With this change, ".*make.*" function family now does error checking
earlier, which improves experience while using clangd. Note that the
change also make them instantiate classes a bit more eagerly, so in
LibVideo/PlaybackManager, we have to first define SeekingStateHandler
and only then make() it.
Co-Authored-By: stelar7 <dudedbz@gmail.com>
AK/Platform.h did not include any other header file, but expected
various macros to be defined. While many of the macros checked here are
predefined by the compiler (i.e. GCC's TARGET_OS_CPP_BUILTINS), some
may be defined by the system headers instead. In particular, so is
__GLIBC__ on glibc-based systems.
We have to include some system header for getting __GLIBC__ (or not).
It could be possible to include something relatively small and
innocuous, like <string.h> for example, but that would still clutter
the name space and make other code that would use <string.h>
functionality, but forget to include it, build on accident; we wouldn't
want that. At the end of the day, the header that actually defines
__GLIBC__ (or not) is <features.h>. It's typically included from other
glibc headers, and not by user code directly, which makes it unlikely
to mask other code accidentlly forgetting to include it, since it
wouldn't include it in the first place.
<features.h> is not defined by POSIX and could be missing on other
systems (but it seems to be present at least when using either glibc or
musl), so guard its inclusion with __has_include().
Specifically, this fixes AK/StackInfo.cpp not picking up the glibc code
path in the cross aarch64-gnu (GNU/Hurd on 64-bit ARM) Lagom build.
Sticking this to the function source has multiple benefits:
- We instrument more code, by not excluding entire files.
- NO_SANITIZE_COVERAGE can be used in Header files.
- Keeping the info with the source code, means if a function or
file is moved around, the NO_SANITIZE_COVERAGE moves with it.
GCC sometimes complains about the The `no_sanitize("address")` syntax,
and clang sometimes complains abouth the `no_sanitize_address` syntax.
Both claim to support both, so that's neat!
This is defined when building on GNU/Hurd, the GNU operating system with
the Hurd as its kernel (as it was designed originally, before Linux and
GNU/Linux came to be).
Also, define the corresponding part of User-Agent.
This is defined when we're compiling against the GNU C Library, whether
on Linux or on other kernels that glibc works on. More AK_LIBC_xxxx
definitions could be potentially added in the future.
Also add AK_LIBC_GLIBC_PREREQ(), which checks for a specific glibc
version.
Apple Clang 14.0.3 (Xcode 14.3) miscompiles this builtin on AArch64,
causing the borrow flag to be set incorrectly. I have added a detailed
writeup on Qemu's issue tracker, where the same issue led to a hang when
emulating x86:
https://gitlab.com/qemu-project/qemu/-/issues/1659#note_1408275831
I don't know of any specific issue caused by this on Lagom, but better
safe than sorry.
This attribute is used for functions in the kernel that are entirely
written in assembly, yet defined in C++ source files.
Without `__attribute__((naked))`, Clang might decide to inline these
functions, making any `ret` instructions within them actually exit the
caller, or discard argument values as they appear "dead". This issue
caused a kernel panic when using the `execve` syscall in AArch64
SerenityOS built by Clang.
While the empty definition so far appears to work fine with GCC, simpler
test cases do similarly suffer from unintended inlining, so define
`NAKED` as a synonym of `NEVER_INLINE` to avert future issues.
Perhaps we should move users of `NAKED` to plain assembly files?
This makes aarch64Clang builds boot :^)
ARCH() uses the AK_IS_ARCH_ macros internally since 349e54d5375a4a,
and all user code uses the ARCH() macro instead of AK_ARCH_.
(Why it's called ARCH() and not AK_ARCH(), I don't know.)
If any ports not in the main repo use AK_ARCH_, they should switch
to using ARCH() instead.
For whatever reason, when CLion does its code indexing thing, it doesn't
define __clang__ despite using Clang. This causes it to run into various
problems that we've solved by checking for Clang.
Since CLion does define __CLION_IDE__ (or sometimes __CLION_IDE_, no
idea why but I have seen this issue locally), let's make that part of
the AK_COMPILER_CLANG check.
This makes CLion stop highlighting various things as errors.
This patch adds the `USING_AK_GLOBALLY` macro which is enabled by
default, but can be overridden by build flags.
This is a step towards integrating Jakt and AK types.
Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
This is the initial port of Lagom to win32. This will enable developers
to use Lagom as an alternative to vanilla STL/StandardC++Library - which
gives a much richer environment (think QtCore - but modern).
My main incentive - is to have a native Windows Ladybird working.
I am starting with AK, which does not yet fully compile (on mingw). When
AK is compiling (currently fails building StringBuffer.cpp) - I will
continue to LibCore and then the rest of the user space libraries
(excluding the GUI, which will be another different effort).
Most of the code is happily stollen from Andrew Kaster's fork - he
deserves the credit.
Co-authored-by: Andrew Kaster <akaster@serenityos.org>
JS::Value stores 48 bit pointers to separately allocated objects in its
payload. On x86-64, canonical addresses have their top 16 bits set to
the same value as bit 47, effectively meaning that the value has to be
sign-extended to get the pointer. AArch64, however, expects the topmost
bits to be all zeros.
This commit gates sign extension behind `#if ARCH(X86_64)`, and adds an
`#error` for unsupported architectures, so that we do not forget to
think about pointer handling when porting to a new architecture.
Fixes#15290FixesSerenityOS/ladybird#56
In order to reduce our reliance on __builtin_{ffs, clz, ctz, popcount},
this commit removes all calls to these functions and replaces them with
the equivalent functions in AK/BuiltinWrappers.h.
During the build process on macOS, multiple versions of <unistd.h> were
being included (Apple's version and GCC's version). It appears that
all other places #include the version from GCC, but in Platform.h the
Apple header was being used. GCC's <unistd.h> is wrapped in
`extern "C"`, while Apple's is not. This causes a conflicting
declaration, so we need to wrap the #include with extern "C".
Issue has been observed on macOS Mojave.
See https://github.com/microsoft/vcpkg/issues/11320 for a similar issue.
This implements a simple bootloader that is capable of loading ELF64
kernel images. It does this by using QEMU/GRUB to load the kernel image
from disk and pass it to our bootloader as a Multiboot module.
The bootloader then parses the ELF image and sets it up appropriately.
The kernel's entry point is a C++ function with architecture-native
code.
Co-authored-by: Liav A <liavalb@gmail.com>
This is a much more ergonomic option than getting a
`VERIFY_NOT_REACHED()` failure at run-time. I encountered this issue
with Clang, where sized deallocation is not the default due to ABI
breakage concerns.
Note that we can't simply just not declare these functions, because the
C++ standard states:
> If this function with size parameter is defined, the program shall
> also define the version without the size parameter.