mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-25 09:00:22 +00:00
736 lines
29 KiB
C++
736 lines
29 KiB
C++
/*
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* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Format.h>
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#include <LibCore/Timer.h>
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#include <LibMedia/Containers/Matroska/MatroskaDemuxer.h>
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#include <LibMedia/FFmpeg/FFmpegVideoDecoder.h>
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#include <LibMedia/VideoFrame.h>
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#include "PlaybackManager.h"
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namespace Media {
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#define TRY_OR_FATAL_ERROR(expression) \
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({ \
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auto&& _fatal_expression = (expression); \
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if (_fatal_expression.is_error()) { \
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dispatch_fatal_error(_fatal_expression.release_error()); \
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return; \
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} \
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static_assert(!::AK::Detail::IsLvalueReference<decltype(_fatal_expression.release_value())>, \
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"Do not return a reference from a fallible expression"); \
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_fatal_expression.release_value(); \
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})
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DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> PlaybackManager::from_file(StringView filename)
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{
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auto demuxer = TRY(Matroska::MatroskaDemuxer::from_file(filename));
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return create(move(demuxer));
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}
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DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> PlaybackManager::from_mapped_file(NonnullOwnPtr<Core::MappedFile> mapped_file)
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{
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auto demuxer = TRY(Matroska::MatroskaDemuxer::from_mapped_file(move(mapped_file)));
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return create(move(demuxer));
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}
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DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> PlaybackManager::from_data(ReadonlyBytes data)
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{
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auto demuxer = TRY(Matroska::MatroskaDemuxer::from_data(data));
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return create(move(demuxer));
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}
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PlaybackManager::PlaybackManager(NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder, VideoFrameQueue&& frame_queue)
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: m_demuxer(move(demuxer))
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, m_selected_video_track(video_track)
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, m_frame_queue(move(frame_queue))
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, m_decoder(move(decoder))
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, m_decode_wait_condition(m_decode_wait_mutex)
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{
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}
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PlaybackManager::~PlaybackManager()
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{
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terminate_playback();
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}
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void PlaybackManager::resume_playback()
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{
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Resuming playback.");
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TRY_OR_FATAL_ERROR(m_playback_handler->play());
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}
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void PlaybackManager::pause_playback()
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{
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Pausing playback.");
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if (!m_playback_handler->is_playing())
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warnln("Cannot pause.");
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TRY_OR_FATAL_ERROR(m_playback_handler->pause());
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}
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void PlaybackManager::terminate_playback()
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{
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m_stop_decoding.exchange(true);
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m_decode_wait_condition.broadcast();
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if (m_decode_thread->needs_to_be_joined()) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Waiting for decode thread to end...");
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(void)m_decode_thread->join();
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Successfully destroyed PlaybackManager.");
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}
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}
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AK::Duration PlaybackManager::current_playback_time()
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{
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return m_playback_handler->current_time();
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}
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AK::Duration PlaybackManager::duration()
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{
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auto duration_result = ({
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auto demuxer_locker = Threading::MutexLocker(m_decoder_mutex);
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m_demuxer->duration();
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});
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if (duration_result.is_error()) {
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dispatch_decoder_error(duration_result.release_error());
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// FIXME: We should determine the last sample that the demuxer knows is available and
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// use that as the current duration. The duration may change if the demuxer doesn't
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// know there is a fixed duration.
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return AK::Duration::zero();
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}
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return duration_result.release_value();
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}
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void PlaybackManager::dispatch_fatal_error(Error error)
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{
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Encountered fatal error: {}", error.string_literal());
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// FIXME: For threading, this will have to use a pre-allocated event to send to the main loop
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// to be able to gracefully handle OOM.
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if (on_fatal_playback_error)
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on_fatal_playback_error(move(error));
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}
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void PlaybackManager::dispatch_decoder_error(DecoderError error)
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{
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switch (error.category()) {
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case DecoderErrorCategory::EndOfStream:
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "{}", error.string_literal());
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TRY_OR_FATAL_ERROR(m_playback_handler->stop());
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break;
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default:
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dbgln("Playback error encountered: {}", error.string_literal());
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TRY_OR_FATAL_ERROR(m_playback_handler->stop());
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if (on_decoder_error)
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on_decoder_error(move(error));
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break;
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}
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}
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void PlaybackManager::dispatch_new_frame(RefPtr<Gfx::Bitmap> frame)
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{
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if (on_video_frame)
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on_video_frame(move(frame));
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}
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bool PlaybackManager::dispatch_frame_queue_item(FrameQueueItem&& item)
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{
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if (item.is_error()) {
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dispatch_decoder_error(item.release_error());
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return true;
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}
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Sent frame for presentation with timestamp {}ms, late by {}ms", item.timestamp().to_milliseconds(), (current_playback_time() - item.timestamp()).to_milliseconds());
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dispatch_new_frame(item.bitmap());
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return false;
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}
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void PlaybackManager::dispatch_state_change()
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{
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if (on_playback_state_change)
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on_playback_state_change();
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}
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void PlaybackManager::timer_callback()
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{
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TRY_OR_FATAL_ERROR(m_playback_handler->do_timed_state_update());
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}
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void PlaybackManager::seek_to_timestamp(AK::Duration target_timestamp, SeekMode seek_mode)
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{
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TRY_OR_FATAL_ERROR(m_playback_handler->seek(target_timestamp, seek_mode));
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}
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DecoderErrorOr<Optional<AK::Duration>> PlaybackManager::seek_demuxer_to_most_recent_keyframe(AK::Duration timestamp, Optional<AK::Duration> earliest_available_sample)
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{
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auto seeked_timestamp = TRY(m_demuxer->seek_to_most_recent_keyframe(m_selected_video_track, timestamp, move(earliest_available_sample)));
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if (seeked_timestamp.has_value())
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m_decoder->flush();
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return seeked_timestamp;
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}
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Optional<FrameQueueItem> PlaybackManager::dequeue_one_frame()
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{
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auto result = m_frame_queue.dequeue();
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m_decode_wait_condition.broadcast();
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if (result.is_error()) {
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if (result.error() != VideoFrameQueue::QueueStatus::Empty)
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dispatch_fatal_error(Error::from_string_literal("Dequeue failed with an unexpected error"));
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return {};
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}
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return result.release_value();
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}
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void PlaybackManager::set_state_update_timer(int delay_ms)
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{
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m_state_update_timer->start(delay_ms);
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}
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void PlaybackManager::restart_playback()
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{
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seek_to_timestamp(AK::Duration::zero());
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}
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void PlaybackManager::decode_and_queue_one_sample()
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{
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#if PLAYBACK_MANAGER_DEBUG
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auto start_time = MonotonicTime::now();
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#endif
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FrameQueueItem item_to_enqueue;
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while (item_to_enqueue.is_empty()) {
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OwnPtr<VideoFrame> decoded_frame = nullptr;
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CodingIndependentCodePoints container_cicp;
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{
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Threading::MutexLocker decoder_locker(m_decoder_mutex);
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// Get a sample to decode.
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auto sample_result = m_demuxer->get_next_sample_for_track(m_selected_video_track);
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if (sample_result.is_error()) {
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item_to_enqueue = FrameQueueItem::error_marker(sample_result.release_error(), FrameQueueItem::no_timestamp);
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break;
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}
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auto sample = sample_result.release_value();
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container_cicp = sample.auxiliary_data().get<VideoSampleData>().container_cicp();
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// Submit the sample to the decoder.
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auto decode_result = m_decoder->receive_sample(sample.timestamp(), sample.data());
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if (decode_result.is_error()) {
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item_to_enqueue = FrameQueueItem::error_marker(decode_result.release_error(), sample.timestamp());
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break;
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}
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// Retrieve the last available frame to present.
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while (true) {
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auto frame_result = m_decoder->get_decoded_frame();
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if (frame_result.is_error()) {
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if (frame_result.error().category() == DecoderErrorCategory::NeedsMoreInput) {
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break;
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}
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item_to_enqueue = FrameQueueItem::error_marker(frame_result.release_error(), sample.timestamp());
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break;
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}
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decoded_frame = frame_result.release_value();
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}
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}
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// Convert the frame for display.
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if (decoded_frame != nullptr) {
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auto& cicp = decoded_frame->cicp();
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cicp.adopt_specified_values(container_cicp);
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cicp.default_code_points_if_unspecified({ ColorPrimaries::BT709, TransferCharacteristics::BT709, MatrixCoefficients::BT709, VideoFullRangeFlag::Studio });
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// BT.470 M, B/G, BT.601, BT.709 and BT.2020 have a similar transfer function to sRGB, so other applications
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// (Chromium, VLC) forgo transfer characteristics conversion. We will emulate that behavior by
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// handling those as sRGB instead, which causes no transfer function change in the output,
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// unless display color management is later implemented.
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switch (cicp.transfer_characteristics()) {
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case TransferCharacteristics::BT470BG:
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case TransferCharacteristics::BT470M:
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case TransferCharacteristics::BT601:
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case TransferCharacteristics::BT709:
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case TransferCharacteristics::BT2020BitDepth10:
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case TransferCharacteristics::BT2020BitDepth12:
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cicp.set_transfer_characteristics(TransferCharacteristics::SRGB);
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break;
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default:
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break;
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}
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auto bitmap_result = decoded_frame->to_bitmap();
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if (bitmap_result.is_error())
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item_to_enqueue = FrameQueueItem::error_marker(bitmap_result.release_error(), decoded_frame->timestamp());
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else
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item_to_enqueue = FrameQueueItem::frame(bitmap_result.release_value(), decoded_frame->timestamp());
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break;
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}
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}
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VERIFY(!item_to_enqueue.is_empty());
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#if PLAYBACK_MANAGER_DEBUG
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dbgln("Media Decoder: Sample at {}ms took {}ms to decode, queue contains ~{} items", item_to_enqueue.timestamp().to_milliseconds(), (MonotonicTime::now() - start_time).to_milliseconds(), m_frame_queue.weak_used());
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#endif
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auto wait = [&] {
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auto wait_locker = Threading::MutexLocker(m_decode_wait_mutex);
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m_decode_wait_condition.wait();
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};
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bool had_error = item_to_enqueue.is_error();
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while (true) {
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if (m_frame_queue.can_enqueue()) {
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MUST(m_frame_queue.enqueue(move(item_to_enqueue)));
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break;
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}
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if (m_stop_decoding.load()) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder: Received signal to stop, exiting decode function...");
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return;
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}
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m_buffer_is_full.exchange(true);
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder: Waiting for a frame to be dequeued...");
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wait();
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}
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if (had_error) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder: Encountered {}, waiting...", item_to_enqueue.error().category() == DecoderErrorCategory::EndOfStream ? "end of stream"sv : "error"sv);
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m_buffer_is_full.exchange(true);
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wait();
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}
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m_buffer_is_full.exchange(false);
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}
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AK::Duration PlaybackManager::PlaybackStateHandler::current_time() const
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{
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return m_manager.m_last_present_in_media_time;
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}
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ErrorOr<void> PlaybackManager::PlaybackStateHandler::seek(AK::Duration target_timestamp, SeekMode seek_mode)
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{
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return replace_handler_and_delete_this<SeekingStateHandler>(is_playing(), target_timestamp, seek_mode);
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}
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ErrorOr<void> PlaybackManager::PlaybackStateHandler::stop()
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{
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return replace_handler_and_delete_this<StoppedStateHandler>();
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}
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template<class T, class... Args>
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ErrorOr<void> PlaybackManager::PlaybackStateHandler::replace_handler_and_delete_this(Args... args)
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{
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OwnPtr<PlaybackStateHandler> temp_handler = TRY(try_make<T>(m_manager, args...));
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m_manager.m_playback_handler.swap(temp_handler);
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#if PLAYBACK_MANAGER_DEBUG
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m_has_exited = true;
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dbgln("Changing state from {} to {}", temp_handler->name(), m_manager.m_playback_handler->name());
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#endif
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TRY(m_manager.m_playback_handler->on_enter());
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m_manager.dispatch_state_change();
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return {};
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}
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PlaybackManager& PlaybackManager::PlaybackStateHandler::manager() const
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{
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#if PLAYBACK_MANAGER_DEBUG
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VERIFY(!m_has_exited);
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#endif
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return m_manager;
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}
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class PlaybackManager::ResumingStateHandler : public PlaybackManager::PlaybackStateHandler {
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public:
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ResumingStateHandler(PlaybackManager& manager, bool playing)
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: PlaybackStateHandler(manager)
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, m_playing(playing)
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{
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}
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~ResumingStateHandler() override = default;
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protected:
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ErrorOr<void> assume_next_state()
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{
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if (!m_playing)
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return replace_handler_and_delete_this<PausedStateHandler>();
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return replace_handler_and_delete_this<PlayingStateHandler>();
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}
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ErrorOr<void> play() override
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{
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m_playing = true;
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manager().dispatch_state_change();
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return {};
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}
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bool is_playing() const override { return m_playing; }
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ErrorOr<void> pause() override
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{
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m_playing = false;
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manager().dispatch_state_change();
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return {};
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}
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bool m_playing { false };
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};
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class PlaybackManager::PlayingStateHandler : public PlaybackManager::PlaybackStateHandler {
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public:
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PlayingStateHandler(PlaybackManager& manager)
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: PlaybackStateHandler(manager)
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{
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}
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~PlayingStateHandler() override = default;
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private:
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ErrorOr<void> on_enter() override
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{
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m_last_present_in_real_time = MonotonicTime::now();
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return do_timed_state_update();
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}
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StringView name() override { return "Playing"sv; }
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bool is_playing() const override { return true; }
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PlaybackState get_state() const override { return PlaybackState::Playing; }
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ErrorOr<void> pause() override
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{
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manager().m_last_present_in_media_time = current_time();
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return replace_handler_and_delete_this<PausedStateHandler>();
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}
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ErrorOr<void> buffer() override
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{
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manager().m_last_present_in_media_time = current_time();
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return replace_handler_and_delete_this<BufferingStateHandler>(true);
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}
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AK::Duration current_time() const override
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{
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return manager().m_last_present_in_media_time + (MonotonicTime::now() - m_last_present_in_real_time);
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}
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ErrorOr<void> do_timed_state_update() override
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{
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auto set_presentation_timer = [&]() {
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auto frame_time_ms = (manager().m_next_frame->timestamp() - current_time()).to_milliseconds();
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VERIFY(frame_time_ms <= NumericLimits<int>::max());
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Time until next frame is {}ms", frame_time_ms);
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manager().set_state_update_timer(max(static_cast<int>(frame_time_ms), 0));
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};
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if (manager().m_next_frame.has_value() && current_time() < manager().m_next_frame->timestamp()) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Current time {}ms is too early to present the next frame at {}ms, delaying", current_time().to_milliseconds(), manager().m_next_frame->timestamp().to_milliseconds());
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set_presentation_timer();
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return {};
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}
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Optional<FrameQueueItem> future_frame_item;
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bool should_present_frame = false;
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// Skip frames until we find a frame past the current playback time, and keep the one that precedes it to display.
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while (true) {
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future_frame_item = manager().dequeue_one_frame();
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if (!future_frame_item.has_value())
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break;
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if (future_frame_item->timestamp() >= current_time() || future_frame_item->timestamp() == FrameQueueItem::no_timestamp) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "Should present frame, future {} is error or after {}ms", future_frame_item->debug_string(), current_time().to_milliseconds());
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should_present_frame = true;
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break;
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}
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if (manager().m_next_frame.has_value()) {
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dbgln_if(PLAYBACK_MANAGER_DEBUG, "At {}ms: Dropped {} in favor of {}", current_time().to_milliseconds(), manager().m_next_frame->debug_string(), future_frame_item->debug_string());
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manager().m_skipped_frames++;
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}
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manager().m_next_frame.emplace(future_frame_item.release_value());
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}
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// If we don't have both of these items, we can't present, since we need to set a timer for
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// the next frame. Check if we need to buffer based on the current state.
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if (!manager().m_next_frame.has_value() || !future_frame_item.has_value()) {
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#if PLAYBACK_MANAGER_DEBUG
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StringBuilder debug_string_builder;
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debug_string_builder.append("We don't have "sv);
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if (!manager().m_next_frame.has_value()) {
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debug_string_builder.append("a frame to present"sv);
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if (!future_frame_item.has_value())
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debug_string_builder.append(" or a future frame"sv);
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} else {
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debug_string_builder.append("a future frame"sv);
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}
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debug_string_builder.append(", checking for error and buffering"sv);
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dbgln_if(PLAYBACK_MANAGER_DEBUG, debug_string_builder.to_byte_string());
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#endif
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if (future_frame_item.has_value()) {
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if (future_frame_item->is_error()) {
|
|
manager().dispatch_decoder_error(future_frame_item.release_value().release_error());
|
|
return {};
|
|
}
|
|
manager().m_next_frame.emplace(future_frame_item.release_value());
|
|
}
|
|
TRY(buffer());
|
|
return {};
|
|
}
|
|
|
|
// If we have a frame, send it for presentation.
|
|
if (should_present_frame) {
|
|
auto now = MonotonicTime::now();
|
|
manager().m_last_present_in_media_time += now - m_last_present_in_real_time;
|
|
m_last_present_in_real_time = now;
|
|
|
|
if (manager().dispatch_frame_queue_item(manager().m_next_frame.release_value()))
|
|
return {};
|
|
}
|
|
|
|
// Now that we've presented the current frame, we can throw whatever error is next in queue.
|
|
// This way, we always display a frame before the stream ends, and should also show any frames
|
|
// we already had when a real error occurs.
|
|
if (future_frame_item->is_error()) {
|
|
manager().dispatch_decoder_error(future_frame_item.release_value().release_error());
|
|
return {};
|
|
}
|
|
|
|
// The future frame item becomes the next one to present.
|
|
manager().m_next_frame.emplace(future_frame_item.release_value());
|
|
set_presentation_timer();
|
|
return {};
|
|
}
|
|
|
|
MonotonicTime m_last_present_in_real_time = MonotonicTime::now_coarse();
|
|
};
|
|
|
|
class PlaybackManager::PausedStateHandler : public PlaybackManager::PlaybackStateHandler {
|
|
public:
|
|
PausedStateHandler(PlaybackManager& manager)
|
|
: PlaybackStateHandler(manager)
|
|
{
|
|
}
|
|
~PausedStateHandler() override = default;
|
|
|
|
private:
|
|
StringView name() override { return "Paused"sv; }
|
|
|
|
ErrorOr<void> play() override
|
|
{
|
|
return replace_handler_and_delete_this<PlayingStateHandler>();
|
|
}
|
|
bool is_playing() const override { return false; }
|
|
PlaybackState get_state() const override { return PlaybackState::Paused; }
|
|
};
|
|
|
|
// FIXME: This is a placeholder variable that could be scaled based on how long each frame decode takes to
|
|
// avoid triggering the timer to check the queue constantly. However, doing so may reduce the speed
|
|
// of seeking due to the decode thread having to wait for a signal to continue decoding.
|
|
constexpr int buffering_or_seeking_decode_wait_time = 1;
|
|
|
|
class PlaybackManager::BufferingStateHandler : public PlaybackManager::ResumingStateHandler {
|
|
using PlaybackManager::ResumingStateHandler::ResumingStateHandler;
|
|
|
|
ErrorOr<void> on_enter() override
|
|
{
|
|
manager().set_state_update_timer(buffering_or_seeking_decode_wait_time);
|
|
return {};
|
|
}
|
|
|
|
StringView name() override { return "Buffering"sv; }
|
|
|
|
ErrorOr<void> do_timed_state_update() override
|
|
{
|
|
auto buffer_is_full = manager().m_buffer_is_full.load();
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Buffering timer callback has been called. Buffer is {}.", buffer_is_full ? "full, exiting"sv : "not full, waiting"sv);
|
|
if (buffer_is_full)
|
|
return assume_next_state();
|
|
|
|
manager().set_state_update_timer(buffering_or_seeking_decode_wait_time);
|
|
return {};
|
|
}
|
|
|
|
PlaybackState get_state() const override { return PlaybackState::Buffering; }
|
|
};
|
|
|
|
class PlaybackManager::SeekingStateHandler : public PlaybackManager::ResumingStateHandler {
|
|
public:
|
|
SeekingStateHandler(PlaybackManager& manager, bool playing, AK::Duration target_timestamp, SeekMode seek_mode)
|
|
: ResumingStateHandler(manager, playing)
|
|
, m_target_timestamp(target_timestamp)
|
|
, m_seek_mode(seek_mode)
|
|
{
|
|
}
|
|
~SeekingStateHandler() override = default;
|
|
|
|
private:
|
|
ErrorOr<void> on_enter() override
|
|
{
|
|
auto earliest_available_sample = manager().m_last_present_in_media_time;
|
|
if (manager().m_next_frame.has_value() && manager().m_next_frame->timestamp() != FrameQueueItem::no_timestamp) {
|
|
earliest_available_sample = min(earliest_available_sample, manager().m_next_frame->timestamp());
|
|
}
|
|
|
|
{
|
|
Threading::MutexLocker demuxer_locker(manager().m_decoder_mutex);
|
|
|
|
auto demuxer_seek_result = manager().seek_demuxer_to_most_recent_keyframe(m_target_timestamp, earliest_available_sample);
|
|
if (demuxer_seek_result.is_error()) {
|
|
manager().dispatch_decoder_error(demuxer_seek_result.release_error());
|
|
return {};
|
|
}
|
|
auto keyframe_timestamp = demuxer_seek_result.release_value();
|
|
|
|
#if PLAYBACK_MANAGER_DEBUG
|
|
auto seek_mode_name = m_seek_mode == SeekMode::Accurate ? "Accurate"sv : "Fast"sv;
|
|
if (keyframe_timestamp.has_value())
|
|
dbgln("{} seeking to timestamp target {}ms, selected keyframe at {}ms", seek_mode_name, m_target_timestamp.to_milliseconds(), keyframe_timestamp->to_milliseconds());
|
|
else
|
|
dbgln("{} seeking to timestamp target {}ms, demuxer kept its iterator position after {}ms", seek_mode_name, m_target_timestamp.to_milliseconds(), earliest_available_sample.to_milliseconds());
|
|
#endif
|
|
|
|
if (m_seek_mode == SeekMode::Fast)
|
|
m_target_timestamp = keyframe_timestamp.value_or(manager().m_last_present_in_media_time);
|
|
|
|
if (keyframe_timestamp.has_value()) {
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Keyframe is nearer to the target than the current frames, emptying queue");
|
|
while (manager().dequeue_one_frame().has_value()) { }
|
|
manager().m_next_frame.clear();
|
|
manager().m_last_present_in_media_time = keyframe_timestamp.value();
|
|
} else if (m_target_timestamp >= manager().m_last_present_in_media_time && manager().m_next_frame.has_value() && manager().m_next_frame.value().timestamp() > m_target_timestamp) {
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Target timestamp is between the last presented frame and the next frame, exiting seek at {}ms", m_target_timestamp.to_milliseconds());
|
|
manager().m_last_present_in_media_time = m_target_timestamp;
|
|
return assume_next_state();
|
|
}
|
|
}
|
|
|
|
return skip_samples_until_timestamp();
|
|
}
|
|
|
|
ErrorOr<void> skip_samples_until_timestamp()
|
|
{
|
|
while (true) {
|
|
auto optional_item = manager().dequeue_one_frame();
|
|
if (!optional_item.has_value())
|
|
break;
|
|
auto item = optional_item.release_value();
|
|
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Dequeuing frame at {}ms and comparing to seek target {}ms", item.timestamp().to_milliseconds(), m_target_timestamp.to_milliseconds());
|
|
if (manager().m_next_frame.has_value() && (item.timestamp() > m_target_timestamp || item.timestamp() == FrameQueueItem::no_timestamp)) {
|
|
// If the frame we're presenting is later than the target timestamp, skip the timestamp forward to it.
|
|
if (manager().m_next_frame->timestamp() > m_target_timestamp) {
|
|
manager().m_last_present_in_media_time = manager().m_next_frame->timestamp();
|
|
} else {
|
|
manager().m_last_present_in_media_time = m_target_timestamp;
|
|
}
|
|
|
|
if (manager().dispatch_frame_queue_item(manager().m_next_frame.release_value()))
|
|
return {};
|
|
|
|
manager().m_next_frame.emplace(item);
|
|
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Exiting seek to {} state at {}ms", m_playing ? "Playing" : "Paused", manager().m_last_present_in_media_time.to_milliseconds());
|
|
return assume_next_state();
|
|
}
|
|
manager().m_next_frame.emplace(item);
|
|
}
|
|
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Frame queue is empty while seeking, waiting for buffer to fill.");
|
|
manager().set_state_update_timer(buffering_or_seeking_decode_wait_time);
|
|
return {};
|
|
}
|
|
|
|
StringView name() override { return "Seeking"sv; }
|
|
|
|
ErrorOr<void> seek(AK::Duration target_timestamp, SeekMode seek_mode) override
|
|
{
|
|
m_target_timestamp = target_timestamp;
|
|
m_seek_mode = seek_mode;
|
|
return on_enter();
|
|
}
|
|
|
|
AK::Duration current_time() const override
|
|
{
|
|
return m_target_timestamp;
|
|
}
|
|
|
|
// We won't need this override when threaded, the queue can pause us in on_enter().
|
|
ErrorOr<void> do_timed_state_update() override
|
|
{
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Seeking wait finished, attempting to dequeue until timestamp.");
|
|
return skip_samples_until_timestamp();
|
|
}
|
|
|
|
PlaybackState get_state() const override { return PlaybackState::Seeking; }
|
|
|
|
AK::Duration m_target_timestamp { AK::Duration::zero() };
|
|
SeekMode m_seek_mode { SeekMode::Accurate };
|
|
};
|
|
|
|
class PlaybackManager::StoppedStateHandler : public PlaybackManager::PlaybackStateHandler {
|
|
public:
|
|
StoppedStateHandler(PlaybackManager& manager)
|
|
: PlaybackStateHandler(manager)
|
|
{
|
|
}
|
|
~StoppedStateHandler() override = default;
|
|
|
|
private:
|
|
ErrorOr<void> on_enter() override
|
|
{
|
|
return {};
|
|
}
|
|
|
|
StringView name() override { return "Stopped"sv; }
|
|
|
|
ErrorOr<void> play() override
|
|
{
|
|
// When Stopped, the decoder thread will be waiting for a signal to start its loop going again.
|
|
manager().m_decode_wait_condition.broadcast();
|
|
return replace_handler_and_delete_this<SeekingStateHandler>(true, AK::Duration::zero(), SeekMode::Fast);
|
|
}
|
|
bool is_playing() const override { return false; }
|
|
PlaybackState get_state() const override { return PlaybackState::Stopped; }
|
|
};
|
|
|
|
DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> PlaybackManager::create(NonnullOwnPtr<Demuxer> demuxer)
|
|
{
|
|
auto video_tracks = TRY(demuxer->get_tracks_for_type(TrackType::Video));
|
|
if (video_tracks.is_empty())
|
|
return DecoderError::with_description(DecoderErrorCategory::Invalid, "No video track is present"sv);
|
|
auto track = video_tracks[0];
|
|
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Selecting video track number {}", track.identifier());
|
|
|
|
auto codec_id = TRY(demuxer->get_codec_id_for_track(track));
|
|
auto codec_initialization_data = TRY(demuxer->get_codec_initialization_data_for_track(track));
|
|
NonnullOwnPtr<VideoDecoder> decoder = TRY(FFmpeg::FFmpegVideoDecoder::try_create(codec_id, codec_initialization_data));
|
|
auto frame_queue = DECODER_TRY_ALLOC(VideoFrameQueue::create());
|
|
auto playback_manager = DECODER_TRY_ALLOC(try_make<PlaybackManager>(demuxer, track, move(decoder), move(frame_queue)));
|
|
|
|
playback_manager->m_state_update_timer = Core::Timer::create_single_shot(0, [&self = *playback_manager] { self.timer_callback(); });
|
|
|
|
playback_manager->m_decode_thread = DECODER_TRY_ALLOC(Threading::Thread::try_create([&self = *playback_manager] {
|
|
while (!self.m_stop_decoding.load())
|
|
self.decode_and_queue_one_sample();
|
|
|
|
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder thread ended.");
|
|
return 0;
|
|
},
|
|
"Media Decoder"sv));
|
|
|
|
playback_manager->m_playback_handler = make<SeekingStateHandler>(*playback_manager, false, AK::Duration::zero(), SeekMode::Fast);
|
|
DECODER_TRY_ALLOC(playback_manager->m_playback_handler->on_enter());
|
|
|
|
playback_manager->m_decode_thread->start();
|
|
|
|
return playback_manager;
|
|
}
|
|
|
|
}
|