ladybird/Libraries/LibGfx/ImageFormats/ExifOrientedBitmap.h

118 lines
3.7 KiB
C++

/*
* Copyright (c) 2023-2024, Lucas Chollet <lucas.chollet@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Concepts.h>
#include <AK/NonnullOwnPtr.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/ImageFormats/TIFFMetadata.h>
namespace Gfx {
namespace Detail {
template<typename BitmapLike>
class ExifOrientedBitmap {
public:
static ErrorOr<ExifOrientedBitmap> create(TIFF::Orientation orientation, IntSize size, BitmapFormat format)
requires(SameAs<BitmapLike, Bitmap>)
{
auto bitmap = TRY(Bitmap::create(format, oriented_size(size, orientation)));
return ExifOrientedBitmap(move(bitmap), size, orientation);
}
static ErrorOr<ExifOrientedBitmap> create(TIFF::Orientation orientation, IntSize size)
requires(SameAs<BitmapLike, CMYKBitmap>)
{
auto bitmap = TRY(CMYKBitmap::create_with_size(oriented_size(size, orientation)));
return ExifOrientedBitmap(move(bitmap), size, orientation);
}
template<OneOf<ARGB32, CMYK> Value>
void set_pixel(u32 x, u32 y, Value color)
{
auto const new_position = oriented_position(IntPoint(x, y));
m_bitmap->scanline(new_position.y())[new_position.x()] = color;
}
NonnullRefPtr<BitmapLike>& bitmap()
{
return m_bitmap;
}
static IntSize oriented_size(IntSize size, TIFF::Orientation orientation)
{
switch (orientation) {
case Orientation::Default:
case Orientation::FlipHorizontally:
case Orientation::Rotate180:
case Orientation::FlipVertically:
return size;
case Orientation::Rotate90ClockwiseThenFlipHorizontally:
case Orientation::Rotate90Clockwise:
case Orientation::FlipHorizontallyThenRotate90Clockwise:
case Orientation::Rotate90CounterClockwise:
return { size.height(), size.width() };
}
VERIFY_NOT_REACHED();
}
private:
using Orientation = TIFF::Orientation;
ExifOrientedBitmap(NonnullRefPtr<BitmapLike> bitmap, IntSize size, Orientation orientation)
: m_bitmap(move(bitmap))
, m_orientation(orientation)
, m_width(size.width())
, m_height(size.height())
{
}
IntPoint oriented_position(IntPoint point)
{
auto const flip_horizontally = [this](IntPoint point) {
return IntPoint(m_width - point.x() - 1, point.y());
};
auto const rotate_90_clockwise = [this](IntPoint point) {
return IntPoint(m_height - point.y() - 1, point.x());
};
switch (m_orientation) {
case Orientation::Default:
return point;
case Orientation::FlipHorizontally:
return flip_horizontally(point);
case Orientation::Rotate180:
return IntPoint(m_width - point.x() - 1, m_height - point.y() - 1);
case Orientation::FlipVertically:
return IntPoint(point.x(), m_height - point.y() - 1);
case Orientation::Rotate90ClockwiseThenFlipHorizontally:
return flip_horizontally(rotate_90_clockwise(point));
case Orientation::Rotate90Clockwise:
return rotate_90_clockwise(point);
case Orientation::FlipHorizontallyThenRotate90Clockwise:
return rotate_90_clockwise(flip_horizontally(point));
case Orientation::Rotate90CounterClockwise:
return IntPoint(point.y(), m_width - point.x() - 1);
}
VERIFY_NOT_REACHED();
}
NonnullRefPtr<BitmapLike> m_bitmap;
Orientation m_orientation;
u32 m_width {};
u32 m_height {};
};
}
using ExifOrientedBitmap = Detail::ExifOrientedBitmap<Bitmap>;
using ExifOrientedCMYKBitmap = Detail::ExifOrientedBitmap<CMYKBitmap>;
}