This code was confusing two different versions of scroll_into_view that
were getting mixed up due to member function shadowing.
Adding an "override" to the subclass declaration exposed the problem.
With this fixed, we no longer lose our scroll position wildly when
using the mouse to select TreeView items.
Views now have a cursor index (retrievable via cursor_index()) which
is separate from the selection.
Until now, we've been using the first entry in the selection as
"the cursor", which gets messy whenever you want to select more than
one index in the model.
When setting the cursor, the selection is implicitly updated as well
to maintain the old behavior (for the most part.)
Going forward, this will make it much easier to implement things like
shift-select (extend selection from cursor) and such. :^)
A view can now be told to move its cursor in one of multiple directions
as specified by the CursorMovement enum.
View subclasses can override move_cursor(CursorMovement) to implement
their own cursor behavior. By default, AbstractView::move_cursor() is
a no-op.
This patch improves code sharing between TableView and TreeView. :^)
This patch introduces the HeaderView class, which is a widget that
implements the column headers of TableView and TreeView.
This greatly simplifies event management in the view implementations
and also makes it much easier to eventually implement row headers.
Changes the shortcut to expand and collapse subtrees from alt to
ctrl+right/left arrows in TreeView. The current shortcuts conflict
with applications that already have navigation controls bound to alt
like file manager.
HackStudio uses a TreeView to display the list of current variables
while debugging, and when the program completes, it sets that view's
model to a null model. This would trip an assertion if the TreeView
had something selected at the time, so this patch lessens the
assertion into a simple null check.
Additionally, the cursor would look laggy when moving about the
editor because the code was waiting for a window repaint to update
the cursor's look when it makes more sense to update the cursor
when it actually moves. This change also requires the base
GUI::TextEditor to expose a getter to tell if its currently in a drag
selection.
Finally, requesting a context menu in the line ruler on the side of
the editor would also place/remove breakpoints, which was counter
intuitive, so this requires a left click to modify breakpoint placement.
If a model doesn't specify a text alignment for a given field, we now
fall back to CenterLeft. This will look better than Center in the vast
majority of cases.
In the TreeView, the background of the selected line (or any background,
really) was only drawn until the frame's width. When the text was larger
than the frame's width, this caused the end of the text to be displayed
without background, making it unreadable if it was white (which is the
default text color for selected lines).
To compute the background width, we have a choice between :
- The inner frame width (the current behaviour which causes the issue)
- The total width of all columns (which causes the background to end
early if the columns don't cover the full width)
The new algorithm uses the biggest of the above values, which gives us
exactly what we want in all cases :^)
Fixes#2134
This is really just a workaround to keep SystemMonitor's process table
working right wrt selection retention during resorts (while also doing
full index invalidation on things like ProfileViewer inversion.)
It's starting to feel like the model abstraction is not super great
and we'll need a better approach if we want to actually build some more
dynamic functionality into our views.
This commit adds two new behaviour to the key event handler of
the TreeView widget:
Pressing left now jumps to the parent node if the current treenode
is closed or has no children.
Pressing right now jumps to the first children node if the current
treenode is open.