#pragma once #include #ifdef USERLAND #include #include #endif namespace AK { class String; class StringView; class TStyle { public: enum NoneTag { DummyValue }; static NoneTag None; enum Color { Black = 0, Red, Green, Brown, Blue, Magenta, Cyan, LightGray, DarkGray, BrightRed, BrightGreen, Yellow, BrightBlue, BrightMagenta, BrightCyan, White, NoColor = 255, }; enum Attribute { NoAttribute = 0, Bold = 1, }; TStyle() {} TStyle(NoneTag) {} TStyle(Color color, unsigned attributes = NoAttribute) : m_color(color) , m_attributes(attributes) { } ~TStyle() {} Color color() const { return m_color; } unsigned attributes() const { return m_attributes; } private: Color m_color { NoColor }; unsigned m_attributes { NoAttribute }; }; class LogStream { public: LogStream() #ifdef USERLAND : m_errno_restorer(errno) #endif { } virtual ~LogStream() {} virtual void write(const char*, int) const = 0; protected: friend const LogStream& operator<<(const LogStream&, const TStyle&); mutable bool m_needs_style_reset { false }; private: #ifdef USERLAND ScopedValueRollback m_errno_restorer; #endif }; class DebugLogStream final : public LogStream { public: DebugLogStream() {} virtual ~DebugLogStream() override { if (m_needs_style_reset) write("\033[0m", 4); char newline = '\n'; write(&newline, 1); } virtual void write(const char* characters, int length) const override { dbgputstr(characters, length); } }; inline DebugLogStream dbg() { return {}; } inline const LogStream& operator<<(const LogStream& stream, const char* value) { int length = 0; const char* p = value; while (*(p++)) ++length; stream.write(value, length); return stream; } const LogStream& operator<<(const LogStream&, const String&); const LogStream& operator<<(const LogStream&, const StringView&); const LogStream& operator<<(const LogStream&, int); const LogStream& operator<<(const LogStream&, unsigned); const LogStream& operator<<(const LogStream&, const void*); const LogStream& operator<<(const LogStream& stream, const TStyle&); inline const LogStream& operator<<(const LogStream& stream, char value) { stream.write(&value, 1); return stream; } inline const LogStream& operator<<(const LogStream& stream, bool value) { return stream << (value ? "true" : "false"); } } using AK::dbg; using AK::LogStream; using AK::TStyle;