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This change aims to improve the speed of incremental builds.
675 lines
26 KiB
C++
675 lines
26 KiB
C++
/*
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* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Base64.h>
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#include <AK/Random.h>
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#include <LibCrypto/Hash/HashManager.h>
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#include <LibWebSocket/Impl/WebSocketImplSerenity.h>
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#include <LibWebSocket/WebSocket.h>
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namespace WebSocket {
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// Note : The websocket protocol is defined by RFC 6455, found at https://tools.ietf.org/html/rfc6455
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// In this file, section numbers will refer to the RFC 6455
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NonnullRefPtr<WebSocket> WebSocket::create(ConnectionInfo connection, RefPtr<WebSocketImpl> impl)
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{
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return adopt_ref(*new WebSocket(move(connection), move(impl)));
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}
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WebSocket::WebSocket(ConnectionInfo connection, RefPtr<WebSocketImpl> impl)
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: m_connection(move(connection))
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, m_impl(move(impl))
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{
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}
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void WebSocket::start()
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{
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VERIFY(m_state == WebSocket::InternalState::NotStarted);
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if (!m_impl)
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m_impl = adopt_ref(*new WebSocketImplSerenity);
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m_impl->on_connection_error = [this] {
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dbgln("WebSocket: Connection error (underlying socket)");
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fatal_error(WebSocket::Error::CouldNotEstablishConnection);
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};
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m_impl->on_connected = [this] {
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if (m_state != WebSocket::InternalState::EstablishingProtocolConnection)
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return;
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set_state(WebSocket::InternalState::SendingClientHandshake);
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send_client_handshake();
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drain_read();
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};
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m_impl->on_ready_to_read = [this] {
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drain_read();
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};
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set_state(WebSocket::InternalState::EstablishingProtocolConnection);
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m_impl->connect(m_connection);
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}
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ReadyState WebSocket::ready_state()
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{
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switch (m_state) {
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case WebSocket::InternalState::NotStarted:
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case WebSocket::InternalState::EstablishingProtocolConnection:
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case WebSocket::InternalState::SendingClientHandshake:
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case WebSocket::InternalState::WaitingForServerHandshake:
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return ReadyState::Connecting;
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case WebSocket::InternalState::Open:
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return ReadyState::Open;
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case WebSocket::InternalState::Closing:
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return ReadyState::Closing;
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case WebSocket::InternalState::Closed:
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case WebSocket::InternalState::Errored:
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return ReadyState::Closed;
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default:
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VERIFY_NOT_REACHED();
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return ReadyState::Closed;
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}
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}
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ByteString WebSocket::subprotocol_in_use()
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{
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return m_subprotocol_in_use;
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}
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void WebSocket::send(Message const& message)
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{
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// Calling send on a socket that is not opened is not allowed
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VERIFY(m_state == WebSocket::InternalState::Open);
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VERIFY(m_impl);
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if (message.is_text())
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send_frame(WebSocket::OpCode::Text, message.data(), true);
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else
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send_frame(WebSocket::OpCode::Binary, message.data(), true);
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}
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void WebSocket::close(u16 code, ByteString const& message)
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{
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VERIFY(m_impl);
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switch (m_state) {
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case InternalState::NotStarted:
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case InternalState::EstablishingProtocolConnection:
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case InternalState::SendingClientHandshake:
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case InternalState::WaitingForServerHandshake:
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// FIXME: Fail the connection.
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set_state(InternalState::Closing);
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break;
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case InternalState::Open: {
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auto message_bytes = message.bytes();
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auto close_payload = ByteBuffer::create_uninitialized(message_bytes.size() + 2).release_value_but_fixme_should_propagate_errors(); // FIXME: Handle possible OOM situation.
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close_payload.overwrite(0, (u8*)&code, 2);
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close_payload.overwrite(2, message_bytes.data(), message_bytes.size());
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send_frame(WebSocket::OpCode::ConnectionClose, close_payload, true);
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set_state(InternalState::Closing);
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break;
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}
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default:
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break;
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}
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}
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void WebSocket::drain_read()
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{
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if (m_impl->eof()) {
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// The connection got closed by the server
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set_state(WebSocket::InternalState::Closed);
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notify_close(m_last_close_code, m_last_close_message, true);
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discard_connection();
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return;
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}
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switch (m_state) {
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case InternalState::NotStarted:
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case InternalState::EstablishingProtocolConnection:
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case InternalState::SendingClientHandshake: {
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auto initializing_bytes = m_impl->read(1024);
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if (!initializing_bytes.is_error())
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dbgln("drain_read() was called on a websocket that isn't opened yet. Read {} bytes from the socket.", initializing_bytes.value().size());
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} break;
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case InternalState::WaitingForServerHandshake: {
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read_server_handshake();
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} break;
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case InternalState::Open:
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case InternalState::Closing: {
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auto result = m_impl->read(65536);
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if (result.is_error()) {
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fatal_error(WebSocket::Error::ServerClosedSocket);
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return;
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}
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auto bytes = result.release_value();
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m_buffered_data.append(bytes.data(), bytes.size());
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read_frame();
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} break;
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case InternalState::Closed:
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case InternalState::Errored: {
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auto closed_bytes = m_impl->read(1024);
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if (!closed_bytes.is_error())
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dbgln("drain_read() was called on a closed websocket. Read {} bytes from the socket.", closed_bytes.value().size());
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} break;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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// The client handshake message is defined in the second list of section 4.1
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void WebSocket::send_client_handshake()
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{
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VERIFY(m_impl);
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VERIFY(m_state == WebSocket::InternalState::SendingClientHandshake);
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StringBuilder builder;
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// 2. and 3. GET /resource name/ HTTP 1.1
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builder.appendff("GET {} HTTP/1.1\r\n", m_connection.resource_name());
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// 4. Host
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auto url = m_connection.url();
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builder.appendff("Host: {}", url.serialized_host().release_value_but_fixme_should_propagate_errors());
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if (!m_connection.is_secure() && url.port_or_default() != 80)
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builder.appendff(":{}", url.port_or_default());
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else if (m_connection.is_secure() && url.port_or_default() != 443)
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builder.appendff(":{}", url.port_or_default());
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builder.append("\r\n"sv);
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// 5. and 6. Connection Upgrade
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builder.append("Upgrade: websocket\r\n"sv);
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builder.append("Connection: Upgrade\r\n"sv);
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// 7. 16-byte nonce encoded as Base64
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u8 nonce_data[16];
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fill_with_random(nonce_data);
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// FIXME: change to TRY() and make method fallible
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m_websocket_key = MUST(encode_base64({ nonce_data, 16 })).to_byte_string();
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builder.appendff("Sec-WebSocket-Key: {}\r\n", m_websocket_key);
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// 8. Origin (optional field)
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if (!m_connection.origin().is_empty()) {
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builder.appendff("Origin: {}\r\n", m_connection.origin());
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}
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// 9. Websocket version
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builder.append("Sec-WebSocket-Version: 13\r\n"sv);
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// 10. Websocket protocol (optional field)
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if (!m_connection.protocols().is_empty()) {
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builder.append("Sec-WebSocket-Protocol: "sv);
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builder.join(',', m_connection.protocols());
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builder.append("\r\n"sv);
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}
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// 11. Websocket extensions (optional field)
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if (!m_connection.extensions().is_empty()) {
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builder.append("Sec-WebSocket-Extensions: "sv);
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builder.join(',', m_connection.extensions());
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builder.append("\r\n"sv);
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}
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// 12. Additional headers
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for (auto& header : m_connection.headers().headers()) {
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builder.appendff("{}: {}\r\n", header.name, header.value);
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}
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builder.append("\r\n"sv);
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set_state(WebSocket::InternalState::WaitingForServerHandshake);
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auto success = m_impl->send(builder.string_view().bytes());
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VERIFY(success);
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}
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void WebSocket::fail_connection(u16 close_status_code, WebSocket::Error error_code, ByteString const& reason)
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{
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dbgln("WebSocket: {}", reason);
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set_state(WebSocket::InternalState::Closed);
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fatal_error(error_code);
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notify_close(close_status_code, reason, false);
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}
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// The server handshake message is defined in the third list of section 4.1
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void WebSocket::read_server_handshake()
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{
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VERIFY(m_impl);
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VERIFY(m_state == WebSocket::InternalState::WaitingForServerHandshake);
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auto fail_opening_handshake = [&](ByteString const& reason, CloseStatusCode close_status_code = CloseStatusCode::AbnormalClosure) {
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fail_connection(to_underlying(close_status_code), WebSocket::Error::ConnectionUpgradeFailed, reason);
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};
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// Read the server handshake
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if (!m_impl->can_read_line())
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return;
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if (!m_has_read_server_handshake_first_line) {
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auto header = m_impl->read_line(PAGE_SIZE).release_value_but_fixme_should_propagate_errors();
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auto parts = header.split(' ');
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if (parts.size() < 2) {
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fail_opening_handshake("Server HTTP Handshake contained HTTP header was malformed");
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return;
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}
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if (parts[0] != "HTTP/1.1") {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake contained HTTP header {} which isn't supported", parts[0]));
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return;
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}
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if (parts[1] != "101") {
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// 1. If the status code is not 101, handle as per HTTP procedures.
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// FIXME : This could be a redirect or a 401 authentication request, which we do not handle.
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake return status {} which isn't supported", parts[1]));
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return;
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}
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m_has_read_server_handshake_first_line = true;
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}
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// Read the rest of the reply until we find an empty line
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while (m_impl->can_read_line()) {
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auto line = m_impl->read_line(PAGE_SIZE).release_value_but_fixme_should_propagate_errors();
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if (line.is_whitespace()) {
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// We're done with the HTTP headers.
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// Fail the connection if we're missing any of the following:
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if (!m_has_read_server_handshake_upgrade) {
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// 2. |Upgrade| should be present
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fail_opening_handshake("Server HTTP Handshake didn't contain an |Upgrade| header");
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return;
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}
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if (!m_has_read_server_handshake_connection) {
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// 2. |Connection| should be present
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fail_opening_handshake("Server HTTP Handshake didn't contain a |Connection| header");
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return;
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}
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if (!m_has_read_server_handshake_accept) {
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// 2. |Sec-WebSocket-Accept| should be present
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fail_opening_handshake("Server HTTP Handshake didn't contain a |Sec-WebSocket-Accept| header");
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return;
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}
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set_state(WebSocket::InternalState::Open);
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notify_open();
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return;
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}
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auto parts = line.split(':');
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if (parts.size() < 2) {
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// The header field is not valid
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fail_opening_handshake(ByteString::formatted("Got invalid header line {} in the Server HTTP handshake", line));
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return;
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}
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auto header_name = parts[0];
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if (header_name.equals_ignoring_ascii_case("Upgrade"sv)) {
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// 2. |Upgrade| should be case-insensitive "websocket"
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if (!parts[1].trim_whitespace().equals_ignoring_ascii_case("websocket"sv)) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Upgrade| should be 'websocket', got '{}'. Failing connection.", parts[1]));
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return;
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}
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m_has_read_server_handshake_upgrade = true;
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Connection"sv)) {
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// 3. |Connection| should be case-insensitive "Upgrade"
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if (!parts[1].trim_whitespace().equals_ignoring_ascii_case("Upgrade"sv)) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Connection| should be 'Upgrade', got '{}'. Failing connection.", parts[1]));
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return;
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}
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m_has_read_server_handshake_connection = true;
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Sec-WebSocket-Accept"sv)) {
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// 4. |Sec-WebSocket-Accept| should be base64(SHA1(|Sec-WebSocket-Key| + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"))
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auto expected_content = ByteString::formatted("{}258EAFA5-E914-47DA-95CA-C5AB0DC85B11", m_websocket_key);
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Crypto::Hash::Manager hash;
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hash.initialize(Crypto::Hash::HashKind::SHA1);
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hash.update(expected_content);
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auto expected_sha1 = hash.digest();
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// FIXME: change to TRY() and make method fallible
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auto expected_sha1_string = MUST(encode_base64({ expected_sha1.immutable_data(), expected_sha1.data_length() }));
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if (!parts[1].trim_whitespace().equals_ignoring_ascii_case(expected_sha1_string)) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Sec-Websocket-Accept| should be '{}', got '{}'. Failing connection.", expected_sha1_string, parts[1]));
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return;
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}
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m_has_read_server_handshake_accept = true;
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Sec-WebSocket-Extensions"sv)) {
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// 5. |Sec-WebSocket-Extensions| should not contain an extension that doesn't appear in m_connection->extensions()
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auto server_extensions = parts[1].split(',');
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for (auto const& extension : server_extensions) {
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auto trimmed_extension = extension.trim_whitespace();
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bool found_extension = false;
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for (auto const& supported_extension : m_connection.extensions()) {
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if (trimmed_extension.equals_ignoring_ascii_case(supported_extension)) {
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found_extension = true;
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}
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}
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if (!found_extension) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Sec-WebSocket-Extensions| contains '{}', which is not supported by the client. Failing connection.", trimmed_extension));
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return;
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}
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}
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continue;
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}
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if (header_name.equals_ignoring_ascii_case("Sec-WebSocket-Protocol"sv)) {
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// 6. If the response includes a |Sec-WebSocket-Protocol| header field and this header field indicates the use of a subprotocol that was not present in the client's handshake (the server has indicated a subprotocol not requested by the client), the client MUST _Fail the WebSocket Connection_.
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// Additionally, Section 4.2.2 says this is "Either a single value representing the subprotocol the server is ready to use or null."
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auto server_protocol = parts[1].trim_whitespace();
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bool found_protocol = false;
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for (auto const& supported_protocol : m_connection.protocols()) {
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if (server_protocol.equals_ignoring_ascii_case(supported_protocol)) {
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found_protocol = true;
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}
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}
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if (!found_protocol) {
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fail_opening_handshake(ByteString::formatted("Server HTTP Handshake Header |Sec-WebSocket-Protocol| contains '{}', which is not supported by the client. Failing connection.", server_protocol));
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return;
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}
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m_subprotocol_in_use = server_protocol;
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continue;
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}
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}
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// If needed, we will keep reading the header on the next drain_read call
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}
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void WebSocket::read_frame()
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{
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VERIFY(m_impl);
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VERIFY(m_state == WebSocket::InternalState::Open || m_state == WebSocket::InternalState::Closing);
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size_t cursor = 0;
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auto get_buffered_bytes = [&](size_t count) -> ReadonlyBytes {
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if (cursor + count > m_buffered_data.size())
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return {};
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auto bytes = m_buffered_data.span().slice(cursor, count);
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cursor += count;
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return bytes;
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};
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auto head_bytes = get_buffered_bytes(2);
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if (head_bytes.is_null() || head_bytes.is_empty()) {
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// The connection got closed.
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set_state(WebSocket::InternalState::Closed);
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notify_close(m_last_close_code, m_last_close_message, true);
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discard_connection();
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return;
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}
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auto op_code = (WebSocket::OpCode)(head_bytes[0] & 0x0f);
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bool is_final_frame = head_bytes[0] & 0x80;
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bool is_masked = head_bytes[1] & 0x80;
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// Parse the payload length.
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size_t payload_length;
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auto payload_length_bits = head_bytes[1] & 0x7f;
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if (payload_length_bits == 127) {
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// A code of 127 means that the next 8 bytes contains the payload length
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auto actual_bytes = get_buffered_bytes(8);
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if (actual_bytes.is_null())
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return;
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u64 full_payload_length = (u64)((u64)(actual_bytes[0] & 0xff) << 56)
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| (u64)((u64)(actual_bytes[1] & 0xff) << 48)
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| (u64)((u64)(actual_bytes[2] & 0xff) << 40)
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| (u64)((u64)(actual_bytes[3] & 0xff) << 32)
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| (u64)((u64)(actual_bytes[4] & 0xff) << 24)
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| (u64)((u64)(actual_bytes[5] & 0xff) << 16)
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| (u64)((u64)(actual_bytes[6] & 0xff) << 8)
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| (u64)((u64)(actual_bytes[7] & 0xff) << 0);
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VERIFY(full_payload_length <= NumericLimits<size_t>::max());
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payload_length = (size_t)full_payload_length;
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} else if (payload_length_bits == 126) {
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// A code of 126 means that the next 2 bytes contains the payload length
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auto actual_bytes = get_buffered_bytes(2);
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if (actual_bytes.is_null())
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return;
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payload_length = (size_t)((size_t)(actual_bytes[0] & 0xff) << 8)
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| (size_t)((size_t)(actual_bytes[1] & 0xff) << 0);
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} else {
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|
payload_length = (size_t)payload_length_bits;
|
|
}
|
|
|
|
// Parse the mask, if it exists.
|
|
// Note : this is technically non-conformant with Section 5.1 :
|
|
// > A server MUST NOT mask any frames that it sends to the client.
|
|
// > A client MUST close a connection if it detects a masked frame.
|
|
// > (These rules might be relaxed in a future specification.)
|
|
// But because it doesn't cost much, we can support receiving masked frames anyways.
|
|
u8 masking_key[4];
|
|
if (is_masked) {
|
|
auto masking_key_data = get_buffered_bytes(4);
|
|
if (masking_key_data.is_null())
|
|
return;
|
|
masking_key[0] = masking_key_data[0];
|
|
masking_key[1] = masking_key_data[1];
|
|
masking_key[2] = masking_key_data[2];
|
|
masking_key[3] = masking_key_data[3];
|
|
}
|
|
|
|
auto payload = ByteBuffer::create_uninitialized(payload_length).release_value_but_fixme_should_propagate_errors(); // FIXME: Handle possible OOM situation.
|
|
u64 read_length = 0;
|
|
while (read_length < payload_length) {
|
|
auto payload_part = get_buffered_bytes(payload_length - read_length);
|
|
if (payload_part.is_null())
|
|
return;
|
|
// We read at most "actual_length - read" bytes, so this is safe to do.
|
|
payload.overwrite(read_length, payload_part.data(), payload_part.size());
|
|
read_length += payload_part.size();
|
|
}
|
|
|
|
if (cursor == m_buffered_data.size()) {
|
|
m_buffered_data.clear();
|
|
} else {
|
|
Vector<u8> new_buffered_data;
|
|
new_buffered_data.append(m_buffered_data.data() + cursor, m_buffered_data.size() - cursor);
|
|
m_buffered_data = move(new_buffered_data);
|
|
}
|
|
|
|
if (is_masked) {
|
|
// Unmask the payload
|
|
for (size_t i = 0; i < payload.size(); ++i) {
|
|
payload[i] = payload[i] ^ (masking_key[i % 4]);
|
|
}
|
|
}
|
|
|
|
if (op_code == WebSocket::OpCode::ConnectionClose) {
|
|
if (payload.size() > 1) {
|
|
m_last_close_code = (((u16)(payload[0] & 0xff) << 8) | ((u16)(payload[1] & 0xff)));
|
|
m_last_close_message = ByteString(ReadonlyBytes(payload.offset_pointer(2), payload.size() - 2));
|
|
} else {
|
|
m_last_close_code = 1000;
|
|
m_last_close_message = {};
|
|
}
|
|
close(m_last_close_code, m_last_close_message);
|
|
return;
|
|
}
|
|
if (op_code == WebSocket::OpCode::Ping) {
|
|
// Immediately send a pong frame as a reply, with the given payload.
|
|
send_frame(WebSocket::OpCode::Pong, payload, true);
|
|
return;
|
|
}
|
|
if (op_code == WebSocket::OpCode::Pong) {
|
|
// We can safely ignore the pong
|
|
return;
|
|
}
|
|
if (!is_final_frame) {
|
|
if (op_code != WebSocket::OpCode::Continuation) {
|
|
// First fragmented message
|
|
m_initial_fragment_opcode = op_code;
|
|
}
|
|
// First and next fragmented message
|
|
m_fragmented_data_buffer.append(payload.data(), payload_length);
|
|
return;
|
|
}
|
|
if (is_final_frame && op_code == WebSocket::OpCode::Continuation) {
|
|
// Last fragmented message
|
|
m_fragmented_data_buffer.append(payload.data(), payload_length);
|
|
op_code = m_initial_fragment_opcode;
|
|
payload.clear();
|
|
payload.append(m_fragmented_data_buffer.data(), m_fragmented_data_buffer.size());
|
|
m_fragmented_data_buffer.clear();
|
|
}
|
|
if (op_code == WebSocket::OpCode::Text) {
|
|
notify_message(Message(payload, true));
|
|
return;
|
|
}
|
|
if (op_code == WebSocket::OpCode::Binary) {
|
|
notify_message(Message(payload, false));
|
|
return;
|
|
}
|
|
dbgln("Websocket: Found unknown opcode {}", (u8)op_code);
|
|
}
|
|
|
|
void WebSocket::send_frame(WebSocket::OpCode op_code, ReadonlyBytes payload, bool is_final)
|
|
{
|
|
VERIFY(m_impl);
|
|
VERIFY(m_state == WebSocket::InternalState::Open);
|
|
u8 frame_head[1] = { (u8)((is_final ? 0x80 : 0x00) | ((u8)(op_code) & 0xf)) };
|
|
m_impl->send(ReadonlyBytes(frame_head, 1));
|
|
// Section 5.1 : a client MUST mask all frames that it sends to the server
|
|
bool has_mask = true;
|
|
// FIXME: If the payload has a size > size_t max on a 32-bit platform, we could
|
|
// technically stream it via non-final packets. However, the size was already
|
|
// truncated earlier in the call stack when stuffing into a ReadonlyBytes
|
|
if (payload.size() > NumericLimits<u16>::max()) {
|
|
// Send (the 'mask' flag + 127) + the 8-byte payload length
|
|
if constexpr (sizeof(size_t) >= 8) {
|
|
u8 payload_length[9] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | 127),
|
|
(u8)((payload.size() >> 56) & 0xff),
|
|
(u8)((payload.size() >> 48) & 0xff),
|
|
(u8)((payload.size() >> 40) & 0xff),
|
|
(u8)((payload.size() >> 32) & 0xff),
|
|
(u8)((payload.size() >> 24) & 0xff),
|
|
(u8)((payload.size() >> 16) & 0xff),
|
|
(u8)((payload.size() >> 8) & 0xff),
|
|
(u8)((payload.size() >> 0) & 0xff),
|
|
};
|
|
m_impl->send(ReadonlyBytes(payload_length, 9));
|
|
} else {
|
|
u8 payload_length[9] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | 127),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
(u8)((payload.size() >> 24) & 0xff),
|
|
(u8)((payload.size() >> 16) & 0xff),
|
|
(u8)((payload.size() >> 8) & 0xff),
|
|
(u8)((payload.size() >> 0) & 0xff),
|
|
};
|
|
m_impl->send(ReadonlyBytes(payload_length, 9));
|
|
}
|
|
} else if (payload.size() >= 126) {
|
|
// Send (the 'mask' flag + 126) + the 2-byte payload length
|
|
u8 payload_length[3] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | 126),
|
|
(u8)((payload.size() >> 8) & 0xff),
|
|
(u8)((payload.size() >> 0) & 0xff),
|
|
};
|
|
m_impl->send(ReadonlyBytes(payload_length, 3));
|
|
} else {
|
|
// Send the mask flag + the payload in a single byte
|
|
u8 payload_length[1] = {
|
|
(u8)((has_mask ? 0x80 : 0x00) | (u8)(payload.size() & 0x7f)),
|
|
};
|
|
m_impl->send(ReadonlyBytes(payload_length, 1));
|
|
}
|
|
if (has_mask) {
|
|
// Section 10.3 :
|
|
// > Clients MUST choose a new masking key for each frame, using an algorithm
|
|
// > that cannot be predicted by end applications that provide data
|
|
u8 masking_key[4];
|
|
fill_with_random(masking_key);
|
|
m_impl->send(ReadonlyBytes(masking_key, 4));
|
|
// don't try to send empty payload
|
|
if (payload.size() == 0)
|
|
return;
|
|
// Mask the payload
|
|
auto buffer_result = ByteBuffer::create_uninitialized(payload.size());
|
|
if (!buffer_result.is_error()) {
|
|
auto& masked_payload = buffer_result.value();
|
|
for (size_t i = 0; i < payload.size(); ++i) {
|
|
masked_payload[i] = payload[i] ^ (masking_key[i % 4]);
|
|
}
|
|
m_impl->send(masked_payload);
|
|
}
|
|
} else if (payload.size() > 0) {
|
|
m_impl->send(payload);
|
|
}
|
|
}
|
|
|
|
void WebSocket::fatal_error(WebSocket::Error error)
|
|
{
|
|
set_state(WebSocket::InternalState::Errored);
|
|
notify_error(error);
|
|
discard_connection();
|
|
}
|
|
|
|
void WebSocket::discard_connection()
|
|
{
|
|
if (m_discard_connection_requested)
|
|
return;
|
|
m_discard_connection_requested = true;
|
|
|
|
deferred_invoke([this] {
|
|
VERIFY(m_impl);
|
|
m_impl->discard_connection();
|
|
m_impl->on_connection_error = nullptr;
|
|
m_impl->on_connected = nullptr;
|
|
m_impl->on_ready_to_read = nullptr;
|
|
m_impl = nullptr;
|
|
});
|
|
}
|
|
|
|
void WebSocket::notify_open()
|
|
{
|
|
if (!on_open)
|
|
return;
|
|
on_open();
|
|
}
|
|
|
|
void WebSocket::notify_close(u16 code, ByteString reason, bool was_clean)
|
|
{
|
|
if (!on_close)
|
|
return;
|
|
on_close(code, move(reason), was_clean);
|
|
}
|
|
|
|
void WebSocket::notify_error(WebSocket::Error error)
|
|
{
|
|
if (!on_error)
|
|
return;
|
|
on_error(error);
|
|
}
|
|
|
|
void WebSocket::notify_message(Message message)
|
|
{
|
|
if (!on_message)
|
|
return;
|
|
on_message(move(message));
|
|
}
|
|
|
|
void WebSocket::set_state(InternalState state)
|
|
{
|
|
if (m_state == state)
|
|
return;
|
|
auto old_ready_state = ready_state();
|
|
m_state = state;
|
|
auto new_ready_state = ready_state();
|
|
if (old_ready_state != new_ready_state) {
|
|
if (on_ready_state_change)
|
|
on_ready_state_change(ready_state());
|
|
}
|
|
}
|
|
|
|
}
|