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82 lines
2.7 KiB
C++
82 lines
2.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/Badge.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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#include <LibGUI/MenuItem.h>
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#include <LibGUI/WindowServerConnection.h>
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namespace GUI {
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MenuBar::MenuBar()
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{
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}
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MenuBar::~MenuBar()
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{
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unrealize_menubar();
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}
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Menu& MenuBar::add_menu(String name)
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{
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auto& menu = add<Menu>(move(name));
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m_menus.append(menu);
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return menu;
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}
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int MenuBar::realize_menubar()
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{
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return WindowServerConnection::the().send_sync<Messages::WindowServer::CreateMenubar>()->menubar_id();
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}
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void MenuBar::unrealize_menubar()
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{
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if (m_menubar_id == -1)
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return;
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WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyMenubar>(m_menubar_id);
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m_menubar_id = -1;
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}
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void MenuBar::notify_added_to_application(Badge<Application>)
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{
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ASSERT(m_menubar_id == -1);
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m_menubar_id = realize_menubar();
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ASSERT(m_menubar_id != -1);
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for (auto& menu : m_menus) {
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int menu_id = menu.realize_menu();
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ASSERT(menu_id != -1);
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WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuToMenubar>(m_menubar_id, menu_id);
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}
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WindowServerConnection::the().send_sync<Messages::WindowServer::SetApplicationMenubar>(m_menubar_id);
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}
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void MenuBar::notify_removed_from_application(Badge<Application>)
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{
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unrealize_menubar();
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}
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}
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