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6e19ab2bbc
We have a new, improved string type coming up in AK (OOM aware, no null state), and while it's going to use UTF-8, the name UTF8String is a mouthful - so let's free up the String name by renaming the existing class. Making the old one have an annoying name will hopefully also help with quick adoption :^)
82 lines
3.3 KiB
C++
82 lines
3.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, James Puleo <james@jame.xyz>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/DeprecatedString.h>
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#include <AK/Random.h>
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#include <AK/StringBuilder.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/DirIterator.h>
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#include <LibCore/System.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Desktop.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio rpath unix sendfd recvfd"));
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bool show_all = false;
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bool show_current = false;
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bool set_random = false;
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DeprecatedString path;
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Core::ArgsParser args_parser;
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args_parser.add_option(show_all, "Show all wallpapers", "show-all", 'a');
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args_parser.add_option(show_current, "Show current wallpaper", "show-current", 'c');
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args_parser.add_option(set_random, "Set random wallpaper", "set-random", 'r');
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args_parser.add_positional_argument(path, "Wallpaper to set", "path", Core::ArgsParser::Required::No);
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args_parser.parse(arguments);
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auto app = TRY(GUI::Application::try_create(arguments));
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TRY(Core::System::pledge("stdio rpath unix sendfd"));
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if (show_all) {
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Core::DirIterator wallpapers_directory_iterator("/res/wallpapers", Core::DirIterator::SkipDots);
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if (wallpapers_directory_iterator.has_error())
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return Error::from_string_literal("Unable to iterate /res/wallpapers directory");
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while (wallpapers_directory_iterator.has_next()) {
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auto name = wallpapers_directory_iterator.next_path();
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outln("{}", name);
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}
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} else if (show_current) {
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auto current_wallpaper_path = GUI::Desktop::the().wallpaper_path();
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outln("{}", current_wallpaper_path);
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} else if (set_random) {
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Core::DirIterator wallpapers_directory_iterator("/res/wallpapers", Core::DirIterator::SkipDots);
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if (wallpapers_directory_iterator.has_error())
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return Error::from_string_literal("Unable to iterate /res/wallpapers directory");
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Vector<DeprecatedString> wallpaper_paths;
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auto current_wallpaper_path = GUI::Desktop::the().wallpaper_path();
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while (wallpapers_directory_iterator.has_next()) {
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auto next_full_path = wallpapers_directory_iterator.next_full_path();
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if (next_full_path != current_wallpaper_path)
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wallpaper_paths.append(move(next_full_path));
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}
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if (wallpaper_paths.is_empty())
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return Error::from_string_literal("No wallpapers found");
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auto& chosen_wallpaper_path = wallpaper_paths.at(get_random_uniform(wallpaper_paths.size()));
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auto chosen_wallpaper_bitmap = TRY(Gfx::Bitmap::try_load_from_file(chosen_wallpaper_path));
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if (!GUI::Desktop::the().set_wallpaper(chosen_wallpaper_bitmap, chosen_wallpaper_path))
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return Error::from_string_literal("Failed to set wallpaper");
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outln("Set wallpaper to {}", chosen_wallpaper_path);
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} else {
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if (path.is_null())
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return Error::from_string_literal("Must provide a path to a wallpaper");
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auto wallpaper_bitmap = TRY(Gfx::Bitmap::try_load_from_file(path));
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if (!GUI::Desktop::the().set_wallpaper(wallpaper_bitmap, path))
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return Error::from_string_literal("Failed to set wallpaper");
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}
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return 0;
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}
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