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0dc9af5f7e
Also run it across the whole tree to get everything using the One True Style. We don't yet run this in an automated fashion as it's a little slow, but there is a snippet to do so in makeall.sh.
93 lines
2.5 KiB
C++
93 lines
2.5 KiB
C++
#include <LibCore/CNotifier.h>
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#include <LibCore/CSocket.h>
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#include <arpa/inet.h>
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#include <errno.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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CSocket::CSocket(Type type, CObject* parent)
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: CIODevice(parent)
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, m_type(type)
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{
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}
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CSocket::~CSocket()
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{
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}
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bool CSocket::connect(const String& hostname, int port)
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{
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auto* hostent = gethostbyname(hostname.characters());
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if (!hostent) {
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dbgprintf("CSocket::connect: Unable to resolve '%s'\n", hostname.characters());
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return false;
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}
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IPv4Address host_address((const byte*)hostent->h_addr_list[0]);
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dbgprintf("CSocket::connect: Resolved '%s' to %s\n", hostname.characters(), host_address.to_string().characters());
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return connect(host_address, port);
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}
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bool CSocket::connect(const CSocketAddress& address, int port)
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{
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ASSERT(!is_connected());
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ASSERT(address.type() == CSocketAddress::Type::IPv4);
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ASSERT(port > 0 && port <= 65535);
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struct sockaddr_in addr;
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memset(&addr, 0, sizeof(addr));
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auto ipv4_address = address.ipv4_address();
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memcpy(&addr.sin_addr.s_addr, &ipv4_address, sizeof(IPv4Address));
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addr.sin_family = AF_INET;
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addr.sin_port = htons(port);
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m_destination_address = address;
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m_destination_port = port;
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dbgprintf("Connecting to %s...", address.to_string().characters());
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fflush(stdout);
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int rc = ::connect(fd(), (struct sockaddr*)&addr, sizeof(addr));
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if (rc < 0) {
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if (errno == EINPROGRESS) {
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dbgprintf("in progress.\n");
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m_notifier = make<CNotifier>(fd(), CNotifier::Event::Write);
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m_notifier->on_ready_to_write = [this] {
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dbgprintf("%s{%p} connected!\n", class_name(), this);
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m_connected = true;
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m_notifier->set_event_mask(CNotifier::Event::None);
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if (on_connected)
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on_connected();
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};
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return true;
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}
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perror("connect");
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exit(1);
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}
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dbgprintf("ok!\n");
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m_connected = true;
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return true;
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}
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ByteBuffer CSocket::receive(int max_size)
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{
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auto buffer = read(max_size);
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if (eof()) {
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dbgprintf("CSocket{%p}: Connection appears to have closed in receive().\n", this);
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m_connected = false;
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}
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return buffer;
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}
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bool CSocket::send(const ByteBuffer& data)
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{
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int nsent = ::send(fd(), data.pointer(), data.size(), 0);
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if (nsent < 0) {
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set_error(nsent);
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return false;
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}
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ASSERT(nsent == data.size());
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return true;
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}
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