Using mmap-allocated memory for backing stores does not allow us to
benefit from using GPU-accelerated painting, because all the performance
increase we get is mostly negated by reading the GPU-allocated texture
back into RAM, so it can be shared with the browser process.
With IOSurface, we get a framebuffer that is both shareable between
processes and can be used as underlying memory for an OpenGL/Metal
texture.
This change does not yet benefit from using IOSurface and merely wraps
them into Gfx::Bitmap to be used by the CPU painter.
This will be needed to collect statistics from processes that do not
have anything to do with LibWebView. The ProcessInfo structure must be
virtual to allow callers to add application-specific information.
On macOS, it's not trivial to get a Mach task port for your children.
This implementation registers the chrome process as a well-known
service with launchd based on its pid, and lets each child process
send over a reference to its mach_task_self() back to the chrome.
We'll need this Mach task port right to get process statistics.