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53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
/*
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* Copyright (c) 2024, Lucas Chollet <lucas.chollet@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <AK/Vector.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Color.h>
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namespace Gfx {
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class ColorPalette {
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public:
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struct ColorAndIndex {
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Color color;
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size_t index;
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};
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ColorPalette(Vector<Color> palette, HashMap<Color, ColorAndIndex> conversion_table)
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: m_palette(move(palette))
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, m_conversion_table(move(conversion_table))
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{
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}
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Vector<Color> const& palette() const
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{
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return m_palette;
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}
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Color closest_color(Color input) const
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{
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return m_palette[index_of_closest_color(input)];
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}
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u32 index_of_closest_color(Color input) const
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{
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if (auto const result = m_conversion_table.get(input); result.has_value())
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return result->index;
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TODO();
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}
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private:
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Vector<Color> m_palette;
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HashMap<Color, ColorAndIndex> m_conversion_table;
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};
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ErrorOr<ColorPalette> median_cut(Bitmap const& bitmap, u16 palette_size);
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}
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