This file does not contain any architecture specific implementations,
so we can move it to the Kernel base directory. Also update the relevant
include paths.
We are actually storing tpidr_el0, as can be seen in vector_table.S, but
the RegisterState.h incorrectly had tpidr_el1. This will probably save
some annoying debugging later on.
This is necessary to allow transferring frame buffers larger than
~500x500 pixels back to user space. Until the buffer management is
improved this allows us to at least test the existing game ports.
The ARM CPU is set up to trap on unaligned accesses, however the
compiler will still generate them if this flag is not set. We also need
the -Wno-cast-align as there are some files in AK that don't build
without the flag.
This happens to be a sad truth for the VirtIOGPU driver - it lacked any
error propagation measures and generally relied on clunky assumptions
that most operations with the GPU device are infallible, although in
reality much of them could fail, so we do need to handle errors.
To fix this, synchronous GPU commands no longer rely on the wait queue
mechanism anymore, so instead we introduce a timeout-based mechanism,
similar to how other Kernel drivers use a polling based mechanism with
the assumption that hardware could get stuck in an error state and we
could abort gracefully.
Then, we change most of the VirtIOGraphicsAdapter methods to propagate
errors properly to the original callers, to ensure that if a synchronous
GPU command failed, either the Kernel or userspace could do something
meaningful about this situation.
The performance that we achieve from this technique is visually worse
compared to turning off this feature, so let's not use this until we
figure out why it happens.
`OwnPtrWithCustomDeleter` was a decorator which provided the ability
to add a custom deleter to `OwnPtr` by wrapping and taking the deleter
as a run-time argument to the constructor. This solution means that no
additional space is needed for the `OwnPtr` because it doesn't need to
store a pointer to the deleter, but comes at the cost of having an
extra type that stores a pointer for every instance.
This logic is moved directly into `OwnPtr` by adding a template
argument that is defaulted to the default deleter for the type. This
means that the type itself stores the pointer to the deleter instead
of every instance and adds some type safety by encoding the deleter in
the type itself instead of taking a run-time argument.
We now move the ErrorOr returning functions in the constructor to the
try_to_initialize() factory, which allows us to handle the errors and
removes two FIXME's :))
We add this basic functionality to the Kernel so Userspace can request a
particular virtual memory mapping to be immutable. This will be useful
later on in the DynamicLoader code.
The annotation of a particular Kernel Region as immutable implies that
the following restrictions apply, so these features are prohibited:
- Changing the region's protection bits
- Unmapping the region
- Annotating the region with other virtual memory flags
- Applying further memory advises on the region
- Changing the region name
- Re-mapping the region
This syscall will be used later on to ensure we can declare virtual
memory mappings as immutable (which means that the underlying Region is
basically immutable for both future annotations or changing the
protection bits of it).
As is, we never *deallocate* them, so we will run out eventually.
Creating a context, or allocating a context ID, now returns ErrorOr if
there are no available free context IDs.
`number_of_fixmes--;` :^)
This now only requires `size + alignment` bytes while searching for a
free memory location. For the actual allocation, the memory area is
properly trimmed to the required alignment.
This keeps us from tripping strict aliasing, which previously made TCP
connections inoperable when building without `-fsanitize=undefined` or
`-fno-strict-aliasing`.
This patch validates that the size of the auxiliary vector does not
exceed `Process::max_auxiliary_size`. The auxiliary vector is a range
of memory in userspace stack where the kernel can pass information to
the process that will be created via `Process:do_exec`.
The reason the kernel needs to validate its size is that the about to
be created process needs to have remaining space on the stack.
Previously only `argv` and `envp` were taken into account for the
size validation, with this patch, the size of `auxv` is also
checked. All three elements contain values that a user (or an
attacker) can specify.
This patch adds the constant `Process::max_auxiliary_size` which is
defined to be one eight of the user-space stack size. This is the
approach taken by `Process:max_arguments_size` and
`Process::max_environment_size` which are used to check the sizes
of `argv` and `envp`.
Note that this still keeps the old behaviour of putting things in std by
default on serenity so the tools can be happy, but if USING_AK_GLOBALLY
is unset, AK behaves like a good citizen and doesn't try to put things
in the ::std namespace.
std::nothrow_t and its friends get to stay because I'm being told that
compilers assume things about them and I can't yeet them into a
different namespace...for now.
When scanning for network adapters, we give each driver a chance to
claim the PCI device and whoever claims it first gets to keep it.
Before this patch, the driver API returned a LockRefPtr<AdapterType>,
which made it impossible to propagate errors that occurred during
detection and/or initialization.
This patch changes the API so that errors can bubble all the way out
the PCI enumeration in NetworkingManagement::initialize() where we
perform all the network adapter auto-detection on boot.
When we eventually start to support hot-plugging network adapter in the
future, it will be even more important to propagate errors instead of
swallowing them.
Importantly, before this patch, some errors were "handled" by panicking
the kernel. This is no longer the case.
7 FIXMEs were killed in the making of this commit. :^)
We were previously using a 32-bit unsigned integer for this, which
caused us to start truncating region sizes when multiplied with
`PAGE_SIZE` on hardware with a lot of memory.