ladybird/Libraries/LibGC/Cell.h
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

205 lines
5.6 KiB
C++

/*
* Copyright (c) 2020-2024, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/Format.h>
#include <AK/Forward.h>
#include <AK/HashMap.h>
#include <AK/Noncopyable.h>
#include <AK/StringView.h>
#include <AK/Weakable.h>
#include <LibGC/Forward.h>
#include <LibGC/Internals.h>
#include <LibGC/Ptr.h>
namespace GC {
// This instrumentation tells analysis tooling to ignore a potentially mis-wrapped GC-allocated member variable
// It should only be used when the lifetime of the GC-allocated member is always longer than the object
#if defined(AK_COMPILER_CLANG)
# define IGNORE_GC [[clang::annotate("serenity::ignore_gc")]]
#else
# define IGNORE_GC
#endif
#define GC_CELL(class_, base_class) \
public: \
using Base = base_class; \
virtual StringView class_name() const override \
{ \
return #class_##sv; \
} \
friend class GC::Heap;
class Cell : public Weakable<Cell> {
AK_MAKE_NONCOPYABLE(Cell);
AK_MAKE_NONMOVABLE(Cell);
public:
virtual ~Cell() = default;
bool is_marked() const { return m_mark; }
void set_marked(bool b) { m_mark = b; }
enum class State : bool {
Live,
Dead,
};
State state() const { return m_state; }
void set_state(State state) { m_state = state; }
virtual StringView class_name() const = 0;
class Visitor {
public:
void visit(Cell* cell)
{
if (cell)
visit_impl(*cell);
}
void visit(Cell& cell)
{
visit_impl(cell);
}
void visit(Cell const* cell)
{
visit(const_cast<Cell*>(cell));
}
void visit(Cell const& cell)
{
visit(const_cast<Cell&>(cell));
}
template<typename T>
void visit(Ptr<T> cell)
{
if (cell)
visit_impl(const_cast<RemoveConst<T>&>(*cell.ptr()));
}
template<typename T>
void visit(Ref<T> cell)
{
visit_impl(const_cast<RemoveConst<T>&>(*cell.ptr()));
}
template<typename T>
void visit(ReadonlySpan<T> span)
{
for (auto& value : span)
visit(value);
}
template<typename T>
void visit(Span<T> span)
{
for (auto& value : span)
visit(value);
}
template<typename T>
void visit(Vector<T> const& vector)
{
for (auto& value : vector)
visit(value);
}
template<typename T>
void visit(HashTable<T> const& table)
{
for (auto& value : table)
visit(value);
}
template<typename T>
void visit(OrderedHashTable<T> const& table)
{
for (auto& value : table)
visit(value);
}
template<typename K, typename V, typename T>
void visit(HashMap<K, V, T> const& map)
{
for (auto& it : map) {
if constexpr (requires { visit(it.key); })
visit(it.key);
if constexpr (requires { visit(it.value); })
visit(it.value);
}
}
template<typename K, typename V, typename T>
void visit(OrderedHashMap<K, V, T> const& map)
{
for (auto& it : map) {
if constexpr (requires { visit(it.key); })
visit(it.key);
if constexpr (requires { visit(it.value); })
visit(it.value);
}
}
void visit(NanBoxedValue const& value);
// Allow explicitly ignoring a GC-allocated member in a visit_edges implementation instead
// of just not using it.
template<typename T>
void ignore(T const&)
{
}
virtual void visit_possible_values(ReadonlyBytes) = 0;
protected:
virtual void visit_impl(Cell&) = 0;
virtual ~Visitor() = default;
};
virtual void visit_edges(Visitor&) { }
// This will be called on unmarked objects by the garbage collector in a separate pass before destruction.
virtual void finalize() { }
// This allows cells to survive GC by choice, even if nothing points to them.
// It's used to implement special rules in the web platform.
// NOTE: Cells must call set_overrides_must_survive_garbage_collection() for this to be honored.
virtual bool must_survive_garbage_collection() const { return false; }
bool overrides_must_survive_garbage_collection(Badge<Heap>) const { return m_overrides_must_survive_garbage_collection; }
ALWAYS_INLINE Heap& heap() const { return HeapBlockBase::from_cell(this)->heap(); }
protected:
Cell() = default;
ALWAYS_INLINE void* private_data() const { return bit_cast<HeapBase*>(&heap())->private_data(); }
void set_overrides_must_survive_garbage_collection(bool b) { m_overrides_must_survive_garbage_collection = b; }
private:
bool m_mark : 1 { false };
bool m_overrides_must_survive_garbage_collection : 1 { false };
State m_state : 1 { State::Live };
};
}
template<>
struct AK::Formatter<GC::Cell> : AK::Formatter<FormatString> {
ErrorOr<void> format(FormatBuilder& builder, GC::Cell const* cell)
{
if (!cell)
return builder.put_string("Cell{nullptr}"sv);
return Formatter<FormatString>::format(builder, "{}({})"sv, cell->class_name(), cell);
}
};