ladybird/Libraries/LibJS/Runtime/Function.h
Andreas Kling aaf6014ae1 LibJS: Simplify Cell::initialize()
Remove the Interpreter& argument and pass only GlobalObject&. We can
find everything we need via the global object anyway.
2020-07-23 17:31:08 +02:00

79 lines
2.9 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/String.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class Function : public Object {
JS_OBJECT(Function, Object);
public:
enum class ConstructorKind {
Base,
Derived,
};
virtual ~Function();
virtual void initialize(GlobalObject&) override { }
virtual Value call(Interpreter&) = 0;
virtual Value construct(Interpreter&, Function& new_target) = 0;
virtual const FlyString& name() const = 0;
virtual LexicalEnvironment* create_environment() = 0;
virtual void visit_children(Visitor&) override;
virtual bool is_script_function() const { return false; }
BoundFunction* bind(Value bound_this_value, Vector<Value> arguments);
Value bound_this() const { return m_bound_this; }
const Vector<Value>& bound_arguments() const { return m_bound_arguments; }
Value home_object() const { return m_home_object; }
void set_home_object(Value home_object) { m_home_object = home_object; }
ConstructorKind constructor_kind() const { return m_constructor_kind; };
void set_constructor_kind(ConstructorKind constructor_kind) { m_constructor_kind = constructor_kind; }
protected:
explicit Function(Object& prototype);
Function(Object& prototype, Value bound_this, Vector<Value> bound_arguments);
private:
virtual bool is_function() const override { return true; }
Value m_bound_this;
Vector<Value> m_bound_arguments;
Value m_home_object;
ConstructorKind m_constructor_kind = ConstructorKind::Base;
};
}