Previously we'd try to load ELF images which did not have
an interpreter set with an incorrect load offset of 0, i.e. way
outside of the part of the address space where we'd expect either
the dynamic loader or the user's executable to reside.
This fixes the problem by using get_load_offset for both executables
which have an interpreter set and those which don't. Notably this
allows us to actually successfully execute the Loader.so binary:
courage:~ $ /usr/lib/Loader.so
You have invoked `Loader.so'. This is the helper program for programs
that use shared libraries. Special directives embedded in executables
tell the kernel to load this program.
This helper program loads the shared libraries needed by the program,
prepares the program to run, and runs it. You do not need to invoke
this helper program directly.
courage:~ $
Previously we'd incorrectly use the default gateway's MAC address.
Instead we must use destination MAC addresses that are derived from
the multicast IPv4 address.
With this patch applied I can query mDNS on a real network.
The Kernel/.gitignore file is a remnant of the prior build system,
where the kernel.map was written directly to to the Kernel folder.
The run.sh was also under Kernel so pcap files and others would get
dropped there when running the system under qemu.
None of these situations are possible now, so lets get rid of it.
Instead of reading in the entire contents of a directory into a large
buffer, we can iterate block by block. This only requires a small
buffer.
Because directory entries are guaranteed to never span multiple blocks
we do not have to handle any edge cases related to that.
On some cases, the FADT could be on the end of a page, so if we don't
have two pages being mapped, we could easily read from a non-mapped
virtual address, which will trigger the UB sanitizer.
Also, we need to treat the FADT structure as volatile and const, as it
may change at any time, but we should not touch (write) it anyhow.
In VFS::rename, if new_path is equal to '/', then, parent custody is
set to null.
VFS::rename would then use parent custody without checking it first.
Fixed VFS::rename to check both old and new path parent custody
before actually using them.
write_bytes is called with a count of 0 bytes if a directory is being
deleted, because in that case even the . and .. pseudo directories are
getting removed. In this case write_bytes is now a no-op.
Before write_bytes would fail because it would check to see if there
were any blocks available to write in (even though it wasn't going to
write in them anyway).
This behaviour was uncovered because of a recent change where
directories are correctly reduced in size. Which in this case results in
all the blocks being removed from the inode, whereas previously there
would be some stale blocks around to pass the check.
e2fsck considers all blocks reachable through any of the pointers in
m_raw_inode.i_block as part of this inode regardless of the value in
m_raw_inode.i_size. When it finds more blocks than the amount that
is indicated by i_size or i_blocks it offers to repair the filesystem
by changing those values. That will actually cause further corruption.
So we must zero all pointers to blocks that are now unused.
The current method of emitting performance events requires a bit of
boiler plate at every invocation, as well as having to ignore the
return code which isn't used outside of the perf event syscall. This
change attempts to clean that up by exposing high level API's that
can be used around the code base.
Ext2 directory contents are stored in a linked list of ext2_dir_entry
structs. There is no sentinel value to determine where the list ends.
Instead the list fills the entirety of the allocated space for the
inode.
Previously the inode was not correctly resized when it became smaller.
This resulted in stale data being interpreted as part of the linked list
of directory entries.
When reading UDP packets from userspace with recvmsg()/recv() we
would hit a VERIFY() if the supplied buffer is smaller than the
received UDP packet. Instead we should just return truncated data
to the caller.
This can be reproduced with:
$ dd if=/dev/zero bs=1k count=1 | nc -u 192.168.3.190 68
We use a global setting to determine if Caps Lock should be remapped to
Control because we don't care how keyboard events come in, just that they
should be massaged into different scan codes.
The `proc` filesystem is able to manipulate this global variable using
the `sysctl` utility like so:
```
# sysctl caps_lock_to_ctrl=1
```
An IP socket can now join a multicast group by using the
IP_ADD_MEMBERSHIP sockopt, which will cause it to start receiving
packets sent to the multicast address, even though this address does
not belong to this host.
When using `sysctl` you can enable/disable values by writing to the
ProcFS. Some drift must have occured where writing was failing due to
a missing `set_mtime` call. Whenever one `write`'s a file the modified
time (mtime) will be updated so we need to implement this interface in
ProcFS.
The fact that current_time can "fail" makes its use a bit awkward.
All callers in the Kernel are trusted besides syscalls, so assert
that they never get there, and make sure all current callers perform
validation of the clock_id with TimeManagement::is_valid_clock_id().
I have fuzzed this change locally for a bit to make sure I didn't
miss any obvious regression.
The variety of checks for Processor::id() == 0 could use some assistance
in the readability department. This change adds a new function to
represent this check, and replaces the comparison everywhere it's used.
FileDescriptionBlocker::m_should_block was shadowing the parent's
FileBlocker::m_should_block variable, which would cause should_block()
to return the wrong value.
Found by @gunnarbeutner
This solves a problem where checking whether a thread is an idle
thread may require iterating all processors if it is not the idle
thread of the current processor.
Previously we would return a 0xdeadc0de frame for every kernel frame
in the real kernel stack when an non super-user issued the request.
This isn't useful, and just produces visual clutter in tools which
attempt to symbolize stacks.
While hacking on `sysctl` an issue in ProcFS was making me unable to
read/write from `/proc/sys/XXX`. Some directories in the ProcFS are not
actually backed by a process and need to return `nullptr` so callbacks
get properly set. We now do an explicit check for the parent to ensure
it's one that is PID-based.
The error handling in all these cases was still using the old style
negative values to indicate errors. We have a nicer solution for this
now with KResultOr<T>. This change switches the interface and then all
implementers to use the new style.
Our current implementation does not work in the special case in which
both shift keys are pressed, and then only one of the keys is released,
as this would result in writing lower case letters, instead of the
expected upper case letters.
This commit fixes that by keeping track of the amount of shift keys
that are pressed (instead of if any are at all), and only switching to
the unshifted keymap once all of them are released.
The previous patch already helped with this, however my idea of only
reading a few packets didn't work and we'd still sometimes end up not
receiving any more packets from the E1000 interface.
With this patch applied my NIC seems to receive packets just fine, at
least for now.
The dance here is not complicated, but it is something that should
be taken note of. Since we append to both lists, we don't want to
orphan the new Inode in the m_links/m_subfolders Vector in the event
that the append to m_parent_fs.m_nodes fails.
Raw sockets don't need a local port, so we shouldn't fail operations
if allocation yields an ENOPROTOOPT.
I'm not in love with the factoring here, just patching up the bug.
Without this patch we end up with sockets in the listener's accept
queue with state 'closed' when doing stealth SYN scans:
Client -> Server: SYN for port 22
Server -> Client: SYN/ACK
Client -> Server: RST (i.e. don't complete the TCP handshake)