When removing and recreating the Build directory, it's quite annoying
having to edit/remove Ports/packages.db as the installer won't install
previously installed port dependencies again if they're still listed.
This problem is easily solved by just considering packages.db a
build-specific file.
This used to be in Kernel/, next to the build-root-filesystem.sh script,
which was then moved to Meta/ during the transition to CMake but has the
working directory set to Build/, effectively expecting it there - which
seems silly.
TL;DR: Very confusing. Use an explicit path relative to SERENITY_ROOT
instead and update the .gitignore files.
These two lines caused this local .gitignore to supersede all inputs
in any files specified by a user's `core.excludesFile` configuration
since the first match was going to be `!*.*` for any file with a
decimal or any directory. `git check-ignore -v somefile` can be used to
test this.
Meta/Lagom/build seems to be the expected cmake output directory.
(It's hardcoded in Libraries/LibJS/Tests/run-tests.)
Add it to the project .gitignore
The LinkDemo program calls dlopen/dlsym/dlclose to try and load
a dyanmic library from /usr/lib. It read a global variable and
calls a global function (extern "C" of course :) ).
There a few hacks left in the LinkLib dynamic library, however.
In order to get the linker to stop complaining, we have to use
-nostartfiles -ffreestanding otherwise it will link crt0.o to our
shared object, which is definitely not right as the _init function
for a main program (that calls main) is not suitable for our lib
Much redundancy is removed from package scripts with this system.
It also supports simple dependency management, uninstalling (through
BSD ports style plist files), cleaning up after itself (with clean,
clean_dist, clean_all commands), etc.
Fork the IPC Connection classes into Server:: and Client::ConnectionNG.
The new IPC messages are serialized very snugly instead of using the
same generic data structure for all messages.
Remove ASAPI.h since we now generate all of it from AudioServer.ipc :^)
Instead of cowboy-calling the VESA BIOS in the bootloader, find the emulator
VGA adapter by scanning the PCI bus. Then set up the desired video mode by
sending device commands.