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110 lines
4.4 KiB
C++
110 lines
4.4 KiB
C++
/*
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* Copyright (c) 2024, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/Utf8View.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/PaintStyle.h>
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#include <LibGfx/ScalingMode.h>
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#include <LibGfx/WindingRule.h>
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namespace Gfx {
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class PathImpl {
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public:
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static NonnullOwnPtr<Gfx::PathImpl> create();
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virtual ~PathImpl();
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virtual void clear() = 0;
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virtual void move_to(Gfx::FloatPoint const&) = 0;
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virtual void line_to(Gfx::FloatPoint const&) = 0;
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virtual void close_all_subpaths() = 0;
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virtual void close() = 0;
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virtual void elliptical_arc_to(FloatPoint point, FloatSize radii, float x_axis_rotation, bool large_arc, bool sweep) = 0;
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virtual void arc_to(FloatPoint point, float radius, bool large_arc, bool sweep) = 0;
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virtual void quadratic_bezier_curve_to(FloatPoint through, FloatPoint point) = 0;
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virtual void cubic_bezier_curve_to(FloatPoint c1, FloatPoint c2, FloatPoint p2) = 0;
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virtual void text(Utf8View, Font const&) = 0;
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virtual void append_path(Gfx::Path const&) = 0;
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virtual void intersect(Gfx::Path const&) = 0;
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[[nodiscard]] virtual bool is_empty() const = 0;
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virtual Gfx::FloatPoint last_point() const = 0;
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virtual Gfx::FloatRect bounding_box() const = 0;
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virtual void set_fill_type(Gfx::WindingRule winding_rule) = 0;
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virtual bool contains(FloatPoint point, Gfx::WindingRule) const = 0;
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virtual NonnullOwnPtr<PathImpl> clone() const = 0;
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virtual NonnullOwnPtr<PathImpl> copy_transformed(Gfx::AffineTransform const&) const = 0;
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virtual NonnullOwnPtr<PathImpl> place_text_along(Utf8View text, Font const&) const = 0;
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};
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class Path {
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public:
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Path() = default;
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Path(Path const& other)
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: m_impl(other.impl().clone())
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{
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}
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Path& operator=(Path const& other)
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{
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if (this != &other)
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m_impl = other.impl().clone();
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return *this;
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}
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Path(Path&& other) = default;
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Path& operator=(Path&& other) = default;
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void clear() { impl().clear(); }
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void move_to(Gfx::FloatPoint const& point) { impl().move_to(point); }
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void line_to(Gfx::FloatPoint const& point) { impl().line_to(point); }
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void close_all_subpaths() { impl().close_all_subpaths(); }
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void close() { impl().close(); }
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void elliptical_arc_to(FloatPoint point, FloatSize radii, float x_axis_rotation, bool large_arc, bool sweep) { impl().elliptical_arc_to(point, radii, x_axis_rotation, large_arc, sweep); }
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void arc_to(FloatPoint point, float radius, bool large_arc, bool sweep) { impl().arc_to(point, radius, large_arc, sweep); }
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void quadratic_bezier_curve_to(FloatPoint through, FloatPoint point) { impl().quadratic_bezier_curve_to(through, point); }
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void cubic_bezier_curve_to(FloatPoint c1, FloatPoint c2, FloatPoint p2) { impl().cubic_bezier_curve_to(c1, c2, p2); }
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void text(Utf8View text, Font const& font) { impl().text(text, font); }
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void horizontal_line_to(float x) { line_to({ x, last_point().y() }); }
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void vertical_line_to(float y) { line_to({ last_point().x(), y }); }
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void append_path(Gfx::Path const& other) { impl().append_path(other); }
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void intersect(Gfx::Path const& other) { impl().intersect(other); }
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[[nodiscard]] bool is_empty() const { return impl().is_empty(); }
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Gfx::FloatPoint last_point() const { return impl().last_point(); }
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Gfx::FloatRect bounding_box() const { return impl().bounding_box(); }
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bool contains(FloatPoint point, Gfx::WindingRule winding_rule) const { return impl().contains(point, winding_rule); }
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void set_fill_type(Gfx::WindingRule winding_rule) { impl().set_fill_type(winding_rule); }
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Gfx::Path clone() const { return Gfx::Path { impl().clone() }; }
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Gfx::Path copy_transformed(Gfx::AffineTransform const& transform) const { return Gfx::Path { impl().copy_transformed(transform) }; }
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Gfx::Path place_text_along(Utf8View text, Font const& font) const { return Gfx::Path { impl().place_text_along(text, font) }; }
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void transform(Gfx::AffineTransform const& transform) { m_impl = impl().copy_transformed(transform); }
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PathImpl& impl() { return *m_impl; }
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PathImpl const& impl() const { return *m_impl; }
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private:
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explicit Path(NonnullOwnPtr<PathImpl>&& impl)
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: m_impl(move(impl))
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{
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}
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NonnullOwnPtr<PathImpl> m_impl { PathImpl::create() };
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};
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}
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