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124 lines
4.6 KiB
C++
124 lines
4.6 KiB
C++
/*
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* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
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* Copyright (c) 2021, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2022-2023, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Optional.h>
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#include <AK/Queue.h>
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#include <LibCore/Event.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/EventReceiver.h>
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#include <LibCore/Promise.h>
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#include <LibThreading/Thread.h>
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namespace Threading {
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template<typename Result>
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class BackgroundAction;
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class BackgroundActionBase {
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template<typename Result>
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friend class BackgroundAction;
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private:
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BackgroundActionBase() = default;
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static void enqueue_work(ESCAPING Function<void()>);
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static Thread& background_thread();
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};
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template<typename Result>
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class BackgroundAction final
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: public Core::EventReceiver
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, private BackgroundActionBase {
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C_OBJECT(BackgroundAction);
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public:
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// Promise is an implementation detail of BackgroundAction in order to communicate with EventLoop.
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// All of the promise's callbacks and state are either managed by us or by EventLoop.
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using Promise = Core::Promise<NonnullRefPtr<Core::EventReceiver>>;
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virtual ~BackgroundAction() = default;
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Optional<Result> const& result() const { return m_result; }
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Optional<Result>& result() { return m_result; }
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void cancel() { m_canceled = true; }
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// If your action is long-running, you should periodically check the cancel state and possibly return early.
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bool is_canceled() const { return m_canceled; }
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private:
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BackgroundAction(ESCAPING Function<ErrorOr<Result>(BackgroundAction&)> action, ESCAPING Function<ErrorOr<void>(Result)> on_complete, ESCAPING Optional<Function<void(Error)>> on_error = {})
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: m_promise(Promise::try_create().release_value_but_fixme_should_propagate_errors())
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, m_action(move(action))
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, m_on_complete(move(on_complete))
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{
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if (m_on_complete) {
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m_promise->on_resolution = [](NonnullRefPtr<Core::EventReceiver>& object) -> ErrorOr<void> {
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auto self = static_ptr_cast<BackgroundAction<Result>>(object);
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VERIFY(self->m_result.has_value());
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if (auto maybe_error = self->m_on_complete(self->m_result.value()); maybe_error.is_error())
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self->m_on_error(maybe_error.release_error());
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return {};
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};
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Core::EventLoop::current().add_job(m_promise);
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}
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if (on_error.has_value())
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m_on_error = on_error.release_value();
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enqueue_work([self = NonnullRefPtr(*this), origin_event_loop = &Core::EventLoop::current()]() {
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auto result = self->m_action(*self);
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// The event loop cancels the promise when it exits.
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self->m_canceled |= self->m_promise->is_rejected();
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// All of our work was successful and we weren't cancelled; resolve the event loop's promise.
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if (!self->m_canceled && !result.is_error()) {
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self->m_result = result.release_value();
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// If there is no completion callback, we don't rely on the user keeping around the event loop.
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if (self->m_on_complete) {
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origin_event_loop->deferred_invoke([self] {
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// Our promise's resolution function will never error.
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(void)self->m_promise->resolve(*self);
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});
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origin_event_loop->wake();
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}
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} else {
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// We were either unsuccessful or cancelled (in which case there is no error).
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auto error = Error::from_errno(ECANCELED);
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if (result.is_error())
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error = result.release_error();
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self->m_promise->reject(Error::from_errno(ECANCELED));
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if (!self->m_canceled && self->m_on_error) {
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origin_event_loop->deferred_invoke([self, error = move(error)]() mutable {
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self->m_on_error(move(error));
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});
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origin_event_loop->wake();
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} else if (self->m_on_error) {
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self->m_on_error(move(error));
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}
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}
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});
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}
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NonnullRefPtr<Promise> m_promise;
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Function<ErrorOr<Result>(BackgroundAction&)> m_action;
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Function<ErrorOr<void>(Result)> m_on_complete;
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Function<void(Error)> m_on_error = [](Error error) {
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dbgln("Error occurred while running a BackgroundAction: {}", error);
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};
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Optional<Result> m_result;
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bool m_canceled { false };
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};
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void quit_background_thread();
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}
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