mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-27 01:50:24 +00:00
b5420b8a9a
Is it another great upgrade to our PNG encoder like in 9aafaec259? Well, not really - it's not a 2x or 55x improvement like you saw there, but still it saves something: - a screenshot of a blank Serenity desktop dropped from about 45 KiB to 40 KiB. - re-encoding NASA photo of the Earth to PNG again saves about 25% (16.5 MiB -> 12.3 MiB), compared to not using filters. [1]: https://commons.wikimedia.org/wiki/File:The_Blue_Marble_(remastered).jpg
171 lines
4 KiB
C++
171 lines
4 KiB
C++
/*
|
|
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/SIMD.h>
|
|
|
|
// Functions returning vectors or accepting vector arguments have different calling conventions
|
|
// depending on whether the target architecture supports SSE or not. GCC generates warning "psabi"
|
|
// when compiling for non-SSE architectures. We disable this warning because these functions
|
|
// are static and should never be visible from outside the translation unit that includes this header.
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wpsabi"
|
|
|
|
namespace AK::SIMD {
|
|
|
|
// SIMD Vector Expansion
|
|
|
|
ALWAYS_INLINE static constexpr f32x4 expand4(float f)
|
|
{
|
|
return f32x4 { f, f, f, f };
|
|
}
|
|
|
|
ALWAYS_INLINE static constexpr i32x4 expand4(i32 i)
|
|
{
|
|
return i32x4 { i, i, i, i };
|
|
}
|
|
|
|
ALWAYS_INLINE static constexpr u32x4 expand4(u32 u)
|
|
{
|
|
return u32x4 { u, u, u, u };
|
|
}
|
|
|
|
// Casting
|
|
|
|
template<typename TSrc>
|
|
ALWAYS_INLINE static u8x4 to_u8x4(TSrc v)
|
|
{
|
|
return __builtin_convertvector(v, u8x4);
|
|
}
|
|
|
|
template<typename TSrc>
|
|
ALWAYS_INLINE static u16x4 to_u16x4(TSrc v)
|
|
{
|
|
return __builtin_convertvector(v, u16x4);
|
|
}
|
|
|
|
template<typename TSrc>
|
|
ALWAYS_INLINE static u32x4 to_u32x4(TSrc v)
|
|
{
|
|
return __builtin_convertvector(v, u32x4);
|
|
}
|
|
|
|
template<typename TSrc>
|
|
ALWAYS_INLINE static i32x4 to_i32x4(TSrc v)
|
|
{
|
|
return __builtin_convertvector(v, i32x4);
|
|
}
|
|
|
|
template<typename TSrc>
|
|
ALWAYS_INLINE static f32x4 to_f32x4(TSrc v)
|
|
{
|
|
return __builtin_convertvector(v, f32x4);
|
|
}
|
|
|
|
// Masking
|
|
|
|
ALWAYS_INLINE static i32 maskbits(i32x4 mask)
|
|
{
|
|
#if defined(__SSE__)
|
|
return __builtin_ia32_movmskps((f32x4)mask);
|
|
#else
|
|
return ((mask[0] & 0x80000000) >> 31) | ((mask[1] & 0x80000000) >> 30) | ((mask[2] & 0x80000000) >> 29) | ((mask[3] & 0x80000000) >> 28);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE static bool all(i32x4 mask)
|
|
{
|
|
return maskbits(mask) == 15;
|
|
}
|
|
|
|
ALWAYS_INLINE static bool any(i32x4 mask)
|
|
{
|
|
return maskbits(mask) != 0;
|
|
}
|
|
|
|
ALWAYS_INLINE static bool none(i32x4 mask)
|
|
{
|
|
return maskbits(mask) == 0;
|
|
}
|
|
|
|
ALWAYS_INLINE static int maskcount(i32x4 mask)
|
|
{
|
|
constexpr static int count_lut[16] { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 };
|
|
return count_lut[maskbits(mask)];
|
|
}
|
|
|
|
// Load / Store
|
|
|
|
ALWAYS_INLINE static f32x4 load4(float const* a, float const* b, float const* c, float const* d)
|
|
{
|
|
return f32x4 { *a, *b, *c, *d };
|
|
}
|
|
|
|
ALWAYS_INLINE static u32x4 load4(u32 const* a, u32 const* b, u32 const* c, u32 const* d)
|
|
{
|
|
return u32x4 { *a, *b, *c, *d };
|
|
}
|
|
|
|
ALWAYS_INLINE static f32x4 load4_masked(float const* a, float const* b, float const* c, float const* d, i32x4 mask)
|
|
{
|
|
int bits = maskbits(mask);
|
|
return f32x4 {
|
|
bits & 1 ? *a : 0.f,
|
|
bits & 2 ? *b : 0.f,
|
|
bits & 4 ? *c : 0.f,
|
|
bits & 8 ? *d : 0.f,
|
|
};
|
|
}
|
|
|
|
ALWAYS_INLINE static i32x4 load4_masked(u8 const* a, u8 const* b, u8 const* c, u8 const* d, i32x4 mask)
|
|
{
|
|
int bits = maskbits(mask);
|
|
return i32x4 {
|
|
bits & 1 ? *a : 0,
|
|
bits & 2 ? *b : 0,
|
|
bits & 4 ? *c : 0,
|
|
bits & 8 ? *d : 0,
|
|
};
|
|
}
|
|
|
|
ALWAYS_INLINE static u32x4 load4_masked(u32 const* a, u32 const* b, u32 const* c, u32 const* d, i32x4 mask)
|
|
{
|
|
int bits = maskbits(mask);
|
|
return u32x4 {
|
|
bits & 1 ? *a : 0u,
|
|
bits & 2 ? *b : 0u,
|
|
bits & 4 ? *c : 0u,
|
|
bits & 8 ? *d : 0u,
|
|
};
|
|
}
|
|
|
|
template<typename VectorType, typename UnderlyingType = decltype(declval<VectorType>()[0])>
|
|
ALWAYS_INLINE static void store4(VectorType v, UnderlyingType* a, UnderlyingType* b, UnderlyingType* c, UnderlyingType* d)
|
|
{
|
|
*a = v[0];
|
|
*b = v[1];
|
|
*c = v[2];
|
|
*d = v[3];
|
|
}
|
|
|
|
template<typename VectorType, typename UnderlyingType = decltype(declval<VectorType>()[0])>
|
|
ALWAYS_INLINE static void store4_masked(VectorType v, UnderlyingType* a, UnderlyingType* b, UnderlyingType* c, UnderlyingType* d, i32x4 mask)
|
|
{
|
|
int bits = maskbits(mask);
|
|
if (bits & 1)
|
|
*a = v[0];
|
|
if (bits & 2)
|
|
*b = v[1];
|
|
if (bits & 4)
|
|
*c = v[2];
|
|
if (bits & 8)
|
|
*d = v[3];
|
|
}
|
|
|
|
}
|
|
|
|
#pragma GCC diagnostic pop
|