/* * Copyright (c) 2020, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace JS { class ArrayBufferConstructor final : public NativeFunction { JS_OBJECT(ArrayBufferConstructor, NativeFunction); GC_DECLARE_ALLOCATOR(ArrayBufferConstructor); public: virtual void initialize(Realm&) override; virtual ~ArrayBufferConstructor() override = default; virtual ThrowCompletionOr call() override; virtual ThrowCompletionOr> construct(FunctionObject& new_target) override; private: explicit ArrayBufferConstructor(Realm&); virtual bool has_constructor() const override { return true; } JS_DECLARE_NATIVE_FUNCTION(is_view); JS_DECLARE_NATIVE_FUNCTION(symbol_species_getter); }; }