These functions don't exit immediately, but rather on the next iteration
of the event loop.
Since exit() is already used by the standard library, let's call it quit()
instead. That way, saying exit() means the same thing here as anywhere else.
GMenu now has an "on_item_activation" callback that fires whenever one
of its items are activated. The menu item identifier is used to distinguish
between items.
Use this to implement font switching in Terminal. :^)
To facilitate listening for action on arbitrary file descriptors,
I've added a GNotifier class. It's quite simple but very useful:
GNotifier notifier(fd, GNotifier::Read);
notifier.on_ready_to_read = [this] (GNotifier& fd) {
// read from fd or whatever else you like :^)
};
The callback will get invoked by GEventLoop when select() says we
have something to read on the fd.
My needs are really quite simple, so I'm just going to add what I need
as I go along. The first thing I needed was a simple box layout with
widgets being able to say whether they prefer fixed or fill for both
their vertical and horizontal sizes.
I also made a simple GStatusBar so FileManager can show how many bytes
worth of files are in the current directory.