ladybird/Libraries/LibJS/Runtime/Value.h
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

717 lines
22 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2020-2023, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2022, David Tuin <davidot@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/BitCast.h>
#include <AK/ByteString.h>
#include <AK/Format.h>
#include <AK/Forward.h>
#include <AK/Function.h>
#include <AK/Result.h>
#include <AK/SourceLocation.h>
#include <AK/String.h>
#include <AK/Types.h>
#include <LibGC/NanBoxedValue.h>
#include <LibGC/Ptr.h>
#include <LibGC/Root.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/Cell.h>
#include <math.h>
namespace JS {
// 2 ** 53 - 1
static constexpr double MAX_ARRAY_LIKE_INDEX = 9007199254740991.0;
// Unique bit representation of negative zero (only sign bit set)
static constexpr u64 NEGATIVE_ZERO_BITS = ((u64)1 << 63);
// This leaves us 3 bits to tag the type of pointer:
static constexpr u64 OBJECT_TAG = 0b001 | GC::IS_CELL_BIT;
static constexpr u64 STRING_TAG = 0b010 | GC::IS_CELL_BIT;
static constexpr u64 SYMBOL_TAG = 0b011 | GC::IS_CELL_BIT;
static constexpr u64 ACCESSOR_TAG = 0b100 | GC::IS_CELL_BIT;
static constexpr u64 BIGINT_TAG = 0b101 | GC::IS_CELL_BIT;
// We can then by extracting the top 13 bits quickly check if a Value is
// pointer backed.
static_assert((OBJECT_TAG & GC::IS_CELL_PATTERN) == GC::IS_CELL_PATTERN);
static_assert((STRING_TAG & GC::IS_CELL_PATTERN) == GC::IS_CELL_PATTERN);
static_assert((GC::CANON_NAN_BITS & GC::IS_CELL_PATTERN) != GC::IS_CELL_PATTERN);
static_assert((GC::NEGATIVE_INFINITY_BITS & GC::IS_CELL_PATTERN) != GC::IS_CELL_PATTERN);
// Then for the non pointer backed types we don't set the sign bit and use the
// three lower bits for tagging as well.
static constexpr u64 UNDEFINED_TAG = 0b110 | GC::BASE_TAG;
static constexpr u64 NULL_TAG = 0b111 | GC::BASE_TAG;
static constexpr u64 BOOLEAN_TAG = 0b001 | GC::BASE_TAG;
static constexpr u64 INT32_TAG = 0b010 | GC::BASE_TAG;
static constexpr u64 EMPTY_TAG = 0b011 | GC::BASE_TAG;
// Notice how only undefined and null have the top bit set, this mean we can
// quickly check for nullish values by checking if the top and bottom bits are set
// but the middle one isn't.
static constexpr u64 IS_NULLISH_EXTRACT_PATTERN = 0xFFFEULL;
static constexpr u64 IS_NULLISH_PATTERN = 0x7FFEULL;
static_assert((UNDEFINED_TAG & IS_NULLISH_EXTRACT_PATTERN) == IS_NULLISH_PATTERN);
static_assert((NULL_TAG & IS_NULLISH_EXTRACT_PATTERN) == IS_NULLISH_PATTERN);
static_assert((BOOLEAN_TAG & IS_NULLISH_EXTRACT_PATTERN) != IS_NULLISH_PATTERN);
static_assert((INT32_TAG & IS_NULLISH_EXTRACT_PATTERN) != IS_NULLISH_PATTERN);
static_assert((EMPTY_TAG & IS_NULLISH_EXTRACT_PATTERN) != IS_NULLISH_PATTERN);
// We also have the empty tag to represent array holes however since empty
// values are not valid anywhere else we can use this "value" to our advantage
// in Optional<Value> to represent the empty optional.
static constexpr u64 SHIFTED_BOOLEAN_TAG = BOOLEAN_TAG << GC::TAG_SHIFT;
static constexpr u64 SHIFTED_INT32_TAG = INT32_TAG << GC::TAG_SHIFT;
// Summary:
// To pack all the different value in to doubles we use the following schema:
// s = sign, e = exponent, m = mantissa
// The top part is the tag and the bottom the payload.
// 0bseeeeeeeeeeemmmm mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
// 0b0111111111111000 0... is the only real NaN
// 0b1111111111111xxx yyy... xxx = pointer type, yyy = pointer value
// 0b0111111111111xxx yyy... xxx = non-pointer type, yyy = value or 0 if just type
// Future expansion: We are not fully utilizing all the possible bit patterns
// yet, these choices were made to make it easy to implement and understand.
// We can for example drop the always 1 top bit of the mantissa expanding our
// options from 8 tags to 15 but since we currently only use 5 for both sign bits
// this is not needed.
class Value : public GC::NanBoxedValue {
public:
enum class PreferredType {
Default,
String,
Number,
};
[[nodiscard]] u16 tag() const { return m_value.tag; }
bool is_empty() const { return m_value.tag == EMPTY_TAG; }
bool is_undefined() const { return m_value.tag == UNDEFINED_TAG; }
bool is_null() const { return m_value.tag == NULL_TAG; }
bool is_number() const { return is_double() || is_int32(); }
bool is_string() const { return m_value.tag == STRING_TAG; }
bool is_object() const { return m_value.tag == OBJECT_TAG; }
bool is_boolean() const { return m_value.tag == BOOLEAN_TAG; }
bool is_symbol() const { return m_value.tag == SYMBOL_TAG; }
bool is_accessor() const { return m_value.tag == ACCESSOR_TAG; }
bool is_bigint() const { return m_value.tag == BIGINT_TAG; }
bool is_nullish() const { return (m_value.tag & IS_NULLISH_EXTRACT_PATTERN) == IS_NULLISH_PATTERN; }
ThrowCompletionOr<bool> is_array(VM&) const;
bool is_function() const;
bool is_constructor() const;
bool is_error() const;
ThrowCompletionOr<bool> is_regexp(VM&) const;
bool is_infinity() const
{
static_assert(GC::NEGATIVE_INFINITY_BITS == (0x1ULL << 63 | GC::POSITIVE_INFINITY_BITS));
return (0x1ULL << 63 | m_value.encoded) == GC::NEGATIVE_INFINITY_BITS;
}
bool is_positive_infinity() const
{
return m_value.encoded == GC::POSITIVE_INFINITY_BITS;
}
bool is_negative_infinity() const
{
return m_value.encoded == GC::NEGATIVE_INFINITY_BITS;
}
bool is_positive_zero() const
{
return m_value.encoded == 0 || (is_int32() && as_i32() == 0);
}
bool is_negative_zero() const
{
return m_value.encoded == NEGATIVE_ZERO_BITS;
}
bool is_integral_number() const
{
if (is_int32())
return true;
return is_finite_number() && trunc(as_double()) == as_double();
}
bool is_finite_number() const
{
if (!is_number())
return false;
if (is_int32())
return true;
return !is_nan() && !is_infinity();
}
Value()
: Value(EMPTY_TAG << GC::TAG_SHIFT, (u64)0)
{
}
template<typename T>
requires(IsSameIgnoringCV<T, bool>) explicit Value(T value)
: Value(BOOLEAN_TAG << GC::TAG_SHIFT, (u64)value)
{
}
explicit Value(double value)
{
bool is_negative_zero = bit_cast<u64>(value) == NEGATIVE_ZERO_BITS;
if (value >= NumericLimits<i32>::min() && value <= NumericLimits<i32>::max() && trunc(value) == value && !is_negative_zero) {
ASSERT(!(SHIFTED_INT32_TAG & (static_cast<i32>(value) & 0xFFFFFFFFul)));
m_value.encoded = SHIFTED_INT32_TAG | (static_cast<i32>(value) & 0xFFFFFFFFul);
} else {
if (isnan(value)) [[unlikely]]
m_value.encoded = GC::CANON_NAN_BITS;
else
m_value.as_double = value;
}
}
explicit Value(f16 value)
: Value(static_cast<double>(value))
{
}
// NOTE: A couple of integral types are excluded here:
// - i32 has its own dedicated Value constructor
// - i64 cannot safely be cast to a double
// - bool isn't a number type and has its own dedicated Value constructor
template<typename T>
requires(IsIntegral<T> && !IsSameIgnoringCV<T, i32> && !IsSameIgnoringCV<T, i64> && !IsSameIgnoringCV<T, bool>) explicit Value(T value)
{
if (value > NumericLimits<i32>::max()) {
m_value.as_double = static_cast<double>(value);
} else {
ASSERT(!(SHIFTED_INT32_TAG & (static_cast<i32>(value) & 0xFFFFFFFFul)));
m_value.encoded = SHIFTED_INT32_TAG | (static_cast<i32>(value) & 0xFFFFFFFFul);
}
}
explicit Value(unsigned value)
{
if (value > NumericLimits<i32>::max()) {
m_value.as_double = static_cast<double>(value);
} else {
ASSERT(!(SHIFTED_INT32_TAG & (static_cast<i32>(value) & 0xFFFFFFFFul)));
m_value.encoded = SHIFTED_INT32_TAG | (static_cast<i32>(value) & 0xFFFFFFFFul);
}
}
explicit Value(i32 value)
: Value(SHIFTED_INT32_TAG, (u32)value)
{
}
Value(Object const* object)
: Value(OBJECT_TAG << GC::TAG_SHIFT, reinterpret_cast<void const*>(object))
{
}
Value(PrimitiveString const* string)
: Value(STRING_TAG << GC::TAG_SHIFT, reinterpret_cast<void const*>(string))
{
}
Value(Symbol const* symbol)
: Value(SYMBOL_TAG << GC::TAG_SHIFT, reinterpret_cast<void const*>(symbol))
{
}
Value(Accessor const* accessor)
: Value(ACCESSOR_TAG << GC::TAG_SHIFT, reinterpret_cast<void const*>(accessor))
{
}
Value(BigInt const* bigint)
: Value(BIGINT_TAG << GC::TAG_SHIFT, reinterpret_cast<void const*>(bigint))
{
}
template<typename T>
Value(GC::Ptr<T> ptr)
: Value(ptr.ptr())
{
}
template<typename T>
Value(GC::Ref<T> ptr)
: Value(ptr.ptr())
{
}
template<typename T>
Value(GC::Root<T> const& ptr)
: Value(ptr.ptr())
{
}
Cell& as_cell()
{
VERIFY(is_cell());
return *extract_pointer<Cell>();
}
Cell& as_cell() const
{
VERIFY(is_cell());
return *extract_pointer<Cell>();
}
double as_double() const
{
VERIFY(is_number());
if (is_int32())
return as_i32();
return m_value.as_double;
}
bool as_bool() const
{
VERIFY(is_boolean());
return static_cast<bool>(m_value.encoded & 0x1);
}
Object& as_object()
{
VERIFY(is_object());
return *extract_pointer<Object>();
}
Object const& as_object() const
{
VERIFY(is_object());
return *extract_pointer<Object>();
}
PrimitiveString& as_string()
{
VERIFY(is_string());
return *extract_pointer<PrimitiveString>();
}
PrimitiveString const& as_string() const
{
VERIFY(is_string());
return *extract_pointer<PrimitiveString>();
}
Symbol& as_symbol()
{
VERIFY(is_symbol());
return *extract_pointer<Symbol>();
}
Symbol const& as_symbol() const
{
VERIFY(is_symbol());
return *extract_pointer<Symbol>();
}
Accessor& as_accessor()
{
VERIFY(is_accessor());
return *extract_pointer<Accessor>();
}
BigInt const& as_bigint() const
{
VERIFY(is_bigint());
return *extract_pointer<BigInt>();
}
BigInt& as_bigint()
{
VERIFY(is_bigint());
return *extract_pointer<BigInt>();
}
Array& as_array();
FunctionObject& as_function();
FunctionObject const& as_function() const;
u64 encoded() const { return m_value.encoded; }
ThrowCompletionOr<String> to_string(VM&) const;
ThrowCompletionOr<ByteString> to_byte_string(VM&) const;
ThrowCompletionOr<Utf16String> to_utf16_string(VM&) const;
ThrowCompletionOr<String> to_well_formed_string(VM&) const;
ThrowCompletionOr<GC::Ref<PrimitiveString>> to_primitive_string(VM&);
ThrowCompletionOr<Value> to_primitive(VM&, PreferredType preferred_type = PreferredType::Default) const;
ThrowCompletionOr<GC::Ref<Object>> to_object(VM&) const;
ThrowCompletionOr<Value> to_numeric(VM&) const;
ThrowCompletionOr<Value> to_number(VM&) const;
ThrowCompletionOr<GC::Ref<BigInt>> to_bigint(VM&) const;
ThrowCompletionOr<i64> to_bigint_int64(VM&) const;
ThrowCompletionOr<u64> to_bigint_uint64(VM&) const;
ThrowCompletionOr<double> to_double(VM&) const;
ThrowCompletionOr<PropertyKey> to_property_key(VM&) const;
ThrowCompletionOr<i32> to_i32(VM&) const;
ThrowCompletionOr<u32> to_u32(VM&) const;
ThrowCompletionOr<i16> to_i16(VM&) const;
ThrowCompletionOr<u16> to_u16(VM&) const;
ThrowCompletionOr<i8> to_i8(VM&) const;
ThrowCompletionOr<u8> to_u8(VM&) const;
ThrowCompletionOr<u8> to_u8_clamp(VM&) const;
ThrowCompletionOr<size_t> to_length(VM&) const;
ThrowCompletionOr<size_t> to_index(VM&) const;
ThrowCompletionOr<double> to_integer_or_infinity(VM&) const;
bool to_boolean() const;
ThrowCompletionOr<Value> get(VM&, PropertyKey const&) const;
ThrowCompletionOr<GC::Ptr<FunctionObject>> get_method(VM&, PropertyKey const&) const;
[[nodiscard]] String to_string_without_side_effects() const;
Value value_or(Value fallback) const
{
if (is_empty())
return fallback;
return *this;
}
[[nodiscard]] GC::Ref<PrimitiveString> typeof_(VM&) const;
bool operator==(Value const&) const;
template<typename... Args>
[[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> invoke(VM&, PropertyKey const& property_key, Args... args);
// A double is any Value which does not have the full exponent and top mantissa bit set or has
// exactly only those bits set.
bool is_double() const { return (m_value.encoded & GC::CANON_NAN_BITS) != GC::CANON_NAN_BITS || (m_value.encoded == GC::CANON_NAN_BITS); }
bool is_int32() const { return m_value.tag == INT32_TAG; }
i32 as_i32() const
{
VERIFY(is_int32());
return static_cast<i32>(m_value.encoded & 0xFFFFFFFF);
}
i32 as_i32_clamped_integral_number() const
{
VERIFY(is_int32() || is_finite_number());
if (is_int32())
return as_i32();
double value = trunc(as_double());
if (value > INT32_MAX)
return INT32_MAX;
if (value < INT32_MIN)
return INT32_MIN;
return static_cast<i32>(value);
}
bool to_boolean_slow_case() const;
private:
ThrowCompletionOr<Value> to_number_slow_case(VM&) const;
ThrowCompletionOr<Value> to_numeric_slow_case(VM&) const;
ThrowCompletionOr<Value> to_primitive_slow_case(VM&, PreferredType) const;
Value(u64 tag, u64 val)
{
ASSERT(!(tag & val));
m_value.encoded = tag | val;
}
template<typename PointerType>
Value(u64 tag, PointerType const* ptr)
{
if (!ptr) {
// Make sure all nullptrs are null
m_value.tag = NULL_TAG;
return;
}
ASSERT((tag & 0x8000000000000000ul) == 0x8000000000000000ul);
if constexpr (sizeof(PointerType*) < sizeof(u64)) {
m_value.encoded = tag | reinterpret_cast<u32>(ptr);
} else {
// NOTE: Pointers in x86-64 use just 48 bits however are supposed to be
// sign extended up from the 47th bit.
// This means that all bits above the 47th should be the same as
// the 47th. When storing a pointer we thus drop the top 16 bits as
// we can recover it when extracting the pointer again.
// See also: NanBoxedValue::extract_pointer.
m_value.encoded = tag | (reinterpret_cast<u64>(ptr) & 0x0000ffffffffffffULL);
}
}
[[nodiscard]] ThrowCompletionOr<Value> invoke_internal(VM&, PropertyKey const&, Optional<GC::MarkedVector<Value>> arguments);
ThrowCompletionOr<i32> to_i32_slow_case(VM&) const;
friend Value js_undefined();
friend Value js_null();
friend ThrowCompletionOr<Value> greater_than(VM&, Value lhs, Value rhs);
friend ThrowCompletionOr<Value> greater_than_equals(VM&, Value lhs, Value rhs);
friend ThrowCompletionOr<Value> less_than(VM&, Value lhs, Value rhs);
friend ThrowCompletionOr<Value> less_than_equals(VM&, Value lhs, Value rhs);
friend ThrowCompletionOr<Value> add(VM&, Value lhs, Value rhs);
friend bool same_value_non_number(Value lhs, Value rhs);
};
inline Value js_undefined()
{
return Value(UNDEFINED_TAG << GC::TAG_SHIFT, (u64)0);
}
inline Value js_null()
{
return Value(NULL_TAG << GC::TAG_SHIFT, (u64)0);
}
inline Value js_nan()
{
return Value(NAN);
}
inline Value js_infinity()
{
return Value(INFINITY);
}
inline Value js_negative_infinity()
{
return Value(-INFINITY);
}
ThrowCompletionOr<Value> greater_than(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> greater_than_equals(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> less_than(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> less_than_equals(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> bitwise_and(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> bitwise_or(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> bitwise_xor(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> bitwise_not(VM&, Value);
ThrowCompletionOr<Value> unary_plus(VM&, Value);
ThrowCompletionOr<Value> unary_minus(VM&, Value);
ThrowCompletionOr<Value> left_shift(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> right_shift(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> unsigned_right_shift(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> add(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> sub(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> mul(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> div(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> mod(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> exp(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> in(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> instance_of(VM&, Value lhs, Value rhs);
ThrowCompletionOr<Value> ordinary_has_instance(VM&, Value lhs, Value rhs);
ThrowCompletionOr<bool> is_loosely_equal(VM&, Value lhs, Value rhs);
bool is_strictly_equal(Value lhs, Value rhs);
bool same_value(Value lhs, Value rhs);
bool same_value_zero(Value lhs, Value rhs);
bool same_value_non_number(Value lhs, Value rhs);
ThrowCompletionOr<TriState> is_less_than(VM&, Value lhs, Value rhs, bool left_first);
double to_integer_or_infinity(double);
enum class NumberToStringMode {
WithExponent,
WithoutExponent,
};
[[nodiscard]] String number_to_string(double, NumberToStringMode = NumberToStringMode::WithExponent);
[[nodiscard]] ByteString number_to_byte_string(double, NumberToStringMode = NumberToStringMode::WithExponent);
double string_to_number(StringView);
inline bool Value::operator==(Value const& value) const { return same_value(*this, value); }
}
namespace AK {
static_assert(sizeof(JS::Value) == sizeof(double));
template<>
class Optional<JS::Value> : public OptionalBase<JS::Value> {
template<typename U>
friend class Optional;
public:
using ValueType = JS::Value;
Optional() = default;
template<SameAs<OptionalNone> V>
Optional(V) { }
Optional(Optional<JS::Value> const& other)
{
if (other.has_value())
m_value = other.m_value;
}
Optional(Optional&& other)
: m_value(other.m_value)
{
}
template<typename U = JS::Value>
requires(!IsSame<OptionalNone, RemoveCVReference<U>>)
explicit(!IsConvertible<U&&, JS::Value>) Optional(U&& value)
requires(!IsSame<RemoveCVReference<U>, Optional<JS::Value>> && IsConstructible<JS::Value, U &&>)
: m_value(forward<U>(value))
{
}
template<SameAs<OptionalNone> V>
Optional& operator=(V)
{
clear();
return *this;
}
Optional& operator=(Optional const& other)
{
if (this != &other) {
clear();
m_value = other.m_value;
}
return *this;
}
Optional& operator=(Optional&& other)
{
if (this != &other) {
clear();
m_value = other.m_value;
}
return *this;
}
template<typename O>
ALWAYS_INLINE bool operator==(Optional<O> const& other) const
{
return has_value() == other.has_value() && (!has_value() || value() == other.value());
}
template<typename O>
ALWAYS_INLINE bool operator==(O const& other) const
{
return has_value() && value() == other;
}
void clear()
{
m_value = {};
}
[[nodiscard]] bool has_value() const
{
return !m_value.is_empty();
}
[[nodiscard]] JS::Value& value() &
{
VERIFY(has_value());
return m_value;
}
[[nodiscard]] JS::Value const& value() const&
{
VERIFY(has_value());
return m_value;
}
[[nodiscard]] JS::Value value() &&
{
return release_value();
}
[[nodiscard]] JS::Value release_value()
{
VERIFY(has_value());
JS::Value released_value = m_value;
clear();
return released_value;
}
private:
JS::Value m_value;
};
}
namespace GC {
template<>
class Root<JS::Value> {
public:
Root() = default;
static Root create(JS::Value value, SourceLocation location)
{
if (value.is_cell())
return Root(value, &value.as_cell(), location);
return Root(value);
}
auto cell() { return m_handle.cell(); }
auto cell() const { return m_handle.cell(); }
auto value() const { return *m_value; }
bool is_null() const { return m_handle.is_null() && !m_value.has_value(); }
bool operator==(JS::Value const& value) const { return value == m_value; }
bool operator==(Root<JS::Value> const& other) const { return other.m_value == this->m_value; }
private:
explicit Root(JS::Value value)
: m_value(value)
{
}
explicit Root(JS::Value value, Cell* cell, SourceLocation location)
: m_value(value)
, m_handle(Root<Cell>::create(cell, location))
{
}
Optional<JS::Value> m_value;
Root<Cell> m_handle;
};
inline Root<JS::Value> make_root(JS::Value value, SourceLocation location = SourceLocation::current())
{
return Root<JS::Value>::create(value, location);
}
}
namespace AK {
template<>
struct Formatter<JS::Value> : Formatter<StringView> {
ErrorOr<void> format(FormatBuilder& builder, JS::Value value)
{
if (value.is_empty())
return Formatter<StringView>::format(builder, "<empty>"sv);
return Formatter<StringView>::format(builder, value.to_string_without_side_effects());
}
};
template<>
struct Traits<JS::Value> : DefaultTraits<JS::Value> {
static unsigned hash(JS::Value value) { return Traits<u64>::hash(value.encoded()); }
static constexpr bool is_trivial() { return true; }
};
template<>
struct Traits<GC::Root<JS::Value>> : public DefaultTraits<GC::Root<JS::Value>> {
static unsigned hash(GC::Root<JS::Value> const& handle) { return Traits<JS::Value>::hash(handle.value()); }
};
}