/HighResolutionTime/TimeOrigin.h>
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namespace Web::DOM {
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JS_DEFINE_ALLOCATOR(Event);
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JS::NonnullGCPtr<Event> Event::create(JS::Realm& realm, FlyString const& event_name, EventInit const& event_init)
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{
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return realm.heap().allocate<Event>(realm, realm, event_name, event_init);
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}
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WebIDL::ExceptionOr<JS::NonnullGCPtr<Event>> Event::construct_impl(JS::Realm& realm, FlyString const& event_name, EventInit const& event_init)
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{
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return create(realm, event_name, event_init);
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}
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// https://dom.spec.whatwg.org/#inner-event-creation-steps
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Event::Event(JS::Realm& realm, FlyString const& type)
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: PlatformObject(realm)
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, m_type(type)
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, m_initialized(true)
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, m_time_stamp(HighResolutionTime::current_high_resolution_time(HTML::relevant_global_object(*this)))
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{
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}
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// https://dom.spec.whatwg.org/#inner-event-creation-steps
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Event::Event(JS::Realm& realm, FlyString const& type, EventInit const& event_init)
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: PlatformObject(realm)
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, m_type(type)
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, m_bubbles(event_init.bubbles)
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, m_cancelable(event_init.cancelable)
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, m_composed(event_init.composed)
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, m_initialized(true)
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, m_time_stamp(HighResolutionTime::current_high_resolution_time(HTML::relevant_global_object(*this)))
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{
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}
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void Event::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(Event);
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}
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void Event::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_target);
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visitor.visit(m_related_target);
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visitor.visit(m_current_target);
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for (auto& it : m_path) {
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visitor.visit(it.invocation_target);
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visitor.visit(it.shadow_adjusted_target);
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visitor.visit(it.related_target);
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visitor.visit(it.touch_target_list);
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}
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visitor.visit(m_touch_target_list);
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}
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// https://dom.spec.whatwg.org/#concept-event-path-append
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void Event::append_to_path(EventTarget& invocation_target, JS::GCPtr<EventTarget> shadow_adjusted_target, JS::GCPtr<EventTarget> related_target, TouchTargetList& touch_targets, bool slot_in_closed_tree)
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{
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// 1. Let invocationTargetInShadowTree be false.
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bool invocation_target_in_shadow_tree = false;
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// 3. Let root-of-closed-tree be false.
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bool root_of_closed_tree = false;
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// 2. If invocationTarget is a node and its root is a shadow root, then set invocationTargetInShadowTree to true.
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if (is<Node>(invocation_target)) {
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auto& invocation_target_node = verify_cast<Node>(invocation_target);
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if (is<ShadowRoot>(invocation_target_node.root()))
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invocation_target_in_shadow_tree = true;
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if (is<ShadowRoot>(invocation_target_node)) {
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auto& invocation_target_shadow_root = verify_cast<ShadowRoot>(invocation_target_node);
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// 4. If invocationTarget is a shadow root whose mode is "closed", then set root-of-closed-tree to true.
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root_of_closed_tree = invocation_target_shadow_root.mode() == Bindings::ShadowRootMode::Closed;
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}
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}
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// 5. Append a new struct to event’s path whose invocation target is invocationTarget, invocation-target-in-shadow-tree is invocationTargetInShadowTree,
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// shadow-adjusted target is shadowAdjustedTarget, relatedTarget is relatedTarget, touch target list is touchTargets, root-of-closed-tree is root-of-closed-tree,
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// and slot-in-closed-tree is slot-in-closed-tree.
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m_path.append({ invocation_target, invocation_target_in_shadow_tree, shadow_adjusted_target, related_target, touch_targets, root_of_closed_tree, slot_in_closed_tree, m_path.size() });
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}
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void Event::set_cancelled_flag()
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{
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if (m_cancelable && !m_in_passive_listener)
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m_cancelled = true;
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}
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// https://dom.spec.whatwg.org/#concept-event-initialize
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void Event::initialize_event(String const& type, bool bubbles, bool cancelable)
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{
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// 1. Set event’s initialized flag.
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m_initialized = true;
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// 2. Unset event’s stop propagation flag, stop immediate propagation flag, and canceled flag.
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m_stop_propagation = false;
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m_stop_immediate_propagation = false;
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m_cancelled = false;
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// 3. Set event’s isTrusted attribute to false.
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m_is_trusted = false;
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// 4. Set event’s target to null.
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m_target = nullptr;
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// 5. Set event’s type attribute to type.
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m_type = type;
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// 6. Set event’s bubbles attribute to bubbles.
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m_bubbles = bubbles;
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// 8. Set event’s cancelable attribute to cancelable.
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m_cancelable = cancelable;
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}
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// https://dom.spec.whatwg.org/#dom-event-initevent
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void Event::init_event(String const& type, bool bubbles, bool cancelable)
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{
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// 1. If this’s dispatch flag is set, then return.
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if (m_dispatch)
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return;
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// 2. Initialize this with type, bubbles, and cancelable.
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initialize_event(type, bubbles, cancelable);
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}
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// https://dom.spec.whatwg.org/#dom-event-timestamp
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double Event::time_stamp() const
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{
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return m_time_stamp;
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}
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// https://dom.spec.whatwg.org/#dom-event-composedpath
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Vector<JS::Handle<EventTarget>> Event::composed_path() const
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{
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// 1. Let composedPath be an empty list.
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Vector<JS::Handle<EventTarget>> composed_path;
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// 2. Let path be this’s path. (NOTE: Not necessary)
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// 3. If path is empty, then return composedPath.
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if (m_path.is_empty())
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return composed_path;
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// 4. Let currentTarget be this’s currentTarget attribute value. (NOTE: Not necessary)
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// 5. Append currentTarget to composedPath.
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// NOTE: If path is not empty, then the event is being dispatched and will have a currentTarget.
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VERIFY(m_current_target);
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composed_path.append(const_cast<EventTarget*>(m_current_target.ptr()));
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// 6. Let currentTargetIndex be 0.
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size_t current_target_index = 0;
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// 7. Let currentTargetHiddenSubtreeLevel be 0.
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size_t current_target_hidden_subtree_level = 0;
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// 8. Let index be path’s size − 1.
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// 9. While index is greater than or equal to 0:
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for (ssize_t index = m_path.size() - 1; index >= 0; --index) {
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auto& path_entry = m_path.at(index);
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// 1. If path[index]'s root-of-closed-tree is true, then increase currentTargetHiddenSubtreeLevel by 1.
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if (path_entry.root_of_closed_tree)
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++current_target_hidden_subtree_level;
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// 2. If path[index]'s invocation target is currentTarget, then set currentTargetIndex to index and break.
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if (path_entry.invocation_target == m_current_target) {
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current_target_index = index;
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break;
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}
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// 3. If path[index]'s slot-in-closed-tree is true, then decrease currentTargetHiddenSubtreeLevel by 1.
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if (path_entry.slot_in_closed_tree)
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--current_target_hidden_subtree_level;
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// 4. Decrease index by 1.
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}
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// 10. Let currentHiddenLevel and maxHiddenLevel be currentTargetHiddenSubtreeLevel.
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size_t current_hidden_level = current_target_hidden_subtree_level;
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size_t max_hidden_level = current_target_hidden_subtree_level;
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// 11. Set index to currentTargetIndex − 1.
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// 12. While index is greater than or equal to 0:
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for (ssize_t index = current_target_index - 1; index >= 0; --index) {
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auto& path_entry = m_path.at(index);
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// 1. If path[index]'s root-of-closed-tree is true, then increase currentHiddenLevel by 1.
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if (path_entry.root_of_closed_tree)
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++current_hidden_level;
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// 2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then prepend path[index]'s invocation target to composedPath.
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if (current_hidden_level <= max_hidden_level) {
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VERIFY(path_entry.invocation_target);
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composed_path.prepend(const_cast<EventTarget*>(path_entry.invocation_target.ptr()));
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}
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// 3. If path[index]'s slot-in-closed-tree is true, then:
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if (path_entry.slot_in_closed_tree) {
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// 1. Decrease currentHiddenLevel by 1.
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--current_hidden_level;
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// 2. If currentHiddenLevel is less than maxHiddenLevel, then set maxHiddenLevel to currentHiddenLevel.
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if (current_hidden_level < max_hidden_level)
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max_hidden_level = current_hidden_level;
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}
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// 4. Decrease index by 1.
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}
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// 13. Set currentHiddenLevel and maxHiddenLevel to currentTargetHiddenSubtreeLevel.
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current_hidden_level = current_target_hidden_subtree_level;
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max_hidden_level = current_target_hidden_subtree_level;
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// 14. Set index to currentTargetIndex + 1.
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// 15. While index is less than path’s size:
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for (size_t index = current_target_index + 1; index < m_path.size(); ++index) {
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auto& path_entry = m_path.at(index);
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// 1. If path[index]'s slot-in-closed-tree is true, then increase currentHiddenLevel by 1.
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if (path_entry.slot_in_closed_tree)
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++current_hidden_level;
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// 2. If currentHiddenLevel is less than or equal to maxHiddenLevel, then append path[index]'s invocation target to composedPath.
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if (current_hidden_level <= max_hidden_level) {
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VERIFY(path_entry.invocation_target);
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composed_path.append(const_cast<EventTarget*>(path_entry.invocation_target.ptr()));
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}
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// 3. If path[index]'s root-of-closed-tree is true, then:
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if (path_entry.root_of_closed_tree) {
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// 1. Decrease currentHiddenLevel by 1.
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--current_hidden_level;
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// 2. If currentHiddenLevel is less than maxHiddenLevel, then set maxHiddenLevel to currentHiddenLevel.
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if (current_hidden_level < max_hidden_level)
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max_hidden_level = current_hidden_level;
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}
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// 4. Increase index by 1.
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}
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// 16. Return composedPath.
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return composed_path;
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}
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}
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