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1 changed files with 27 additions and 0 deletions
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@ -100,6 +100,33 @@ void StackingContext::paint_svg(PaintContext& context, PaintableBox const& paint
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if (phase != PaintPhase::Foreground)
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return;
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auto opacity = paintable.computed_values().opacity();
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if (opacity == 0.0f)
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return;
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DisplayListRecorderStateSaver saver(context.display_list_recorder());
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auto to_device_pixels_scale = float(context.device_pixels_per_css_pixel());
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Gfx::IntRect source_paintable_rect = context.enclosing_device_rect(paintable.absolute_paint_rect()).to_type<int>();
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auto transform_matrix = paintable.transform();
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Gfx::FloatPoint transform_origin = paintable.transform_origin().to_type<float>();
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DisplayListRecorder::PushStackingContextParams push_stacking_context_params {
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.opacity = opacity,
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.filter = paintable.computed_values().filter(),
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.is_fixed_position = paintable.is_fixed_position(),
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.source_paintable_rect = source_paintable_rect,
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.transform = {
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.origin = transform_origin.scaled(to_device_pixels_scale),
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.matrix = transform_matrix,
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// FIXME: this is resulting in a compile error in which this method
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// is not being found
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// .matrix = matrix_with_scaled_translation(transform_matrix, to_device_pixels_scale),
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},
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};
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context.display_list_recorder().push_stacking_context(push_stacking_context_params);
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paintable.apply_clip_overflow_rect(context, PaintPhase::Foreground);
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paint_node(paintable, context, PaintPhase::Background);
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paint_node(paintable, context, PaintPhase::Border);
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