/* * Copyright (c) 2022, sin-ack * * SPDX-License-Identifier: BSD-2-Clause */ #include "SystemServerTakeover.h" #include #include namespace Core { HashMap s_overtaken_sockets {}; bool s_overtaken_sockets_parsed { false }; static void parse_sockets_from_system_server() { VERIFY(!s_overtaken_sockets_parsed); constexpr auto socket_takeover = "SOCKET_TAKEOVER"; char const* sockets = getenv(socket_takeover); if (!sockets) { s_overtaken_sockets_parsed = true; return; } for (auto const socket : StringView { sockets, strlen(sockets) }.split_view(';')) { auto params = socket.split_view(':'); VERIFY(params.size() == 2); s_overtaken_sockets.set(params[0].to_byte_string(), params[1].to_number().value()); } s_overtaken_sockets_parsed = true; // We wouldn't want our children to think we're passing // them a socket either, so unset the env variable. unsetenv(socket_takeover); } ErrorOr> take_over_socket_from_system_server(ByteString const& socket_path) { if (!s_overtaken_sockets_parsed) parse_sockets_from_system_server(); int fd; if (socket_path.is_empty()) { // We want the first (and only) socket. VERIFY(s_overtaken_sockets.size() == 1); fd = s_overtaken_sockets.begin()->value; } else { auto it = s_overtaken_sockets.find(socket_path); if (it == s_overtaken_sockets.end()) return Error::from_string_literal("Non-existent socket requested"); fd = it->value; } // Sanity check: it has to be a socket. auto stat = TRY(Core::System::fstat(fd)); if (!S_ISSOCK(stat.st_mode)) return Error::from_string_literal("The fd we got from SystemServer is not a socket"); auto socket = TRY(Core::LocalSocket::adopt_fd(fd)); // It had to be !CLOEXEC for obvious reasons, but we // don't need it to be !CLOEXEC anymore, so set the // CLOEXEC flag now. TRY(socket->set_close_on_exec(true)); return socket; } }