/* * Copyright (c) 2024, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include namespace Gfx { class PathImpl { public: static NonnullOwnPtr create(); virtual ~PathImpl(); virtual void clear() = 0; virtual void move_to(Gfx::FloatPoint const&) = 0; virtual void line_to(Gfx::FloatPoint const&) = 0; virtual void close_all_subpaths() = 0; virtual void close() = 0; virtual void elliptical_arc_to(FloatPoint point, FloatSize radii, float x_axis_rotation, bool large_arc, bool sweep) = 0; virtual void arc_to(FloatPoint point, float radius, bool large_arc, bool sweep) = 0; virtual void quadratic_bezier_curve_to(FloatPoint through, FloatPoint point) = 0; virtual void cubic_bezier_curve_to(FloatPoint c1, FloatPoint c2, FloatPoint p2) = 0; virtual void text(Utf8View, Font const&) = 0; virtual void append_path(Gfx::Path const&) = 0; virtual void intersect(Gfx::Path const&) = 0; [[nodiscard]] virtual bool is_empty() const = 0; virtual Gfx::FloatPoint last_point() const = 0; virtual Gfx::FloatRect bounding_box() const = 0; virtual void set_fill_type(Gfx::WindingRule winding_rule) = 0; virtual bool contains(FloatPoint point, Gfx::WindingRule) const = 0; virtual NonnullOwnPtr clone() const = 0; virtual NonnullOwnPtr copy_transformed(Gfx::AffineTransform const&) const = 0; virtual NonnullOwnPtr place_text_along(Utf8View text, Font const&) const = 0; }; class Path { public: Path() = default; Path(Path const& other) : m_impl(other.impl().clone()) { } Path& operator=(Path const& other) { if (this != &other) m_impl = other.impl().clone(); return *this; } Path(Path&& other) = default; Path& operator=(Path&& other) = default; void clear() { impl().clear(); } void move_to(Gfx::FloatPoint const& point) { impl().move_to(point); } void line_to(Gfx::FloatPoint const& point) { impl().line_to(point); } void close_all_subpaths() { impl().close_all_subpaths(); } void close() { impl().close(); } void elliptical_arc_to(FloatPoint point, FloatSize radii, float x_axis_rotation, bool large_arc, bool sweep) { impl().elliptical_arc_to(point, radii, x_axis_rotation, large_arc, sweep); } void arc_to(FloatPoint point, float radius, bool large_arc, bool sweep) { impl().arc_to(point, radius, large_arc, sweep); } void quadratic_bezier_curve_to(FloatPoint through, FloatPoint point) { impl().quadratic_bezier_curve_to(through, point); } void cubic_bezier_curve_to(FloatPoint c1, FloatPoint c2, FloatPoint p2) { impl().cubic_bezier_curve_to(c1, c2, p2); } void text(Utf8View text, Font const& font) { impl().text(text, font); } void horizontal_line_to(float x) { line_to({ x, last_point().y() }); } void vertical_line_to(float y) { line_to({ last_point().x(), y }); } void append_path(Gfx::Path const& other) { impl().append_path(other); } void intersect(Gfx::Path const& other) { impl().intersect(other); } [[nodiscard]] bool is_empty() const { return impl().is_empty(); } Gfx::FloatPoint last_point() const { return impl().last_point(); } Gfx::FloatRect bounding_box() const { return impl().bounding_box(); } bool contains(FloatPoint point, Gfx::WindingRule winding_rule) const { return impl().contains(point, winding_rule); } void set_fill_type(Gfx::WindingRule winding_rule) { impl().set_fill_type(winding_rule); } Gfx::Path clone() const { return Gfx::Path { impl().clone() }; } Gfx::Path copy_transformed(Gfx::AffineTransform const& transform) const { return Gfx::Path { impl().copy_transformed(transform) }; } Gfx::Path place_text_along(Utf8View text, Font const& font) const { return Gfx::Path { impl().place_text_along(text, font) }; } void transform(Gfx::AffineTransform const& transform) { m_impl = impl().copy_transformed(transform); } PathImpl& impl() { return *m_impl; } PathImpl const& impl() const { return *m_impl; } private: explicit Path(NonnullOwnPtr&& impl) : m_impl(move(impl)) { } NonnullOwnPtr m_impl { PathImpl::create() }; }; }