IFF was a generic container fileformat that was popular on the Amiga
since it was the only file format supported by Deluxe Paint.
ILBM is an image format popular in the late eighties/nineties
that uses the IFF container.
This is a very first version of the decoder that only supports
(byterun) compressed files with bpp <= 8.
Only the minimal chunks are decoded: CMAP, BODY, BMHD.
I am planning to add support for the following variants:
- EHB (32 colours + lighter 32 colours)
- HAM6 / HAM8 (special mode that allowed to display the whole Amiga
4096 colours / 262 144 colours palette)
- TrueColor (24bit)
Things that could be fun to do:
- Still images could be animated using color cycle information
The user can now save, load, and view calendars. A calendar is made up
of an array of events which are saved in a JSON file. In the future we
should implement the iCalendar standard instead of using a custom
format.
Corrects a slew of titles, buttons, labels, menu items and status bars
for capitalization, ellipses and punctuation.
Rewords a few actions and dialogs to use uniform language and
punctuation.
This program has never lived up to its original idea, and has been
broken for years (property editing, etc). It's also unmaintained and
off-by-default since forever.
At this point, Inspector is more of a maintenance burden than a feature,
so this commit removes it from the system, along with the mechanism in
Core::EventLoop that enables it.
If we decide we want the feature again in the future, it can be
reimplemented better. :^)
Prior to this commit, when you double-click a .zip file to open it, it
gets opened in Text-Editor as there is no other file association.
Now, when FileManager is invoked with a .zip file as the first argument,
a temporary directory will be created and the .zip will be extracted
into it. Once the FileManager window is closed, Core::TempFile will
delete the temporary directory.
This adds something like what we see in other operating systems' file
explorers, except for the fact that most other operating systems will
treat the .zip file as its own independent read-only filesystem. It
would be nice to do that in the future, but I feel like this is
sufficient for now.
Similar to the Settings application, this adds a single Screensaver
application to launch all screensaver demos. This is to declutter the
taskbar menu a bit.
We currently hard-code excluding Settings apps from the system menu.
This adds an "ExcludeFromSystemMenu" option to the AppFile configuration
to selectively exclude these apps, which all Settings app now set.
This is to allow selectively excluding a few Demo apps in a future
commit.
This wasn't doing anything interesting enough to justify being its own
demo application. If we need a spinning cube, we can just load a cube
model into 3DFileViewer. :^)
This was a plain-looking test app for debugging mouse events.
Mouse events work now, and if we want mouse testing facilities, they
can be added to MouseSettings instead.
This version can already:
- load all of the defined file format except for the image type and the
frame-specific stuff
- navigate frames and slides (though frames are mostly stubbed out)
- display text with various common settings
- displays text with various fitting and scaling methods
- scale and position objects correctly no matter the window size
This category includes anything useful for getting work done with your
computer. It is mostly a split-off from the Utilites category which was
becoming very large.
Given all of the other descriptions for each setting don't include a
period at the end, it won't hurt to have the TerminalSettings
description do the same for consistency.
This currently has exactly one setting: The background colour for card
games. My thinking is, it's better to not have a Settings application
for each individual game we include in the system, since most will only
have a small number of settings, all Settings windows have tabs anyway,
and I don't want to flood the Settings app list unnecessarily.
As for having a single setting for all the card games: it's nice when
things match. :^)
This adds a new application PartitionEditor which will eventually be
used to create and edit partition tables. Since LibPartition does not
know how to write partition tables yet, it is currently read-only.
Devices are discovered by scanning /dev for block device files.
Since block devices are chmod 600, PartitionEditor be must run as root.
By default Serenity uses the entire disk for the ext2 filesystem
without a partition table. This isn't useful for testing as the
partition list for the default disk will be empty. To test properly,
I created a few disk images using various partitioning schemes
(MBR, EBR, and GPT) and attached them using the following command:
export SERENITY_EXTRA_QEMU_ARGS="
-drive file=/path/to/mbr.img,format=raw,index=1,media=disk
-drive file=/path/to/ebr.img,format=raw,index=2,media=disk
-drive file=/path/to/gpt.img,format=raw,index=3,media=disk"
As mentioned in today's monthly update video, the Open With menu
doesn't show Pixel Paint for most image file types.
This commit brings it in sync with Image Viewer,
since everything seems to open correctly anyway :)
The settings for Terminal are extracted into their own application,
TerminalSettings, which is reachable over the normal Settings menu as
well as the same place in the Terminal menu. The font settings are moved
into these settings as well, which are now split up into the "Terminal"
and "View" tabs. The font settings themselves receive an option to
override the selected font with the system default on the user side.
The live update behavior of all of the terminal settings is retained.
The layout of the new TerminalSettings is based around the other
Settings applications, but pixel-perfectness is missing in some places.
It's a bit fiddly and I'd like to have some better GUI::Label auto-size
behavior, but oh well :^)