mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-23 08:00:20 +00:00
806 lines
24 KiB
C++
806 lines
24 KiB
C++
#include <AK/Demangle.h>
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#include <AK/StringBuilder.h>
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#include <Kernel/FileSystem/FileDescription.h>
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#include <Kernel/Process.h>
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#include <Kernel/Scheduler.h>
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#include <Kernel/Thread.h>
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#include <Kernel/VM/MemoryManager.h>
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#include <LibC/signal_numbers.h>
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#include <LibELF/ELFLoader.h>
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//#define SIGNAL_DEBUG
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u16 thread_specific_selector()
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{
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static u16 selector;
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if (!selector) {
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selector = gdt_alloc_entry();
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auto& descriptor = get_gdt_entry(selector);
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descriptor.dpl = 3;
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descriptor.segment_present = 1;
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descriptor.granularity = 0;
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descriptor.zero = 0;
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descriptor.operation_size = 1;
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descriptor.descriptor_type = 1;
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descriptor.type = 2;
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}
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return selector;
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}
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Descriptor& thread_specific_descriptor()
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{
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return get_gdt_entry(thread_specific_selector());
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}
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HashTable<Thread*>& thread_table()
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{
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ASSERT_INTERRUPTS_DISABLED();
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static HashTable<Thread*>* table;
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if (!table)
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table = new HashTable<Thread*>;
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return *table;
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}
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Thread::Thread(Process& process)
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: m_process(process)
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, m_name(process.name())
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{
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if (m_process.m_thread_count == 0) {
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// First thread gets TID == PID
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m_tid = process.pid();
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} else {
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m_tid = Process::allocate_pid();
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}
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process.m_thread_count++;
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dbgprintf("Thread{%p}: New thread TID=%u in %s(%u)\n", this, m_tid, process.name().characters(), process.pid());
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set_default_signal_dispositions();
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m_fpu_state = (FPUState*)kmalloc_aligned(sizeof(FPUState), 16);
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memset(m_fpu_state, 0, sizeof(FPUState));
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memset(&m_tss, 0, sizeof(m_tss));
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// Only IF is set when a process boots.
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m_tss.eflags = 0x0202;
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u16 cs, ds, ss, gs;
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if (m_process.is_ring0()) {
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cs = 0x08;
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ds = 0x10;
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ss = 0x10;
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gs = 0;
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} else {
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cs = 0x1b;
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ds = 0x23;
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ss = 0x23;
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gs = thread_specific_selector() | 3;
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}
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m_tss.ds = ds;
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m_tss.es = ds;
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m_tss.fs = ds;
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m_tss.gs = gs;
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m_tss.ss = ss;
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m_tss.cs = cs;
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m_tss.cr3 = m_process.page_directory().cr3();
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if (m_process.is_ring0()) {
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m_kernel_stack_region = MM.allocate_kernel_region(default_kernel_stack_size, String::format("Kernel Stack (Thread %d; Ring0)", m_tid), false, true);
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m_kernel_stack_region->set_stack(true);
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m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
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m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & 0xfffffff8u;
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m_tss.esp = m_kernel_stack_top;
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kprintf("Allocated ring0 stack @ %p - %p\n", m_kernel_stack_base, m_kernel_stack_top);
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} else {
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// Ring3 processes need a separate stack for Ring0.
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m_kernel_stack_region = MM.allocate_kernel_region(default_kernel_stack_size, String::format("Kernel Stack (Thread %d; Ring3)", m_tid), false, true);
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m_kernel_stack_region->set_stack(true);
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m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
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m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & 0xfffffff8u;
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m_tss.ss0 = 0x10;
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m_tss.esp0 = m_kernel_stack_top;
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kprintf("Allocated ring3 stack @ %p - %p\n", m_kernel_stack_base, m_kernel_stack_top);
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}
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m_process.page_directory().update_kernel_mappings();
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// HACK: Ring2 SS in the TSS is the current PID.
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m_tss.ss2 = m_process.pid();
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m_far_ptr.offset = 0x98765432;
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if (m_process.pid() != 0) {
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InterruptDisabler disabler;
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thread_table().set(this);
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Scheduler::init_thread(*this);
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}
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}
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Thread::~Thread()
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{
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dbgprintf("~Thread{%p}\n", this);
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kfree_aligned(m_fpu_state);
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{
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InterruptDisabler disabler;
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thread_table().remove(this);
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}
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if (g_last_fpu_thread == this)
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g_last_fpu_thread = nullptr;
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if (selector())
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gdt_free_entry(selector());
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if (m_userspace_stack_region)
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m_process.deallocate_region(*m_userspace_stack_region);
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ASSERT(m_process.m_thread_count);
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m_process.m_thread_count--;
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}
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void Thread::unblock()
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{
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if (current == this) {
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set_state(Thread::Running);
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return;
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}
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ASSERT(m_state != Thread::Runnable && m_state != Thread::Running);
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set_state(Thread::Runnable);
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}
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void Thread::set_should_die()
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{
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if (m_should_die) {
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dbgprintf("Should already die (%u)\n", m_tid);
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return;
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}
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InterruptDisabler disabler;
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// Remember that we should die instead of returning to
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// the userspace.
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m_should_die = true;
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if (is_blocked()) {
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ASSERT(in_kernel());
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ASSERT(m_blocker != nullptr);
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// We're blocked in the kernel. Pretend to have
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// been interrupted by a signal (perhaps that is
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// what has actually killed us).
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m_blocker->set_interrupted_by_signal();
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unblock();
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} else if (!in_kernel()) {
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// We're executing in userspace (and we're clearly
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// not the current thread). No need to unwind, so
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// set the state to dying right away. This also
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// makes sure we won't be scheduled anymore.
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set_state(Thread::State::Dying);
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}
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}
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void Thread::die_if_needed()
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{
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ASSERT(current == this);
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if (!m_should_die)
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return;
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m_process.big_lock().unlock_if_locked();
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InterruptDisabler disabler;
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set_state(Thread::State::Dying);
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if (!Scheduler::is_active())
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Scheduler::pick_next_and_switch_now();
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}
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void Thread::yield_without_holding_big_lock()
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{
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bool did_unlock = process().big_lock().unlock_if_locked();
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Scheduler::yield();
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if (did_unlock)
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process().big_lock().lock();
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}
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bool Thread::unlock_process_if_locked()
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{
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return process().big_lock().unlock_if_locked();
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}
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void Thread::relock_process()
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{
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process().big_lock().lock();
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}
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u64 Thread::sleep(u32 ticks)
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{
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ASSERT(state() == Thread::Running);
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u64 wakeup_time = g_uptime + ticks;
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auto ret = current->block<Thread::SleepBlocker>(wakeup_time);
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if (wakeup_time > g_uptime) {
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ASSERT(ret == Thread::BlockResult::InterruptedBySignal);
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}
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return wakeup_time;
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}
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u64 Thread::sleep_until(u64 wakeup_time)
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{
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ASSERT(state() == Thread::Running);
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auto ret = current->block<Thread::SleepBlocker>(wakeup_time);
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if (wakeup_time > g_uptime)
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ASSERT(ret == Thread::BlockResult::InterruptedBySignal);
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return wakeup_time;
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}
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const char* Thread::state_string() const
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{
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switch (state()) {
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case Thread::Invalid:
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return "Invalid";
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case Thread::Runnable:
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return "Runnable";
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case Thread::Running:
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return "Running";
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case Thread::Dying:
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return "Dying";
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case Thread::Dead:
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return "Dead";
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case Thread::Stopped:
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return "Stopped";
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case Thread::Skip1SchedulerPass:
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return "Skip1";
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case Thread::Skip0SchedulerPasses:
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return "Skip0";
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case Thread::Queued:
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return "Queued";
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case Thread::Blocked:
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ASSERT(m_blocker != nullptr);
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return m_blocker->state_string();
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}
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kprintf("Thread::state_string(): Invalid state: %u\n", state());
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ASSERT_NOT_REACHED();
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return nullptr;
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}
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void Thread::finalize()
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{
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ASSERT(current == g_finalizer);
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dbgprintf("Finalizing Thread %u in %s(%u)\n", tid(), m_process.name().characters(), pid());
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set_state(Thread::State::Dead);
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if (m_joiner) {
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ASSERT(m_joiner->m_joinee == this);
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static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_joinee_exit_value(m_exit_value);
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m_joiner->m_joinee = nullptr;
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// NOTE: We clear the joiner pointer here as well, to be tidy.
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m_joiner = nullptr;
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}
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if (m_dump_backtrace_on_finalization)
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dbg() << backtrace_impl();
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}
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void Thread::finalize_dying_threads()
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{
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ASSERT(current == g_finalizer);
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Vector<Thread*, 32> dying_threads;
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{
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InterruptDisabler disabler;
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for_each_in_state(Thread::State::Dying, [&](Thread& thread) {
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dying_threads.append(&thread);
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return IterationDecision::Continue;
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});
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}
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dbgprintf("Finalizing %u dying threads\n", dying_threads.size());
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for (auto* thread : dying_threads) {
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auto& process = thread->process();
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thread->finalize();
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delete thread;
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if (process.m_thread_count == 0)
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process.finalize();
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}
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dbgprintf("Done\n");
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}
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bool Thread::tick()
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{
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++m_ticks;
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if (tss().cs & 3)
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++m_process.m_ticks_in_user;
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else
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++m_process.m_ticks_in_kernel;
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return --m_ticks_left;
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}
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void Thread::send_signal(u8 signal, Process* sender)
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{
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ASSERT(signal < 32);
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InterruptDisabler disabler;
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// FIXME: Figure out what to do for masked signals. Should we also ignore them here?
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if (should_ignore_signal(signal)) {
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dbg() << "signal " << signal << " was ignored by " << process();
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return;
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}
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if (sender)
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dbgprintf("signal: %s(%u) sent %d to %s(%u)\n", sender->name().characters(), sender->pid(), signal, process().name().characters(), pid());
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else
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dbgprintf("signal: kernel sent %d to %s(%u)\n", signal, process().name().characters(), pid());
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m_pending_signals |= 1 << (signal - 1);
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}
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// Certain exceptions, such as SIGSEGV and SIGILL, put a
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// thread into a state where the signal handler must be
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// invoked immediately, otherwise it will continue to fault.
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// This function should be used in an exception handler to
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// ensure that when the thread resumes, it's executing in
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// the appropriate signal handler.
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void Thread::send_urgent_signal_to_self(u8 signal)
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{
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// FIXME: because of a bug in dispatch_signal we can't
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// setup a signal while we are the current thread. Because of
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// this we use a work-around where we send the signal and then
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// block, allowing the scheduler to properly dispatch the signal
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// before the thread is next run.
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send_signal(signal, &process());
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(void)block<SemiPermanentBlocker>(SemiPermanentBlocker::Reason::Signal);
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}
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bool Thread::has_unmasked_pending_signals() const
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{
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return m_pending_signals & ~m_signal_mask;
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}
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ShouldUnblockThread Thread::dispatch_one_pending_signal()
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{
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ASSERT_INTERRUPTS_DISABLED();
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u32 signal_candidates = m_pending_signals & ~m_signal_mask;
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ASSERT(signal_candidates);
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u8 signal = 1;
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for (; signal < 32; ++signal) {
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if (signal_candidates & (1 << (signal - 1))) {
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break;
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}
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}
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return dispatch_signal(signal);
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}
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enum class DefaultSignalAction {
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Terminate,
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Ignore,
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DumpCore,
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Stop,
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Continue,
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};
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DefaultSignalAction default_signal_action(u8 signal)
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{
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ASSERT(signal && signal < NSIG);
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switch (signal) {
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case SIGHUP:
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case SIGINT:
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case SIGKILL:
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case SIGPIPE:
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case SIGALRM:
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case SIGUSR1:
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case SIGUSR2:
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case SIGVTALRM:
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case SIGSTKFLT:
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case SIGIO:
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case SIGPROF:
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case SIGTERM:
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case SIGPWR:
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return DefaultSignalAction::Terminate;
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case SIGCHLD:
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case SIGURG:
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case SIGWINCH:
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return DefaultSignalAction::Ignore;
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case SIGQUIT:
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case SIGILL:
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case SIGTRAP:
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case SIGABRT:
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case SIGBUS:
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case SIGFPE:
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case SIGSEGV:
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case SIGXCPU:
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case SIGXFSZ:
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case SIGSYS:
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return DefaultSignalAction::DumpCore;
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case SIGCONT:
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return DefaultSignalAction::Continue;
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case SIGSTOP:
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case SIGTSTP:
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case SIGTTIN:
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case SIGTTOU:
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return DefaultSignalAction::Stop;
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}
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ASSERT_NOT_REACHED();
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}
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bool Thread::should_ignore_signal(u8 signal) const
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{
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ASSERT(signal < 32);
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auto& action = m_signal_action_data[signal];
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if (action.handler_or_sigaction.is_null())
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return default_signal_action(signal) == DefaultSignalAction::Ignore;
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if (action.handler_or_sigaction.as_ptr() == SIG_IGN)
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return true;
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return false;
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}
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bool Thread::has_signal_handler(u8 signal) const
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{
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ASSERT(signal < 32);
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auto& action = m_signal_action_data[signal];
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return !action.handler_or_sigaction.is_null();
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}
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static void push_value_on_user_stack(u32* stack, u32 data)
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{
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*stack -= 4;
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*(u32*)*stack = data;
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}
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ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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{
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ASSERT_INTERRUPTS_DISABLED();
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ASSERT(signal > 0 && signal <= 32);
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ASSERT(!process().is_ring0());
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#ifdef SIGNAL_DEBUG
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kprintf("dispatch_signal %s(%u) <- %u\n", process().name().characters(), pid(), signal);
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#endif
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auto& action = m_signal_action_data[signal];
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// FIXME: Implement SA_SIGINFO signal handlers.
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ASSERT(!(action.flags & SA_SIGINFO));
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// Mark this signal as handled.
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m_pending_signals &= ~(1 << (signal - 1));
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if (signal == SIGSTOP) {
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set_state(Stopped);
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return ShouldUnblockThread::No;
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}
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if (signal == SIGCONT && state() == Stopped)
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set_state(Runnable);
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auto handler_vaddr = action.handler_or_sigaction;
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if (handler_vaddr.is_null()) {
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switch (default_signal_action(signal)) {
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case DefaultSignalAction::Stop:
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set_state(Stopped);
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return ShouldUnblockThread::No;
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case DefaultSignalAction::DumpCore:
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process().for_each_thread([](auto& thread) {
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thread.set_dump_backtrace_on_finalization();
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return IterationDecision::Continue;
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});
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[[fallthrough]];
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case DefaultSignalAction::Terminate:
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m_process.terminate_due_to_signal(signal);
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return ShouldUnblockThread::No;
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case DefaultSignalAction::Ignore:
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ASSERT_NOT_REACHED();
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case DefaultSignalAction::Continue:
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return ShouldUnblockThread::Yes;
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}
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ASSERT_NOT_REACHED();
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}
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if (handler_vaddr.as_ptr() == SIG_IGN) {
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#ifdef SIGNAL_DEBUG
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kprintf("%s(%u) ignored signal %u\n", process().name().characters(), pid(), signal);
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#endif
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return ShouldUnblockThread::Yes;
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}
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ProcessPagingScope paging_scope(m_process);
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u32 old_signal_mask = m_signal_mask;
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u32 new_signal_mask = action.mask;
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if (action.flags & SA_NODEFER)
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new_signal_mask &= ~(1 << (signal - 1));
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else
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new_signal_mask |= 1 << (signal - 1);
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m_signal_mask |= new_signal_mask;
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auto setup_stack = [&]<typename ThreadState>(ThreadState state, u32 * stack)
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{
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u32 old_esp = *stack;
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u32 ret_eip = state.eip;
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u32 ret_eflags = state.eflags;
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// Align the stack to 16 bytes.
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// Note that we push 56 bytes (4 * 14) on to the stack,
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// so we need to account for this here.
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u32 stack_alignment = (*stack - 56) % 16;
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*stack -= stack_alignment;
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push_value_on_user_stack(stack, ret_eflags);
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push_value_on_user_stack(stack, ret_eip);
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push_value_on_user_stack(stack, state.eax);
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push_value_on_user_stack(stack, state.ecx);
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push_value_on_user_stack(stack, state.edx);
|
|
push_value_on_user_stack(stack, state.ebx);
|
|
push_value_on_user_stack(stack, old_esp);
|
|
push_value_on_user_stack(stack, state.ebp);
|
|
push_value_on_user_stack(stack, state.esi);
|
|
push_value_on_user_stack(stack, state.edi);
|
|
|
|
// PUSH old_signal_mask
|
|
push_value_on_user_stack(stack, old_signal_mask);
|
|
|
|
push_value_on_user_stack(stack, signal);
|
|
push_value_on_user_stack(stack, handler_vaddr.get());
|
|
push_value_on_user_stack(stack, 0); //push fake return address
|
|
|
|
ASSERT((*stack % 16) == 0);
|
|
};
|
|
|
|
// We now place the thread state on the userspace stack.
|
|
// Note that when we are in the kernel (ie. blocking) we cannot use the
|
|
// tss, as that will contain kernel state; instead, we use a RegisterDump.
|
|
// Conversely, when the thread isn't blocking the RegisterDump may not be
|
|
// valid (fork, exec etc) but the tss will, so we use that instead.
|
|
if (!in_kernel()) {
|
|
u32* stack = &m_tss.esp;
|
|
setup_stack(m_tss, stack);
|
|
|
|
Scheduler::prepare_to_modify_tss(*this);
|
|
m_tss.cs = 0x1b;
|
|
m_tss.ds = 0x23;
|
|
m_tss.es = 0x23;
|
|
m_tss.fs = 0x23;
|
|
m_tss.gs = thread_specific_selector() | 3;
|
|
m_tss.eip = g_return_to_ring3_from_signal_trampoline.get();
|
|
// FIXME: This state is such a hack. It avoids trouble if 'current' is the process receiving a signal.
|
|
set_state(Skip1SchedulerPass);
|
|
} else {
|
|
auto& regs = get_register_dump_from_stack();
|
|
u32* stack = ®s.esp_if_crossRing;
|
|
setup_stack(regs, stack);
|
|
regs.eip = g_return_to_ring3_from_signal_trampoline.get();
|
|
}
|
|
|
|
#ifdef SIGNAL_DEBUG
|
|
kprintf("signal: Okay, %s(%u) {%s} has been primed with signal handler %w:%x\n", process().name().characters(), pid(), state_string(), m_tss.cs, m_tss.eip);
|
|
#endif
|
|
return ShouldUnblockThread::Yes;
|
|
}
|
|
|
|
void Thread::set_default_signal_dispositions()
|
|
{
|
|
// FIXME: Set up all the right default actions. See signal(7).
|
|
memset(&m_signal_action_data, 0, sizeof(m_signal_action_data));
|
|
m_signal_action_data[SIGCHLD].handler_or_sigaction = VirtualAddress((u32)SIG_IGN);
|
|
m_signal_action_data[SIGWINCH].handler_or_sigaction = VirtualAddress((u32)SIG_IGN);
|
|
}
|
|
|
|
void Thread::push_value_on_stack(u32 value)
|
|
{
|
|
m_tss.esp -= 4;
|
|
u32* stack_ptr = (u32*)m_tss.esp;
|
|
*stack_ptr = value;
|
|
}
|
|
|
|
RegisterDump& Thread::get_register_dump_from_stack()
|
|
{
|
|
// The userspace registers should be stored at the top of the stack
|
|
// We have to subtract 2 because the processor decrements the kernel
|
|
// stack before pushing the args.
|
|
return *(RegisterDump*)(kernel_stack_top() - sizeof(RegisterDump));
|
|
}
|
|
|
|
u32 Thread::make_userspace_stack_for_main_thread(Vector<String> arguments, Vector<String> environment)
|
|
{
|
|
auto* region = m_process.allocate_region(VirtualAddress(), default_userspace_stack_size, "Stack (Main thread)", PROT_READ | PROT_WRITE, false);
|
|
ASSERT(region);
|
|
region->set_stack(true);
|
|
|
|
u32 new_esp = region->vaddr().offset(default_userspace_stack_size).get();
|
|
|
|
// FIXME: This is weird, we put the argument contents at the base of the stack,
|
|
// and the argument pointers at the top? Why?
|
|
char* stack_base = (char*)region->vaddr().get();
|
|
int argc = arguments.size();
|
|
char** argv = (char**)stack_base;
|
|
char** env = argv + arguments.size() + 1;
|
|
char* bufptr = stack_base + (sizeof(char*) * (arguments.size() + 1)) + (sizeof(char*) * (environment.size() + 1));
|
|
|
|
for (int i = 0; i < arguments.size(); ++i) {
|
|
argv[i] = bufptr;
|
|
memcpy(bufptr, arguments[i].characters(), arguments[i].length());
|
|
bufptr += arguments[i].length();
|
|
*(bufptr++) = '\0';
|
|
}
|
|
argv[arguments.size()] = nullptr;
|
|
|
|
for (int i = 0; i < environment.size(); ++i) {
|
|
env[i] = bufptr;
|
|
memcpy(bufptr, environment[i].characters(), environment[i].length());
|
|
bufptr += environment[i].length();
|
|
*(bufptr++) = '\0';
|
|
}
|
|
env[environment.size()] = nullptr;
|
|
|
|
auto push_on_new_stack = [&new_esp](u32 value)
|
|
{
|
|
new_esp -= 4;
|
|
u32* stack_ptr = (u32*)new_esp;
|
|
*stack_ptr = value;
|
|
};
|
|
|
|
// NOTE: The stack needs to be 16-byte aligned.
|
|
push_on_new_stack((u32)env);
|
|
push_on_new_stack((u32)argv);
|
|
push_on_new_stack((u32)argc);
|
|
push_on_new_stack(0);
|
|
return new_esp;
|
|
}
|
|
|
|
Thread* Thread::clone(Process& process)
|
|
{
|
|
auto* clone = new Thread(process);
|
|
memcpy(clone->m_signal_action_data, m_signal_action_data, sizeof(m_signal_action_data));
|
|
clone->m_signal_mask = m_signal_mask;
|
|
memcpy(clone->m_fpu_state, m_fpu_state, sizeof(FPUState));
|
|
clone->m_has_used_fpu = m_has_used_fpu;
|
|
clone->m_thread_specific_data = m_thread_specific_data;
|
|
return clone;
|
|
}
|
|
|
|
void Thread::initialize()
|
|
{
|
|
Scheduler::initialize();
|
|
}
|
|
|
|
Vector<Thread*> Thread::all_threads()
|
|
{
|
|
Vector<Thread*> threads;
|
|
InterruptDisabler disabler;
|
|
threads.ensure_capacity(thread_table().size());
|
|
for (auto* thread : thread_table())
|
|
threads.unchecked_append(thread);
|
|
return threads;
|
|
}
|
|
|
|
bool Thread::is_thread(void* ptr)
|
|
{
|
|
ASSERT_INTERRUPTS_DISABLED();
|
|
return thread_table().contains((Thread*)ptr);
|
|
}
|
|
|
|
void Thread::set_state(State new_state)
|
|
{
|
|
InterruptDisabler disabler;
|
|
if (new_state == m_state)
|
|
return;
|
|
|
|
if (new_state == Blocked) {
|
|
// we should always have a Blocker while blocked
|
|
ASSERT(m_blocker != nullptr);
|
|
}
|
|
|
|
m_state = new_state;
|
|
if (m_process.pid() != 0) {
|
|
Scheduler::update_state_for_thread(*this);
|
|
}
|
|
|
|
if (new_state == Dying)
|
|
g_finalizer_wait_queue->wake_all();
|
|
}
|
|
|
|
String Thread::backtrace(ProcessInspectionHandle&) const
|
|
{
|
|
return backtrace_impl();
|
|
}
|
|
|
|
String Thread::backtrace_impl() const
|
|
{
|
|
auto& process = const_cast<Process&>(this->process());
|
|
ProcessPagingScope paging_scope(process);
|
|
struct RecognizedSymbol {
|
|
u32 address;
|
|
const KSym* ksym;
|
|
};
|
|
StringBuilder builder;
|
|
Vector<RecognizedSymbol, 64> recognized_symbols;
|
|
recognized_symbols.append({ tss().eip, ksymbolicate(tss().eip) });
|
|
for (u32* stack_ptr = (u32*)frame_ptr(); process.validate_read_from_kernel(VirtualAddress((u32)stack_ptr), sizeof(void*) * 2); stack_ptr = (u32*)*stack_ptr) {
|
|
u32 retaddr = stack_ptr[1];
|
|
recognized_symbols.append({ retaddr, ksymbolicate(retaddr) });
|
|
}
|
|
|
|
for (auto& symbol : recognized_symbols) {
|
|
if (!symbol.address)
|
|
break;
|
|
if (!symbol.ksym) {
|
|
if (!Scheduler::is_active() && process.elf_loader() && process.elf_loader()->has_symbols())
|
|
builder.appendf("%p %s\n", symbol.address, process.elf_loader()->symbolicate(symbol.address).characters());
|
|
else
|
|
builder.appendf("%p\n", symbol.address);
|
|
continue;
|
|
}
|
|
unsigned offset = symbol.address - symbol.ksym->address;
|
|
if (symbol.ksym->address == ksym_highest_address && offset > 4096)
|
|
builder.appendf("%p\n", symbol.address);
|
|
else
|
|
builder.appendf("%p %s +%u\n", symbol.address, demangle(symbol.ksym->name).characters(), offset);
|
|
}
|
|
return builder.to_string();
|
|
}
|
|
|
|
Vector<u32> Thread::raw_backtrace(u32 ebp) const
|
|
{
|
|
auto& process = const_cast<Process&>(this->process());
|
|
ProcessPagingScope paging_scope(process);
|
|
Vector<u32> backtrace;
|
|
backtrace.append(ebp);
|
|
for (u32* stack_ptr = (u32*)ebp; process.validate_read_from_kernel(VirtualAddress((u32)stack_ptr), sizeof(void*) * 2); stack_ptr = (u32*)*stack_ptr) {
|
|
u32 retaddr = stack_ptr[1];
|
|
backtrace.append(retaddr);
|
|
}
|
|
return backtrace;
|
|
}
|
|
|
|
void Thread::make_thread_specific_region(Badge<Process>)
|
|
{
|
|
size_t thread_specific_region_alignment = max(process().m_master_tls_alignment, alignof(ThreadSpecificData));
|
|
size_t thread_specific_region_size = align_up_to(process().m_master_tls_size, thread_specific_region_alignment) + sizeof(ThreadSpecificData);
|
|
auto* region = process().allocate_region({}, thread_specific_region_size, "Thread-specific", PROT_READ | PROT_WRITE, true);
|
|
auto* thread_specific_data = (ThreadSpecificData*)region->vaddr().offset(align_up_to(process().m_master_tls_size, thread_specific_region_alignment)).as_ptr();
|
|
auto* thread_local_storage = (u8*)((u8*)thread_specific_data) - align_up_to(process().m_master_tls_size, process().m_master_tls_alignment);
|
|
m_thread_specific_data = VirtualAddress((u32)thread_specific_data);
|
|
thread_specific_data->self = thread_specific_data;
|
|
if (process().m_master_tls_size)
|
|
memcpy(thread_local_storage, process().m_master_tls_region->vaddr().as_ptr(), process().m_master_tls_size);
|
|
}
|
|
|
|
const LogStream& operator<<(const LogStream& stream, const Thread& value)
|
|
{
|
|
return stream << value.process().name() << "(" << value.pid() << ":" << value.tid() << ")";
|
|
}
|
|
|
|
const char* to_string(ThreadPriority priority)
|
|
{
|
|
switch (priority) {
|
|
case ThreadPriority::Idle:
|
|
return "Idle";
|
|
case ThreadPriority::Low:
|
|
return "Low";
|
|
case ThreadPriority::Normal:
|
|
return "Normal";
|
|
case ThreadPriority::High:
|
|
return "High";
|
|
}
|
|
dbg() << "to_string(ThreadPriority): Invalid priority: " << (u32)priority;
|
|
ASSERT_NOT_REACHED();
|
|
return nullptr;
|
|
}
|
|
|
|
void Thread::wait_on(WaitQueue& queue, Thread* beneficiary, const char* reason)
|
|
{
|
|
bool did_unlock = unlock_process_if_locked();
|
|
cli();
|
|
set_state(State::Queued);
|
|
queue.enqueue(*current);
|
|
// Yield and wait for the queue to wake us up again.
|
|
if (beneficiary)
|
|
Scheduler::donate_to(beneficiary, reason);
|
|
else
|
|
Scheduler::yield();
|
|
// We've unblocked, relock the process if needed and carry on.
|
|
if (did_unlock)
|
|
relock_process();
|
|
}
|
|
|
|
void Thread::wake_from_queue()
|
|
{
|
|
ASSERT(state() == State::Queued);
|
|
set_state(State::Runnable);
|
|
}
|