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7971cfdd89
This way we don't have to do it whenever performing some kind of instruction rewrite.
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
/*
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* Copyright (c) 2024, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefCounted.h>
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#include <LibJS/Bytecode/Operand.h>
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namespace JS::Bytecode {
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class ScopedOperandImpl : public RefCounted<ScopedOperandImpl> {
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public:
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ScopedOperandImpl(Generator& generator, Operand operand)
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: m_generator(generator)
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, m_operand(operand)
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{
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}
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~ScopedOperandImpl();
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[[nodiscard]] Operand const& operand() const { return m_operand; }
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[[nodiscard]] Operand& operand() { return m_operand; }
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private:
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Generator& m_generator;
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Operand m_operand;
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};
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class ScopedOperand {
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public:
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explicit ScopedOperand(Generator& generator, Operand operand)
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: m_impl(adopt_ref(*new ScopedOperandImpl(generator, operand)))
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{
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}
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[[nodiscard]] Operand const& operand() const { return m_impl->operand(); }
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[[nodiscard]] Operand& operand() { return m_impl->operand(); }
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operator Operand() const { return operand(); }
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[[nodiscard]] bool operator==(ScopedOperand const& other) const { return operand() == other.operand(); }
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[[nodiscard]] size_t ref_count() const { return m_impl->ref_count(); }
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private:
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NonnullRefPtr<ScopedOperandImpl> m_impl;
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};
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}
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