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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/ToolbarContainer.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/StylePainter.h>
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REGISTER_WIDGET(GUI, ToolbarContainer)
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namespace GUI {
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ToolbarContainer::ToolbarContainer(Gfx::Orientation orientation)
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: m_orientation(orientation)
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{
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set_fill_with_background_color(true);
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set_frame_thickness(2);
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set_frame_shape(Gfx::FrameShape::Box);
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set_frame_shadow(Gfx::FrameShadow::Sunken);
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auto& layout = set_layout<VerticalBoxLayout>();
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layout.set_spacing(2);
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layout.set_margins({ 2, 2, 2, 2 });
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set_shrink_to_fit(true);
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}
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void ToolbarContainer::paint_event(GUI::PaintEvent& event)
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{
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Painter painter(*this);
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painter.add_clip_rect(event.rect());
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for_each_child_widget([&](auto& widget) {
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if (widget.is_visible()) {
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auto rect = widget.relative_rect();
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painter.draw_line(rect.top_left().translated(0, -1), rect.top_right().translated(0, -1), palette().threed_highlight());
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painter.draw_line(rect.bottom_left().translated(0, 1), rect.bottom_right().translated(0, 1), palette().threed_shadow1());
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}
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return IterationDecision::Continue;
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});
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Frame::paint_event(event);
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}
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}
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